* Since the BMediaRecorder have an it's own estabilished policy
relating releasing the producer node we will not interfere with
it except when we are controlled from Cortex.
* This required to review various parts of the code, and
isn't probably still perfect. The main problem was an attributes
hell where redondance created a lot of problems, all this data
is now controlled mostly by the node.
* Header indentation changes needed too.
* Added a function CopyMailFolderAttributes() that copies the attribute
layout from the text/x-email default query folder.
* This using the new CopyAttributes() method in libshared that is pretty
much a copy of a similar method from copyattr. However, I did not
replace the latter, as that one allows for more fine grained error
reporting (and attribute filtering).
* Closes ticket #3498.
Adopted parent colors for the text view - should not have done so.
Disabled colors were incorrect, so I also corrected those in this patch.
Fixes#12574.
Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.
BView gains:
HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()
BWindow gains a simple helper method:
IsOffscreenWindow()
BMessage gains:
AddColor()
FindColor()
GetColor()
HasColor() * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()
Previous private ColorTools methods are made public and moved into GraphicsDefs:
mix_color, blend_color, disable_color
These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.
In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR
These changes are documented in their proper user documentation files.
In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.
On the app_server side, the following has changed:
Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules. A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.
Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed. This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.
In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow. This is done to improve performance over having the app_server
independently informing each window.
Decorator changes are live now, which required some reworking.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
* polarity regs move on LVDS vs analog
* add knowledge or transcoder registers, they
exist seperately on PCH-split
* Native resolutions now work on LVDS under i965
* IvyBridge or higher can auto-train.
* Linux doesn't use this feature, however
manual FDI link training is *really*
complex... lets try auto-training first.
* I really hope we can kill head_mode some day
* Break pll code out from mode code
* The LVDS and Digital are smooshed together and
likely need broken apart.
* A dependent job was requeued even if it wasn't part of the queue
before. The code relied on dependent jobs being already enqueued;
but that cannot be guaranteed.
* If a job failed, its dependent jobs are now also set to failed, so
that they won't be requeued at a later point.
* This caused some of the "Launching xxx failed: Operation not allowed"
messages in the boot process. Those actually weren't harmless, and
could mess up the natural job order.
* Sticky events are events that keep their signal raised, ie. even if
a job is initialized afterwards, it will still be triggered.
* Consolidated naming for external events.
* Events are now registered once they are actually being used. This
allows them to allocate the resources they need to do their thing.
* No impact to non-ValleyView chipsets
* Bump some register locations for VLV
* Only have HDMI port to test with on my ValleyView GPU
and our driver seems to be missing all HDMI and
sideband functionality.
* As ValleyView chipsets seem to be UEFI only, we don't
have VESA fallback, so this shouldn't cause regressions.
(unless we get UEFI framebuffer support)
* Move to more standardized functions matching AHCI spec
* Don't perform unnecessary double port resets
* Begin implementing a software reset to try first per spec.
Software reset needs more work, falls through to port reset
for the moment which is stable.
* Don't duplicate ATA defines, use what we already provide.
* Tested working on VirtualBox 1-16 AHCI ports, Intel C200,
and AMD FCH.
* Each io_context now has a "inherit_fds" member that decides whether
or not this context allows to inherit FDs to its children.
* This replaces the former O_CLOEXEC mechanism.
This introduces a more sane API (currently private) that allows for
safer and possibly more efficient implementations:
* It uses a struct of named and typed function pointers instead of just
a void pointer array. This adds type safety to the callbacks so the
compiler can figure out if things match up before subtle bugs get
introduced.
* It provides bounds for all strings/buffers passed to the callbacks.
* It uses const references instead of implicitly copying arguments.
* It folds stroke_x/fill_x pairs into draw_x functions with a fill
argument to reduce the amount of functions needed.
* It uses unsigned values where negative values make no sense.
The old API has been implemented on top of the new one using adapter
functions. It makes copies of all data passed to the callbacks which
effectively keeps the picture data from being modified. This matches
with the R5 behaviour.
