Commit Graph

200 Commits

Author SHA1 Message Date
Axel Dörfler
cfc3fa87da * Cleaned up InterfaceDefs.h, added TODO about getting rid of declaring
_init_interface_kit_() in there.
* Moved private get_mode_parameter() into the BPrivate namespace.
* Renamed interface_misc.h to InterfacePrivate.h.
* Minor other cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24869 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-09 10:07:35 +00:00
Axel Dörfler
58c42ec9de No need for the kWorkspacesWindow flag anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24388 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-14 11:19:57 +00:00
Michael Lotz
87df690150 * Replaced the UTF8ToCharCode function with one that handles invalid chars
correctly (or at all...)
* Use the common 0xfffd character as a substitute for invalid characters
* Corrected comment

This function is used by the app_server to convert the UTF8 strings to char
codes to feed FreeType. Using a non space substitute character at least for
now, as it makes it more obvious where invalid characters are present.
I tested this change with some UTF8 test files and it seems to work well.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24175 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-28 23:04:47 +00:00
Axel Dörfler
d273d00822 * Fixed previous version of UTF8CountBytes() and put it in again: it was
breaking out of the loop too early, and would therefore miss the last
  character.
* Replaced UTF8CountChars() with a short and safe version as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24173 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-28 19:17:33 +00:00
Stephan Aßmus
ccf6ad1d8b Reverted to the previous version. Axel, your change completely broke all kinds
of stuff. I think the trouble is that you keep decrementing charCount while
still inside the same UTF8 glyph. I cannot really tell, I am hoping you don't
mind me reverting to the old version, since the new one is only three lines,
so it should be easy to correct and re-commit.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24172 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-28 15:56:31 +00:00
Axel Dörfler
326dce3ae0 * Simplified UTF8CountBytes() a bit, made it faster, and less error-prone
against malformed UTF-8.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24166 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-28 10:45:57 +00:00
Axel Dörfler
f9bbab8848 * First steps towards a more flexible workspaces view handling: the
workspaces view can now be any view in the hierarchy.
* Added private view flag kWorkspacesViewFlag that identifies such a
  view - note though, that you must not remove a view before closing or
  hiding its window for now (and that you still need to set the 
  kWorkspacesWindowFlag, too).
* Fixed Workspaces check for valid screen coordinates; after a crash, it
  managed to open its window offscreen for me.
* Added a ViewLayer method FindView() that finds a view with the 
  specified flags set.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24090 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-24 11:18:52 +00:00
Stefano Ceccherini
9e64a7ed1b Fixed problem with some popup menus (check ticket #1679)
Moved GetMouse() calls near the check for exit conditions.
Reorganized a bit the code, and hopefully simplified it in some places.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-03 07:30:05 +00:00
François Revol
7579aad575 Fix extra token at end of #endif
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22974 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-11-21 22:57:33 +00:00
Stefano Ceccherini
37b83b1a2d The system palette was defined in two files. Moved to a private header,
included by the two.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22660 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-22 13:44:37 +00:00
Axel Dörfler
f6e4cbb952 * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 20:13:55 +00:00
Stefano Ceccherini
65e63b987d PaletteConverter now exports a static InitializeDefault() method, which
can be used (and is, by _init_interface_kit()) to initialize the ... 
er... default instance of 
PaletteConverter using the system color map, thus avoid building the 
list of colors, which takes some time. Fixes bug #505.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22508 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-11 13:30:56 +00:00
Stefano Ceccherini
b1af0a7a24 Setting the font shear in a BPicture didn't work, because the value was
treated as uint32 in some places, when it's a float.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22214 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-10 10:20:26 +00:00
Stephan Aßmus
3a38a48561 * fixed size layout of BMenuBar on BMenuField in fixed size mode
(needs to account for the parts that the BMenuField draws, ie the shadow
  on the right)
* fixed follow mode of BMenuBar in fixed size mode (B_FOLLOW_LEFT_RIGHT)
* don't resize the BMenuField in fixed size mode (endless loop), this should
  be more robust anyways, since this endless loop would be triggered if an
  application tried to manually resize menuField->MenuBar() in auto resizing
  mode
* fixed calculation of the parts that need to be redrawn on resize


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22127 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-30 22:36:14 +00:00
Stephan Aßmus
f591e3a0f2 * fix weird Shape op/point allocation
* handle out of memory situations
* don't try to copy (and assign op!) in SetData if opCount/ptCount is 0
-> FontDemo doesn't crash anymore eventually when cycling fonts in outline
mode


