that are wide enough for both virtual and physical addresses.
* DMABuffer, IORequest, IOScheduler,... and code using them: Use
generic_io_vec and generic_{addr,size}_t where necessary.
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* Internally, moved the contents of periph_io() into a static read_write()
function, and use it from the new periph_read_write() as well.
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map_physical_memory()'s physicalAddress parameter type from void* to
phys_addr_t. This breaks source compatibility, but -- as long as
phys_{addr,size}_t remain 32 bit wide -- keeps binary compatibility with
BeOS.
* Adjusted all code using the affected interfaces (Oh what fun!). Added a few
TODOs in places where the wrong types (e.g. void* for physical addresses
are used). Looks like quite a few drivers aren't 64 bit safe and others
will break with PAE.
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#1245. There are some TODOs outlined in the ticket, but they will be much
easier to review as individual patches against trunk, versus as a new version
of the huge patch.
I've messed a lot with src/servers/notification/NotificationsView.cpp in order
to resolve a crash I was getting when testing this thing (rewrote line
wrapping). I've also replaced the icons with the one that zuMi did long ago.
Thanks, plfiorini, for working on this code as much as you did!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36949 a95241bf-73f2-0310-859d-f6bbb57e9c96
address ranges, and a set of support functions working with it.
* Changed the type of the kernel_args physical address range arrays to
phys_addr_range and adjusted the code working with those.
* Removed a bunch of duplicated address range code in the PPC's mmu.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36947 a95241bf-73f2-0310-859d-f6bbb57e9c96
where appropriate.
* Typedef'ed page_num_t to phys_addr_t and used it in more places in
vm_page.{h,cpp}.
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- Added macro __HAIKU_ARCH_BITS specifying the architecture bitness (32/64)
(might be more convenient to use than __HAIKU_ARCH_{32,64}_BIT).
- Added macros __HAIKU_ARCH_PHYSICAL_BITS, __HAIKU_ARCH_PHYSICAL_{32,64}_BIT,
and the types __haiku_phys_[s]addr_t. The intention is to use separate
macros and types for virtual and physical addresses, since for some
architectures (e.g. x86 with PAE) those actually differ.
* sys/types.h, BeBuild.h, SupportDefs.h:
- Added types phys_[s]addr_t and respective printf() format macros.
- Added public macros B_HAIKU_BITS, B_HAIKU_PHYSICAL_BITS,
B_HAIKU_PHYSICAL_{32,64}_BIT.
Might break the build under older Haiku installations. Will test next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36926 a95241bf-73f2-0310-859d-f6bbb57e9c96
const Element &newElement), element is a pointer. See ticket #5892 (found
by compiling Haiku with clang).
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created, and moved the heap's grow and VIP heap initialization to it. Should
fix#5956.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36855 a95241bf-73f2-0310-859d-f6bbb57e9c96
InterfaceDefs.h and corresponding implementation in the app_server. Thanks a
bunch! Closes ticket #5978.
A note to those using "update-all" with hybrid builds - the alternative GCC
system libs will not be updated this way, and this and Wim's last patch
change the libbe <-> app_server interface. You need to manually update the
respective libbe.so, or do a clean build, otherwise apps for the other GCC will
not start anymore.
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the current mouse position and pressed buttons. I've changed the return code
to status_t and added anal error checking, most of the rest of the file is not
doing it, though... :-) Thanks, Wim!
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map_backing_store() doesn't commit memory when this flag is given.
* Used the new flag vm_copy_area(): We no longer commit memory for read-only
areas. This prevents read-only mapped files from suddenly requiring memory
after fork(). Might improve the situation on machines with very little RAM
a bit.
We should probably mark writable copies over-committing, since the usual
case is fork() + exec() where the child normally doesn't need more than a
few pages until calling exec(). That would significantly reduce the memory
requirement for jamming the Haiku tree.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36651 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Separated the other stuff previously done in debug_init_post_vm() to the new
debug_init_post_settings().
* Removed superfluous status_t return codes - they are ignored, anyway, and if
there really is a show stopper in the init process, panicking would be the
thing one should do.
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implemented for any architecture yet.
* vm_set_area_memory_type(): Call VMTranslationMap::ProtectArea() to change the
memory type for the already mapped pages.
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* Don't set the VMArea's memory type in arch_vm_set_memory_type(), but let the
callers do that.
* vm_set_area_memory_type(): Does nothing, if the memory type doesn't change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36573 a95241bf-73f2-0310-859d-f6bbb57e9c96
of consistency.
* Moved the B_OVERCOMMITTING_AREA flag from B_KERNEL_AREA_FLAGS to
B_USER_AREA_FLAGS, since we really allow it to be passed from userland.
* Most VM syscalls check the provided protection against B_USER_AREA_FLAGS
instead of B_USER_PROTECTION, now. This way they allow for
B_OVERCOMMITTING_AREA as well.