This also reimplements the buffer parsing to be safe against corrupted
data by validating that the types actually fit in the provided sizes
and buffers (using a templated reader).
Since this class is used from the app_server with user provided data,
making it more safe is important even though it comes with a slight
overhead (replicating R5 behaviour, i.e. crashing the app_server when
corrupted data is fed, doesn't seem very appropriate here).
* This has been necessary due to the undefined call order of
of static objects. Fixes#12315.
* The bug has been caused by the linker which free unused resources,
making the BMediaRoster to run in a zombie state. In this state
anything such as a message could make the looper to crash.
* The class is reintroduced with some differences though, we are
going to protect it from another thread calling Roster() while the
BMediaRoster is quitting and implement BMediaRosterEx::Quit.
* Unregister registrar notifications before we quit our thread. Avoid
to uninitialize anything from QuitRequested as it may cause problems.
It allows to launch the app, but keep its main thread suspended instead
of automatically resuming it.
Also add appThread argument which allows to retrieve the main thread of
the launched team.
2 concrete classes which are currently implemented:
* BSpinner (works on int32s)
* BDecimalSpinner (works on doubles)
In addition BAbstractSpinner now inherits from BControl instead of
BView/BInvoker. This allowed for code simplification at the cost of needing to
cast for the decimal version because SetValue(int32 value) comes from BControl.
Also, add a spinner_button_style enum with 3 options:
* SPINNER_BUTTON_HORIZONTAL_ARROWS
* SPINNER_BUTTON_VERTICAL_ARROWS
* SPINNER_BUTTON_PLUS_MINUS
which sets the spinner arrows to either use horizontal arrows (left/right)
vertical arrows, (up/down), or +/- symbols (the default).
If the spinner button is using horizontal arrows you can decrement and increment
the spinner value by pushing control+left/right, otherwise you can increment and
decrement by pushing up or down. The reason for needing control is so that you
can move the cursor in the textbox otherwise.
Switch the 3 apps that are currently using BSpinners to use the integer variety
in Deskbar preferences, WebPostive preferences, and Screen preferences.
It provides a way for filesystems to cache a lookup failure and
therefore prevents repeated lookups of missing entries. This is a
common scenario for example in command lookup and compiling, where
each directory in PATH or each include directory is searched for the
given entry.
The individual debug heap implementations are now exposed via a
structure of function pointers and a common frontend dispatches the
malloc and malloc_debug APIs through them.
The MALLOC_DEBUG environment variable can be used to select the guarded
heap by adding 'g', otherwise the debug heap is used as the default.
Consequently the separate libroot_guarded is not needed anymore and has
been removed.
To allow the use of environment variables this early, init_env_post_heap
has been added and the heap dependent atfork() moved there. This allowed
to fold the code of init_heap_post_env into init_heap so the former has
been removed.
* Killing the thread leaks resources, and it will terminate cleanly and
safely when the destructor exits anyway.
* Fixes#12293. Thanks to ttcoder, jackburton and bonefish for investigating!
* Does not fix#12286. Going to bissect now...
* This is done by watching to registrar notifications
and providing a minimal service to contact the
media roster in private API. The roster use this
service to automatically reconnect to the media_server.
* Improve consistency by adding a BMediaRosterEx destructor
and using it for the specular functionality of ctor instead
to use the father's class destructor.
* Avoid double initialization of MediaInitializer that
becomes MediaRosterUndertaker.
* Remove superfluos call to BMediaRoster::Quit()
in media_addon_server.
For defining the text that appears alongside the icon.
This function really has too many parameters; we probably should break
it out into a BAction class...
* This also fixes the shutdown process, as the registrar no longer
kills the app_server.
* Removed SERVER_PORT_NAME definition as it has no use anymore.
* When creating the port of the registrar's authentication manager, we
now set it manually, so that the user/group functions work.
* This allows LaunchDaemon::_StartSession() to set up the user, and
groups as needed.
* Instead, the caller should have done this already. This is really
outside of the scope of the launch_daemon.
* Fixed Login with empty passwords; removed the (unused) test login
feature along the way.
* You can now add arbitrarily named fields to the message as well,
without having them all specified in the template.
