Commit Graph

17 Commits

Author SHA1 Message Date
John Scipione
24588f6b80 BShape: Rename these params back in header.
Accidentally renamed these in the header, rename them back to
match the cpp file. These param names might not be very good but
they match the struct variable names. They are private methods
anyway. No functional change intended in either commit.
2014-07-14 19:15:13 -04:00
John Scipione
db1ef05aef BShape: Style fixes for docs 2014-07-14 19:02:44 -04:00
Stephan Aßmus
00873f7818 Added BShape::CurrentPoint(), returning the current end point of the path.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35908 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-03-19 00:28:38 +00:00
Stephan Aßmus
76ab3f88df Basically, this changeset implements BShape::ArcTo(). In more detail:
* Added BShape::ArcTo() and BShapeIterator::IterateArcTo(), using a previously
   unused virtual slot. (Added the symbols for binary compatibility for GCC2
   and GCC4.)
 * Added operator=(), operator==() and operator!=() to BShape.
 * Added BShape::BezierTo() version taking three points, which is sometimes
   more convenient.
 * Added the four new shape data ops OP_LARGE_ARC_TO_CW, OP_LARGE_ARC_TO_CCW,
   OP_SMALL_ARC_TO_CW and OP_SMALL_ARC_TO_CCW. For a single arc, provided the
   radius is large enough, there are four possibilities to draw the arc, these
   are controlled by the two boolean flags to ArcTo() and mapped to the new
   commands accordingly.
 * Some style cleanup in Shape.cpp (sorry for mixing it up, but it gets
   worse below...)
 * Added ShapeTest to src/tests/servers/app.
 * Changed the way BShapes are transformed from view to screen space in the
   app_server. For arcs, it would be nontrivial to apply a proper transformation,
   it's much easier to let AGG take care of it. This affects ServerPicture as
   well.
 * Wrapped iterating the BShape into try/catch blocks in ShapeIterator. But
   I really don't understand the purpose of the class in the first place.
   Maybe it can now be dropped, since coordinates don't have to be transformed
   in place anymore.
 * Refactored copy&paste shape iteration code in Painter. The transformation
   to screen space happens there.
 * Since RemoteDrawingEngine needed to be adopted anyway, I also updated
   it for the new DrawString() with offsets version. But the client still needs
   to be adapted.
 * Style cleanup in Painter.h


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35905 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-03-18 16:58:19 +00:00
Stephan Aßmus
75a6d1db99 Optimized includes. For example, BeBuild.h is almost always already included
via SupportDefs.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32748 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-27 12:36:35 +00:00
Stephan Aßmus
89208c77f1 Finished unifying the Interface Kit headers:
* Fixed copyrights (puncuation and capitalization, removed authors from
  headers)
* Updated indentation style
* Unified pointer/reference style
* Re-ordered some methods for better grouping where it could be done
  (abd adopted source accordingly)
* Small coding style fixes here and there

No functional change intended.

+alphabranch


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32745 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-27 11:12:41 +00:00
Axel Dörfler
f6e4cbb952 * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 20:13:55 +00:00
Stephan Aßmus
f591e3a0f2 * fix weird Shape op/point allocation
* handle out of memory situations
* don't try to copy (and assign op!) in SetData if opCount/ptCount is 0
-> FontDemo doesn't crash anymore eventually when cycling fonts in outline
mode


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22000 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-17 11:17:29 +00:00
Stefano Ceccherini
422fadc829 Moved the dummy table local to the PicturePlayer::Play() function since,
as Marcus pointed out, having it outside wasn't thread safe. Moved 
PicturePlayer into the BPrivate namespace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21982 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-16 14:40:03 +00:00
Marcus Overhagen
0b0ecfab90 Added "const" to many parameters.
Removed most data allocations/copying from PicturePlayer, ServerPicture now has to do this when converting coordinates.
Added additional functions to ViewLayer to copy&convert multiple BPoint, BRect, BRegion to Screen coordinates, those should be further optimized.
Removed some function call overhead.
Note: some functions of PicturePlayer don't appear to be implented by PictureDataWriter,


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20292 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-01 23:17:40 +00:00
Stefano Ceccherini
34633cab94 patch by Lucasz Zemczak which adds BShape drawing support to BPicture. Actually we should use a ShapeIterator subclass (like Lucasz did here) in Painter too instead of having duplicating code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19153 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-10-30 20:42:54 +00:00
Michael Lotz
ec56c2c1dc Fixed and cleaned up BShape and BShapeIterator. They should now work and behave like the R5 version.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16230 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-04 22:11:57 +00:00
Axel Dörfler
dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00
Michael Lotz
c2da902f2e Implemented BPortLink::AttachShape and BPortLink::ReadShape and used them for passing the shapes in AS_GET_GLYPH_SHAPES.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12215 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-01 07:29:04 +00:00
Axel Dörfler
d73fcb0e62 Removed deprecated BShape API as it broke the build.
If we intend to keep compatibility to this R4.5 API, we should complete
what I started in interface/Shape.cpp.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-06-27 22:55:28 +00:00
haydentech
30fd51473f Minor header-related changes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3246 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-05-14 17:21:46 +00:00
beveloper
d734a8ce5a some header files to be R5 compatible
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1617 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-10-23 13:54:44 +00:00