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22000 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-17 11:17:29 +00:00
Stefano Ceccherini
422fadc829 Moved the dummy table local to the PicturePlayer::Play() function since,
as Marcus pointed out, having it outside wasn't thread safe. Moved 
PicturePlayer into the BPrivate namespace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21982 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-16 14:40:03 +00:00
Stefano Ceccherini
46b4e48998 Added some debug output to PicturePlayer. Since checking the table size for every op is very slow, now we do that only at the beginning, and use a custom op table if needed. The best case (which is the one used when drawing a picture with BView::DrawPicture()) is very fast since it only requires one check.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21972 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-16 09:14:03 +00:00
Stefano Ceccherini
253d42a602 Implemented SetClipping op, but it's not working yet (looks like it's
never written into the data stream)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21947 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-14 15:21:15 +00:00
Stefano Ceccherini
feb557a6d1 Implemented WriteSetFontFamily() and WriteSetFontStyle(). Only the
server side functions are missing.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21941 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-14 09:17:21 +00:00
Stefano Ceccherini
37033892c5 Implemented SetPattern op. Reduced the buffer size to 4096 again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21937 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-14 06:39:37 +00:00
Stefano Ceccherini
690c7474a4 Implemented BPicture's SetPenLocation() op, also nested
AppendToPicture() (but still doesn't work :( ). Moved some functions 
around in PictureDataWriter.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-13 14:07:12 +00:00
Stefano Ceccherini
ed5de868df Implemented the following BPicture ops: fill region, stroke/fill arc,
stroke/fill polygon, stroke/fill bezier. some work towards drawing of 
nested pictures.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21918 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-13 07:20:43 +00:00
Michael Pfeiffer
3f4090c83d * open 'Add printer dialog' when 'addp' message is sent to Printers preflet
* style changes


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21858 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-08 20:32:46 +00:00
Stephan Aßmus
93a30169f3 * fix the build, forgot to commit this...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21667 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-19 17:22:53 +00:00
Ingo Weinhold
ec592aa9e5 Implement _BMCMenuBar_::MaxSize() to override BMenuBar::MaxSize() and limit
the maximum width. The latter supports unlimited maximum width. The
_BMCMenuBar_ draws fine when resized wider than its min/preferred width, but
not the complete "button" area will cause the menu to open when being pressed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21465 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-19 23:09:01 +00:00
Stefano Ceccherini
ffcd67bc82 moved duplicate code to a common location.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21459 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-18 14:30:56 +00:00
Stefano Ceccherini
7f0898e76f bye bye ClientFontList.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21458 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-18 13:45:33 +00:00
Stefano Ceccherini
ac2284ed8b Moved ZombieReplicantView.h to src/kits/interface
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21457 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-18 13:38:14 +00:00
Stefano Ceccherini
7c42f05d49 moved kZombieColor to ZombieReplicantView.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21456 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-18 13:37:42 +00:00
Stefano Ceccherini
fab61b6237 Moved TextInput.h to src/kits/interface as it's only used there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21455 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-18 13:31:46 +00:00
Ryan Leavengood
5a1210fbef Moved the BAboutWindow implementation to the shared source directory, which
despite being talked about repeatedly, does not currently exist.

Adding this required adding some new Jam rules to deal with this shared source
directory and headers. I had some fun figuring this out. Despite writing
articles about Jam in the Haiku newsletter a few years ago I still find Jam to
be a PITA at times.

But my solution seems to work pretty well. Basically you just call the rule
UseSharedSource and pass the name of the shared source file you want to use.
This rule sets up the header directories and the right Jam variables for the
source file. You then add the source file to the source list in the Application
rule like any other source file.

I also made the authors list sent to the about window constructor null
terminated instead of passing the size of the array, as suggested by Hugo.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21391 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-12 03:54:07 +00:00
Ryan Leavengood
a8a83855b0 Initial implementation of the common BAboutWindow class. Of course I just
realized that calling it a window may not be strictly correct since it isn't a
decendent of BWindow, but just uses a BAlert. Oh well, it can be changed if
need be.

I'm also checking in the first use of it, in ShowImage. Since ShowImage can
still be compiled for R5 I've added a #ifdef around the new BAboutWindow
related code.

I'm open for suggestions for the interface for this class, well mostly the
constructor. I'm not a big fan of having to specify the number of authors.