* Also added a missing converter method that is called when there
are no values to add, and implemented all methods in the base
class, so that you only have to implement the methods you actually
need.
* BRoster now allows settings a "no-registrar" mode that is currently
only honored in _LaunchApp(), though.
* Job::Launch() is now using this, which also allows launching
applications by signature (ie. if the job name matches the
signature, you can omit the "launch" option).
* You can now put jobs/services into a target.
* Instead of having Login started as part of the normal boot process,
it's now in the "login" target.
* The app_server now launches the login target when a login becomes
available (ie. during startup, but that could be improved later on).
* Instead of launching Tracker/Deskbar directly, we now launch the
Login application.
* This will now start a new session for the selected user (the password
is currently ignored).
* When a user session is started, the launch_daemon forks, and the
child then restarts the LaunchDaemon application in user mode.
* It then registers itself with its parent, in order to resolve user
dependent services.
* Added a user launch file that will cause Tracker, and Deskbar to
start in the new session.
* get_roster_port_name() is no longer needed.
* This also removes the app_server restart code from the debug
server -- this will be done by the launch_daemon in the future.
* Instead of letting the kernel search for the syslog port, the
daemon now registers itself with the kernel (which even solves
a TODO).
* A port is created for the actual log messages from the launch_daemon,
and used on start.
* However, the SyslogTest does not yet work, due to the BMessage <->
KMessage communication problems.
* These methods don't really work yet, as BMessage doesn't support
replying with a KMessage; the request is received, but the reply
never gets to the target.
* Dropped "create_port" -- this is now the default for services.
* Additionally (or alternatively, if you use the "legacy" mode), you can
now create named ports, and specify their capacity.
* Added convenience methods to BLaunchRoster that automatically use the
signature of the current be_app.
* BRoster::Launch() cannot be used (yet), as it pre-registers the
application we're launching, and that won't work for the registrar or
anything else until the registrar is up and running.
* Renamed B_GET_LAUNCH_CONNECTIONS to B_GET_LAUNCH_DATA.
* Add the team ID to the get-launch-data reply.
* Added BLaunchRoster::GetPort() for convenience.
* Removed some superfluous debug output, but temporarily dump all stdio
to /dev/dprintf (ie. the syslog).
* Made job matching case insensitive (as MIME types should be).
* This enables a mechanism to profile almost the complete boot process
(starting with main2()), if SYSTEM_PROFILER is defined to 1.
* You can access the profiling data using "profile -r".
* This will be heavily inspired by Apple's launchd, as well as
systemd -- for now it really doesn't do a whole lot, though.
* What works so far: the configuration files are read, parsed, and
the jobs created.
* The jobs are even initialized, and their message ports created.
* BApplication now retrieves a previously created port from the
launch_daemon for use with BServer.
* Only the registrar actually uses this for now.
BColumnListView:
- Add helper method for getting the visible rect of a given field.
Refactor SuggestTextPosition to use it.
{Tree,Table}:
- Add wrapper to retrieve table cell rect using the aforementioned
BCLV helper.
The media_server is now able to remember the timesource associated to
a certain registered_node and always remove it when the owner
application crash, Fixes Ticket #11852
* Was leaking fQueuedJobs on destruction.
* fHaveRunnableJobSem implementation was not completed; it was never
released.
* Added Pop() variant that is a bit more flexible, and allows for a
timeout as well as waiting even when the queue is empty, and can
return a status code.
* Fixes sharing semantics, so non-shared semaphores in non-shared
memory do not become shared after a fork.
* Adds two new system calls: _user_mutex_sem_acquire/release(),
which reuse the user_mutex address-hashed wait mechanism.
* Named semaphores continue to use traditional sem_id semaphores.
* Put it in the BSupportKit namespace, following the style introduced
with the package kit for now.
* The BSupportKit::BJob class no longer knows about the package kit's
Context class. However, the BPackageKit::BJob class does.
* Due to the namespace juggling, a lot of files had to be touched.
* The JobQueue class remains private.
