* Fixed copyrights (puncuation and capitalization, removed authors from
headers)
* Updated indentation style
* Unified pointer/reference style
* Re-ordered some methods for better grouping where it could be done
(abd adopted source accordingly)
* Small coding style fixes here and there
No functional change intended.
+alphabranch
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32745 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed BMenuField::MenuBarLayoutItem::BasePreferredSize() to return the
min size as well, instead of a fixed 100 pixels for the width...
* More minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32177 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _InitMenuBar() had the meaning of fixedSize reversed. The layout-mode
constructors pass fixedSize = true accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29664 a95241bf-73f2-0310-859d-f6bbb57e9c96
result in the BMenuField not always drawing all of the frame around the
menu bar correctly, for example cutting off at left for divider = 0.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29660 a95241bf-73f2-0310-859d-f6bbb57e9c96
MaxSize(). This makes sure that MaxSize() returns a proper size when the
user "unsets" the explicite max size.
* minimum label height is 0 if there is no label.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27583 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The most important fix is that in BMenuField::_ValidateLayoutData(),
divider was calculated, but then never used. If the menu field was not
using the layout management, it should take the existing fDivider into
account, but never did. This caused #2728.
* Added some tracing that helped me debug this.
* Fixed a bunch of layouting inconsistencies. It will also improve some
unnecessary resizing of the menu bar.
Will test all of this some more. But in the test app I do have, the BMenuField
works more like in BeOS now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27508 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reworked the internal layout. _ValidateLayoutData() computes and caches the
layout related data and all other methods just use those values. Now, in
layout-aware mode the class should properly work not only when using the
layout items. And when using layout items, the class does actually do
internal layout; it was basically good luck that it worked in the tests,
before. Vertical resizing is supported, too.
* We do a few mean tricks to get the probably mostly preferred layout behavior:
By default our own explicit max width and that of the menu bar layout item is
set to unlimited and the horizontal menu bar alignment to left aligned. This
allows to horizontally resize a BMenuField beyond its preferred size,
although both label and menu bar have a limited max width. The user can, of
course, override those explicit sizes/alignments to get a different behavior,
if desired.
* Fixed invalidation in SetDivider(). When having the focus, the left and top
border of the blue frame were not invalidated.
* The label is no longer drawn at vertical position font ascent + descent
+ leading + 2 (not sure how this calculation was supposed to work), but
vertically centers the label around the ascent. With big fonts the label is
shown a bit too far to the bottom. Not sure how to fix this in a generic way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21466 a95241bf-73f2-0310-859d-f6bbb57e9c96