* Added Jamfile icon and two icons I will use in Pe. (I keep them here, since
for now, this is the one place with all HVIF icons.)
* Added helper icons for one of the boxes from the generic app icon, may be
useful for integrating in other icons.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27908 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed the design of the logo area and worked on the document margins
and overall layout.
* Added a navigation infrastructure.
* Worked on the text on the Welcome page - Added an actual welcome paragraph
and unified the bug sections. Slightly changed the paragraph ordering.
* Fixed some typos, added small bits of text to the Tracker topic.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27907 a95241bf-73f2-0310-859d-f6bbb57e9c96
- fixed dbg output
- a priori .au can contain raw audio...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27906 a95241bf-73f2-0310-859d-f6bbb57e9c96
timed out thread has a higher priority than the currently running one.
Maybe we should even restrict this behavior to realtime threads.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27897 a95241bf-73f2-0310-859d-f6bbb57e9c96
* get_nth_symbol() did not correctly iterate over the symbol hash, causing it
to return the same symbols more than once, and omit others.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27896 a95241bf-73f2-0310-859d-f6bbb57e9c96
it works well with its controlling looper. This fixes#2638.
* Header cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27885 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should have crashed on R5 too, what happend is that deleting
a 'Box' will cause a release of it's EndPoints, thus leaving some
dangling EndPoint pointers in the Wires, which they access to call
disconnect. So deletion order is important here, delete Wires first.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27880 a95241bf-73f2-0310-859d-f6bbb57e9c96
need to cast explicitly before the multiplication/shift, since the
former is 32 bit and the latter 64 bit. The worst instance was in
swap_file_add(), where the page count was int32, so that swap file
sizes between 2 and 4 GB resulted in a negative available swap space
size. Fixes bug #2721.
* Fixed and added optional debug output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27877 a95241bf-73f2-0310-859d-f6bbb57e9c96
* grab the fLooper pointer in some more functions, just to play save
* remove wrong comment in UnlockLooper, since it's obviously possible to change fLooper
In case we remove the handler from the loopers handler list, we need to grab the looper
pointer first, since calling RemoveHandler(...) will call BHandler::SetLooper(...) thus
setting fLooper to NULL and calling UnlockLooper did nothing, leaving the looper locked.
Thanks Maurice for pointing out that 26383 broke Cortex, the wires where not draw and the
app was locked somehow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27872 a95241bf-73f2-0310-859d-f6bbb57e9c96
copied to /boot/beos/documetation/welcome and a link to welcome.html
is placed on the Desktop. The mime_update.sh script makes sure that
the mime type of the html files is set. However, Firefox has a problem
when it is launched for the first time via double clicking an HTML
file. Apparently, it initializes some settings and relaunches itself,
which in turn makes it forget to open the file. A second problem is
annoying as well: When launching Firefox to display a local file,
it will always open a second window with the default web location.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27868 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The hardware cursor is now disabled at 640x480 with a Virge VX (before it
was just invisible).
* EDID info can now be read for all S3 chips.
* For the Savage IX, Savage MX, and SuperSavage chips the display is no
longer expanded to fill a laptop LCD display when the mode resolution is
less than the size of LCD display.
* Savage IX, Savage MX, and SuperSavage chips will now display mode
1400x1050 on a 1400x1050 laptop LCD display. Previously the display was
blank at that resolution.
* Previously about half the Savage chips would not draw properly at
1400x1050. That is, the image was badly skewed and unusable. All of
them now draw properly at 1400x1050.
* Some code was reorganized to remove unnecessary and redundant code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27863 a95241bf-73f2-0310-859d-f6bbb57e9c96