* Due to the way Haiku is built on itself, you cannot build this change
under Haiku with an older release.
* When you receive a message from a KMessage, and reply to it,
it will automatically reply as KMessage, too.
* This allows to communicate with BLoopers from within the kernel
or libroot.so.
The AddOnManager was in the global namespace, clashing with application
classes with the same name.
The input_server has an AddOnManager of its own. When the
shortcut_catcher filter was loaded by said AddOnManager, it in turn
loaded libgame.so, which in turn loaded libmedia.so, where an
AddOnManager was created for the global AddOnManager instance in
libmedia.so. Unfortunately the wrong AddOnManager, the one from the
input_server, was created. This lead to two AddOnManagers being active
in the input_server which very well could be responsible for #11049
and #11280.
This was a regression since the move of the AddOnManager from the
media_server to libmedia.so in hrev47086. This also fits with the two
tickets.
I actually noticed the problem when debugging the shutdown process of
the input_server, where the destruction of the wrong AddOnManager
caused a deadlock with itself.
The BNetworkRoute class manages a route_entry and the sockaddr's
associated with it. It replaces the direct use of route_entry in the
BNetworkInterface API.
Using route_entry is fragile and inconvenient as it only holds pointers
to the sockaddr's. When getting a list of routes from the kernel, each
route_entry is set up so that its pointers point into the single flat
buffer that is passed around. Creating a copy of the route_entry and
then deleting the flat buffer makes the pointers in the copy stale.
Returning these route entries therefore always lead to a use-after-free
when they were eventually used.
BNetworkRoute also takes over the code and functionallity of getting
routes from RouteSupport. The corresponding method in BNetworkRoster is
replaced by a static method in BNetworkRoute.
Also distinguish between the default route and gateway of an interface.
GetDefaultRoute() now gets the default BNetworkRoute for the interface
while GetDefaultGateway() gets the associated gateway address within
that default route. Adjust network preferences panel to this change.
Note that we currently only seem to have per interface default routes
and not an actual global default route. This was already the case before
these changes and I did not further investigate what this means.
It can be used to get a stack trace of the current thread. Note that
this works by walking frame pointers and will not produce anything
useful if an application is compiled with the frame pointers omitted.
The stack base and end addresses have to be provided as arguments and
are used to check that the frame pointers fall within that range. These
values are thread specific and can be retrieved with get_thread_info().
No other sanity checks (like checking for loops in the linked list) are
done.
This is a simplified rewrite of the stack trace code from the kernel
debugger.
As this code is common to x86 and x86_64 but is not generic across
architectures I introduced x86_common as a directory to put such
sources.
Extend the get_nearest_symbol_at_address() private runtime_loader
export to include imageName and exactMatch arguments.
The imageName holds the SONAME of the image, if available, so cannot
neccessarily be extracted from the image path.
Whether or not there was an exact match, i.e. the symbol with its size
contains the address, is now returned in exactMatch.
When enabled (using heap_debug_dump_allocations_on_exit(true) or
MALLOC_DEBUG=e) this causes a dump of all remaining allocations when
libroot_debug is unloaded. It uses terminate_after to be called as
late as possible.
When combined with alloc stack traces this makes for a nice if a bit
crude leak checker. Note that a lot of allocations usually remain
even at that stage due to statically, lazyly and globally allocated
stuff from the various system libraries where it isn't necessarily
worth the overhead to free them when the program terminates anyway.
The get_stack_trace syscall generates a stack trace using the kernel
debugging facilities and copies the resulting return address array to
the preallocated buffer from userland. It is only possible to get a
stack trace of the current thread.
The lookup_symbol syscall can be used to look up the symbol and image
name corresponding to an address. It can be used to resolve symbols
from a stack trace generated by the get_stack_trace syscall. Only
symbols of the current team can be looked up. Note that this uses
the symbol lookup of the kernel debugger which does not support lookup
of all symbols (static functions are missing for example).
This is meant to be used in situations where more elaborate stack trace
generation, like done in the userland debugging helpers, is not possible
due to constraints.
* Add a BRow default constructor that use font size to compute height.