* _user_map_file(), _user_set_memory_protection(): Check the protection like
the other syscalls do and use fix_protection() instead of doing that
manually.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36572 a95241bf-73f2-0310-859d-f6bbb57e9c96
boot CPU wait until all other CPUs are ready to wait. This solves a
theoretical problem in main(): The boot CPU could run fully through the early
initialization and reset sCpuRendezvous2 before the other CPUs left
smp_cpu_rendezvous(). It's very unlikely on real hardware that the non-boot
CPUs are so much slower, but it might be a concern in emulation.
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component of a 32 bit color is below 128 and returns the special CMAP8 index
for indicating transparency.
* Changed the WriteCMAP() color conversion function to expext a 32bit RGBA
value and use IndexForRGBA32().
* Adapted B_CMAP8 target color space case of ConvertBits() to the new
semantics.
This allows transparency in bitmaps when converting B_RGBA32 bitmaps to
B_CMAP8, tested only for this case and working as expected.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36549 a95241bf-73f2-0310-859d-f6bbb57e9c96
scheduler. This avoids the need to use the send_signal_etc() work-around for
resume_thread() during the early kernel initialization. Might fix#5851.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36530 a95241bf-73f2-0310-859d-f6bbb57e9c96
free respective free and cached pages.
* Removed the unused vm_page_allocate_page_run_no_base().
* vm_page_allocate_page_run() (and allocate_page_run()):
- Use vm_page_reserve_pages() instead of vm_page_try_reserve_pages(), i.e.
wait until the reservation succeeds.
- Now we iterates two times through the pages to find a suitable page run. In
the first iteration it only looks for free/clear pages, in the second
iteration it also considers cached pages. This increases the chance of the
function to succeed, when a lot of caching is going on.
This reduces the amount of memory required to use the IOCache when booting
off the anyboot Live CD to around 160 MB in qemu. It also seems to work with
128 MB, but the syslog indicates that some memory allocations fail, which
is not exactly inspiring confidence.
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of BKeymap was not compatible with IsDeadKey() of the other Keymap
incarnations.
* Now, I've renamed IsDeadKey() to DeadKey(), and introduced a new
ActiveDeadKey() method that works like the other former IsDeadKey().
* This fixes the dead key problems my earlier BKeymap work introduced.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36400 a95241bf-73f2-0310-859d-f6bbb57e9c96
swap space when the cache shrinks. Currently the implementation stil leaks
swap space of busy pages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36373 a95241bf-73f2-0310-859d-f6bbb57e9c96
had in our tree.
* Adapted Keymap, <input>keyboard, and consoled to use it - the additional
functionality is implemented via a subclass in the first two cases.
* "keymap" will come next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36328 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Reimplemented mutex to use the _kern_mutex*() syscalls.
- The initializer functions cannot fail anymore -- changed their return type
to void.
- Changed the initializer function semantics to not copy the name by default
anymore (as in the kernel). Also added *_etc() versions of them that take an
additional flags.
- Added static initializer macros.
- Made the mutex (and thus recursive_lock) lock functions non-interruptable.
- Got rid of the "lazy" version. They are no longer needed, since the
initialization of the standard types can be done statically and cannot fail.
* Adjusted libroot, runtime loader, and other code using the private libroot
locking primitives to the new semantics.
* pthreads mutexes and condition variables:
- Reimplemented using the _kern_mutex*() syscalls.
- Consistently use POSIX error codes.
- Fixed some not quite POSIX compliant behavior.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36323 a95241bf-73f2-0310-859d-f6bbb57e9c96
can safely be used.
* Since using the I/O APIC is disabled by default, I've removed the "return"
that prevented its use when enabled. Let's see if it already does anything.
* Adapted other arch_int.cpp with a bit of cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36290 a95241bf-73f2-0310-859d-f6bbb57e9c96
* use it in readonlybootprompt instead of previous workaround code.
This makes the readonlybootprompt faster and lighter as it doesn't open and parse all the catalogs anymore, but only checks for their existence.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36276 a95241bf-73f2-0310-859d-f6bbb57e9c96
driver, and that driver is using the raw_key_info structure as well.
* Renamed kb_mouse_driver.h to keyboard_mouse_driver.h.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36267 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the PS/2 driver for now. The basic idea is to allow everyone to open the
device, but only allow one key reader (as usual). However, once someone
registers itself as a debugger, the original reader is blocked, and the
debugger can read the key presses instead.
* Renamed ps2_keyboard.c to .cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36256 a95241bf-73f2-0310-859d-f6bbb57e9c96
mapped page.
* debug_{mem,strl}cpy():
- Added "team" parameter for specifying the address space the address are
to be interpreted in.
- When the standard memcpy() (with fault handler) fails, fall back to
vm_debug_copy_page_memory().
* Added debug_is_debugged_team(): Predicate returning true, if the supplied
team_id refers to the same team debug_get_debugged_thread() belongs to.
* Added DebuggedThreadSetter class for scope-based debug_set_debugged_thread().
Made use of it in several debugger functions.
* print_demangled_call() (x86): Fixed unsafe memory access.
Allows KDL stack traces to work correctly again, even if the page daemon has
already unmapped the concerned pages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36230 a95241bf-73f2-0310-859d-f6bbb57e9c96