* Min height size for Title and Row are decoupled.
* The font ratio for Title and Row are decoupled.
* For small font use min height (set to usual 16.0).
* Better baseline formula.
* Fixes#11944.
* So that you know how much already was, and still has to be downloaded.
* Automatic whitespace cleanup.
* The link in FetchFileJob.h did not fetch the correct header under
Haiku anymore (since the addition of the private headers to the
image).
* drop my fdt tests
* we have to call fdt parsing code *after* cpu_init (why?)
* pass fdt pointer to all FDT support calls to avoid confusion
once we get into the kernel land
* look for PL011 compatible uart and use it
* Add some saftey checks to serial putc code to avoid null*
* fdt_node_check_compatible returns 0 on success not 1
* fdt_get_device_reg needs to add the SOC base to the result
* fdt_get_device_reg might need to add the second range cell
instead of reg?
* You can now optionally specify a converter that does the actual
message to settings conversion, and vice versa.
* This allows for more sophisticated and custom conversions.
* Added an extra looperName argument to the private BApplication
constructor that BServer is using.
* This is now used to fix the ugliness that gave the registrar
a different looper name, and even saves a string comparison.
* Move more code into fdt_support
* We now can query FDT registers based on name or alias
* Return addr_t where it makes sense
* Copyright change ok'ed by mmu_man
* Called via arm_mailbox_bcm2835 *and* arm_framebuffer_bcm2835
* This is a bit messy. We really should be getting these
chipset-centric bases from the provided FDT / DTB.
* I can't think of a way to redo this without undoing
work towards FDT.
* The Raspberry pi 2 uses a new SoC which differs slightly
from the Raspberry Pi 1.
* Someday these two board targets could go away when we get
FDT support.
* To while there was some compatibility between
BCM2708 and BCM2805, it makes the BCM2806 changes
more confusing. We don't have any valueable BCM2708
targets.
Implement the todo in Open Target Folder to select the result by sending
Tracker a message with the refs to select.
Add a new kSelect message constant to tracker_private.h to hook into.
Tracker reads in the message and finds the window that the refs are located in,
activates it, then selects the corresponding poses scrolling the pose view
if necessary.
Bump version of Open Target Folder to 1.0.2
Intel changed the PCH interrupt bits between Sandy Bridge and Ivy Bridge
to make space for the 3rd display pipe. Take this into account and check
for the correct bits on the newer devices.
Fixes#11522.
"BToolBar" matches the current convention ("BStatusBar", "BMenuBar", etc.)
I've no idea what I was thinking when I renamed this before...
Also adjust all users of BToolBar (Tracker and ShowImage).
* The default notifier didn't always take the setting into account.
* The mail server was not using the setting from the settings file and
instead waiting for a message that wasn't sent anywhere.
Fixes#10852.
* Use the preferred time source (GetTimeSource) for the node
* Fix node releasing when creating the connection fails
* Add virtual slots and padding
* Refactor _Connect method
* offsetof is not allowed on non-POD types so we need to use
offset_of_member (gcc2 accepts offsetof, and C++11 relaxed the
constraints on where it is allowed so it should work there too)
* we have offset_of_member as a workaround until we switch to C++11,
move it from khash (which is soon to be removed) to list.h which is the
other place where it is used (for this one single call in our whole
codebase)
Also fix a typo in vfs.cpp.
* Not everything compiles; all protocols, and inbound filters do, though.
* Renamed a few classes to give a better idea what they are for; prefixed
public classes with the 'B' prefix.
* Moved ProtocolConfigView's classes into the BPrivate namespace.
* Moved BMailFilter into its own file.
* Added BMailFilter::DescriptiveName(). This is now used by the RuleFilter
in order to give a description of what it's doing (ie. no more dozens of
"Rule filter" entries in the preferences).
* Removed no longer used MailAddon.h.
* Renamed Addon to AddOn where found, since that is more consistent with the
rest of the API.
* Merged the former MailProtocol with the former MailProtocolThread; the
differentiation between those two was pretty messy.
* All configuration views touched so far are now using the layout kit.
* The RuleFilter is currently broken functionality wise; I have not yet decided
how to solve the stuff it uses (TriggerFileMove() does not exist anymore,
for example).
* BMailAddOnSettings (formerly known as AddonSettings) now directly subclass
BMessage; there are no Settings() and EditSettings() method anymore. The
class uses a copy of itself to determine whether or not it has been changed.
* Lots of cleanup.
* Renamed imap_config.cpp to ConfigView.cpp, IMAPFolderConfig.(h|cpp)
to FolderConfigWindow.(h|cpp).
* Got the latter to build.
* Added Settings class to simplify and unify the BMessage based
settings access.
* Removed the InboundProtocol[Thread] implementation from the build for now.
I already made this patch in Heidi's clone of BToolbar. Adding it here
allows me to drop Heidi's version altogether.
I also relicensed the header file at the permission of Stephan. The .cpp
file still lists him as author and copyright holder.
Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
CreateThreadEvent::DoDPC() missed a reference release to balance the
acquired reference before queuing the DPC, resulting in the
CreateThreadEvent objects being leaked.
This also removes the destructor that tried to cancel the DPC. Since
the class is reference counted and only destroyed when the DPC has
run and released the last reference, this didn't make much sense.
The signal to the team/thread is only actually sent in a deferred
procedure. To ensure that the team/thread stays valid between the DPC
being queued and it actually running, we need to acquire a reference.
Fixes#11390, where the DPC was run after the team was already
destroyed.
* VMArea::AddWaiterIfWired(): Replace the ignoreRange argument by a
flags argument and introduce (currently only) flag
IGNORE_WRITE_WIRED_RANGES. If specified, ranges wired for writing
are ignored. Ignoring just a single specified range doesn't cut it
in vm_soft_fault(), and there aren't any other users of that feature.
* vm_soft_fault(): When having to unmap a page of a lower cache, this
page cannot be wired for writing. So we can safely ignore all
writed-wired ranges, instead of just our own. We even have to do that
in case there's another thread that concurrently tries to write-wire
the same page, since otherwise we'd deadlock waiting for each other.
The thread that is being [un]scheduled already has its time_lock locked
in {stop|continue}_cpu_timers(). When updating the TeamTimeUserTimer,
the team is asked for its cpu time. Team::CPUTime() then iterates the
threads of the team and locks the time_lock of the thread again.
This workaround passes a possibly locked thread through the relevant
functions so Team::CPUTime() can decide whether or not a thread it
iterates needs to be locked or not.
This works around #11032 and its duplicates #11314 and #11344.
when uninitializing a partition or a disk (removing the partition
table), check that all partitions from that table are unmounted, as they
are about to become invalid.
Fixes#8827.
The BOOT_GDT_SEGMENT_COUNT was based on USER_DATA_SEGMENT on both
x86 and x86_64. However, on x86_64 the order of the segments is
different, leading to a too small gBootGDT array. Move the define to
the arch specific headers so they can be setup correctly in either case.
Also add a STATIC_ASSERT() to check that the descriptors fit into the
array.
Pointed out by CID 1210898.
There were 3 setting files, each an archived BMessage. Now there is only
one with all the data inside.
* Rework the SettingsPane class to save and load settings from a
message, rather than having each panel pick a file path on its own
* Move saving the app filters to the preference app, rather than the
server (so it's done at the same place as other settings)
* Rework loading prefs in the server so the settings message is read
from the file once and all settings are loaded from it.
This turns out to be more changes than I anticipated.
Fixes#9424.
* Move relevant parts up into BFormat so other format classes can use
those
* Adjust BDurationFormat and BTimeUnitFormat for the changes
* Remove the "default" date format, it is better to keep only a default
locale and let applications create B*Formats from it as needed.
* Creating a B*Format without arguments to the constructor now
configures it for the default locale, which allows for easy use in
standard cases (formatting something with the current language and
format)
* Creating a B*Format is potentially an expansive operation, it is
advised to keep the instance around and reuse it whenever possible.
However it must be "refreshed" when the locale changes, for apps which
supports that, since it keeps a copy of the language and formatting
convention, rather than a pointer to the locale as it did before.
* BDate setters don't perform any validation, use with caution.
* BCalendarView setters do perform validation checks, and will adjust
the day so it fits the requested month or year.
* Add tests for the BCalendarView setters.
* There is a little code duplication. This will be moved to BFormat once
the time and datetime formatting is also moved out of BLocale
* The way to create a BDateFormat from a BLocale is still open for
discussion. I'm undecided between making BDateFormat a member of
BLocale, or adding a BDateFormat(const BLocale&) constructor.
* Adjust all users of the API.
A BGeolocation object can query an online service to get geolocation
and geotagging data:
* LocateSelf() tries to locate the machine it is running on, by using an
online database of wifi access points
* Locate() (not yet implemented) searches a BString and converts it to
lat/lon coordinates (reverse geotagging)
* Name() (not yet implemented) finds a suitable name for the given
coordinates (address, building name, or anything fitting).
The default service used is openbmap.org, which is freely available but
not very accurate. A request has been sent to Mozilla to use MLS
(Mozilla Location Services), which is a bit more accurate but needs an
API key. MLS is used for geolocation on FirefoxOS, for mobile phones
which don't have a GPS, and the data can be contributed by Firefox for
Android or the dedicated MozStumbler app.
Alternatively, Google Maps also provide the service, but wants
people to pay for it. Google Maps data is more accurate as all Android
devices contribute data to it.
All 3 services use the same JSON-based API: we send a list of reachable
Wifi APs (mac address and signal strength), and we get lattitude and
longitude information, and possibly extra data which will currently be
unused.
This can be used to implement HTML5 geolocation with reasonably accurate
results, but it can also be used in other places. For example
FirstBootPrompt could try to guess a list of most likely languages and
keyboard layouts from it (if wifi is working at install time, that is).
Comments to #9672 agree that there's really no need to
expose the dev_t handle, thus simplifying the API.
The dev_t handle, if required, can be retrieved via
BPartition::GetVolume() instead.
This patch adds user_access() which can be used to gracefully handle
page faults that may happen when accessing user memory. It is used
by arch_cpu_user{memcpy, memset, strlcpy}() to allow using optimized
functions from the standard library.
Currently only x64 uses this, but nothing really is arch specific here.
Signed-off-by: Paweł Dziepak <pdziepak@quarnos.org>
The kernel is allowed to use fpu anywhere so we must make sure that
user state is not clobbered by saving fpu state at interrupt entry.
There is no need to do that in case of system calls since all fpu
data registers are caller saved.
We do not need, though, to save the whole fpu state at task swich
(again, thanks to calling convention). Only status and control
registers are preserved. This patch actually adds xmm0-15 register
to clobber list of task swich code, but the only reason of that is
to make sure that nothing bad happens inside the function that
executes that task swich. Inspection of the generated code shows
that no xmm registers are actually saved.
Signed-off-by: Paweł Dziepak <pdziepak@quarnos.org>
Enable SSE as a part of the "preparation of the environment to run any
C or C++ code" in the entry points of stage2 bootloader.
SSE2 is going to be used by memset() and memcpy().
Signed-off-by: Paweł Dziepak <pdziepak@quarnos.org>
There is absolutely no reason for these functions to be in commpage,
they don't do anything that involves the kernel in any way.
Additionaly, this patch rewrites memset and memcpy to C++, current
implementation is quite simple (though it may perform surprisingly
well when dealing with large buffers on cpus with ermsb). Better
versions are coming soon.
Signed-off-by: Paweł Dziepak <pdziepak@quarnos.org>
The possibility to specify custom memcpy and memset implementations
in cpu modules is currently unused and there is generally no point
in such feature.
There are only 2 x86 vendors that really matter and there isn't
very big difference in performance of the generic optmized versions
of these funcions across different models. Even if we wanted different
versions of memset and memcpy depending on the processor model or
features much better solution would be to use STT_GNU_IFUNC and save
one indirect call.
Long story short, we don't really benefit in any way from
get_optimized_functions and the feature it implements and it only adds
unnecessary complexity to the code.
Signed-off-by: Paweł Dziepak <pdziepak@quarnos.org>
* Removes default mapping of a portion of the RAM (will be done
as needed)
* Passes on the page directory area to kernel, so on early vm init
the kernel can use the area for pagetable allocation.
* Leaves it to the platform to pass in physical memory range(s). This
will ultimately come from FDT.
* Fix long standing issue with allocation of the heap, potentially
causing other part of the bootloader to overwrite the heap.
* Implements pagetable allocator in kernel for early vm mapping.
This fixes the first PANIC seen, we now just get the same one later
on when the VM is up... more to come...
This reverts commit 3fbb24680c.
As I mentioned in #11131, this fix is not correct, and works around
the problem. The real reason was that arch_debug_call_with_fault_handler
was not working properly, so the fault handler went crazy.
With commit eb92810 that is fixed so this can be reverted.
If GCC knows what these functions are actually doing the resulting
code can be optimized better what is especially noticeable in case of
invocations of atomic_{or,and}() that ignore the result. Obviously,
everything is inlined what also improves performance.
Signed-off-by: Paweł Dziepak <pdziepak@quarnos.org>
Based on an earlier piece of source code of mine that parsed JSON into
QObjects, this JSON parser creates a BMessage tree.
Will be used by Stephan in HaikuDepot for communication with the web app.
* From now on, the gcc-specific system libraries (libgcc, libsupc++ and
libstdc++) are provided by separate packages built along with gcc:
- gcc_syslibs contains the shared libraries (libgcc_s.so, libsupc++.so and
libstdc++.so)
- gcc_syslibs_devel contains the static libraries and both c++ and gcc
headers
The shared libraries now make proper use of symbol versioning and there
are version-specific symlinks
* The buildsystem has been adjusted to no longer use the libraries and
headers from the cross-compiler, but use the ones provided by the
above-mentioned packages. The only exception is that the 32-bit libraries
required for the bootloader of the x86_64 architecture are still taken
from the cross-compiler.
* The new libstdc++.so contains program headers of type PT_RELRO (for
making segments read-only after relocation). While the actual feature
has not been implemented, the runtime_loader should now silently
accept (and ignore) those program headers.
instead or additionally to string.h, in preparation for functions move.
* moves str[n]casecmp() functions and others to strings.h.
* strings.h doesn't include string.h anymore.
* this solves #10949
Besides that this is a nicer interface, it allows us to get a the HPKG
header as a side effect of initializing the reader, thus preventing
seeking backward in the file. This makes "package recompress - <file>"
work.
* Prefix lock functions with __ to mark them as private. Add
forwarding macros to keep existing code working.
* Avoids symbol name clashes with kernel lock APIs, occuring when
using kernellandemu-lib in userlandfs. Thanks to Ingo for the
suggestion.
Until now we always declared in the HPKG header that the package file is
zlib compressed. For uncompressed files we would just store all
individual chunks uncompressed. Now we handle completely uncompressed
files slightly differently: We don't write the redundant chunk size
table anymore. The size savings are minor, but it makes the uncompressed
format read-streamable which may be handy.
* PackageFileHeap{Reader,Writer} as well as Package{Reader,Writer} and
their implementation and super classes do now internally use a
BPositionIO instead of a FD to access the package file. This provides
more flexibility needed for features to come.
* BPackageReader has already grown a new Init() version with a
BPositionIO* parameter.
Simple BPositionIO implementation using the POSIX API on a FD. In effect
similar to BFile, but more easily ported to kernel and boot loader (and
the FD is reusable).
* Ingo copied the methods into a shared location, and then obviously
"forgot" to let BFS use them. As a side note for Ingo: the complete
error GCC reported was "std::fssh_size_t" not defined with the macro
wrapper as code location. The actual problem was a "using std::size_t"
in some C++ header that accidentally got included after the wrapper.
* The shared Query code is not yet used. That'll be done another time.
* Renamed BFS_SHELL define to FS_SHELL, such that QueryParserUtils can be
used in any file system shell, not just the bfs_shell.