For now I'm making the header private, but I don't think it would be a big deal
to expose it publically.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21389 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-11 00:14:32 +00:00
Stefano Ceccherini
3616859a05 Changed the interaction between BMenuFrame, BMenuScroller and
BMenuWindow. BMenuScroller now is just the scroller button, and it's a 
child of BMenuWindow. This simplifies attaching/detaching the 
scrollers, and it's also a bit cleaner. 
The lower scroller wasn't shown anymore for some reason, and this commit also fixes this problem.
A drawing bug shows up now, though: when scrolling the menu UP, some 
spurious lines are drawn over the menu. I wonder if this is an 
app_server bug or what.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21326 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-05 10:20:06 +00:00
Stefano Ceccherini
140334f858 Added error checking using exceptions
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21112 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-12 08:46:56 +00:00
Stefano Ceccherini
4bfa8f22df completes previous commit. Sorry for breaking the build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20998 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-03 16:34:31 +00:00
Jérôme Duval
c25f230cb6 added _get_key_map() to get the character map size
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20917 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-04-30 10:07:34 +00:00
Stefano Ceccherini
a3d758e369 Added support for font settings in PictureDataWriter. Not used yet
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20381 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-13 11:14:47 +00:00
Marcus Overhagen
0b0ecfab90 Added "const" to many parameters.
Removed most data allocations/copying from PicturePlayer, ServerPicture now has to do this when converting coordinates.
Added additional functions to ViewLayer to copy&convert multiple BPoint, BRect, BRegion to Screen coordinates, those should be further optimized.
Removed some function call overhead.
Note: some functions of PicturePlayer don't appear to be implented by PictureDataWriter,


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20292 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-01 23:17:40 +00:00
Marcus Overhagen
a20cecff60 removed unnecessary use of const_cast<> and (global) do_playback() function
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20290 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-01 18:37:55 +00:00
Axel Dörfler
cf2aeb201f * Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server.
This fixes bug #242. The value is currently stored in a separate file.
* Removed some unused codes from ServerProtocol.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-02-21 07:57:21 +00:00
Stefano Ceccherini
c733893846 Greatly improved scrolling, and simplified the code too. Now scrolling
is done from inside the BMenu::_track() function, and not inside Pulse() 
anymore. Patch by Lucasz Zemczak


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19653 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-29 07:01:08 +00:00
Michael Lotz
f3001f6a1d Corrected comments. It's a 0 byte, not a NULL pointer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19625 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-25 22:02:01 +00:00
Michael Lotz
3379428150 * Made UTF8 functions overflow safe
* Unified UTF8CountChars and UTF8ToLength and removed the latter
* Rewrote UTF8CountBytes to use the more safe algorithm from UTF8CountChars
* Removed the unsafe count_utf8_bytes() function

This should fix bug #839. Marcus can you please review?

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19624 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-25 21:58:00 +00:00
Stefano Ceccherini
0c48fc7c74 Enable state synching for ServerPictures. Fixes bug 520
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19379 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-28 14:52:51 +00:00
Axel Dörfler
2628e60cbc Moved BMenuWindow, BMenuFrame, and BMenuScroller into the BPrivate namespace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19360 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-22 11:52:18 +00:00
Stefano Ceccherini
27cc25083e First try at menu scrolling, courthesy of Łukasz Zemczak. Works more or less, although a bit buggy
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19343 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-20 20:19:55 +00:00
Stefano Ceccherini
7022e7903a added license
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19269 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-13 07:28:19 +00:00
Jérôme Duval
94acebc5d2 fix the build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19267 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-12 23:25:40 +00:00
Stefano Ceccherini
420fe80e5c Moved picture data writing to its own class, thus simplifying code in
various places. Implemented SetLineMode op for BPicture, fixed shape 
drawing (I accidentally broke it in the previous commit).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19264 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-12 20:00:36 +00:00
Stefano Ceccherini
ab757c7a3a our BPicture stream format wasn't compatible with R5 one.
Hopefully fixed all the problems. Reported by 
Marc Flerackers. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19241 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-09 21:53:45 +00:00
Stefano Ceccherini
938519a667 oops forgot to commit this
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19156 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-10-30 21:34:59 +00:00
Stefano Ceccherini
2f9eca855a moved Shape related defines to their own header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19154 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-10-30 21:20:38 +00:00
Stefano Ceccherini
e372c1ba81 renaming...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19098 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-10-23 09:28:44 +00:00
Michael Pfeiffer
5c3281f91b Write print job to spool file. Not tested under Haiku. Seems to work fine with a simple R5 test application.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19030 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-10-08 18:08:12 +00:00
Axel Dörfler
e04ec8626e * UTF8ToCharCode() only skipped 3 bytes for a 4 byte character.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18702 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-08-29 22:20:18 +00:00
Ithamar R. Adema
d3eab0eb78 * Fix typo in declaration of BStringColumn.
(Args were declared: width,maxWidth,minWidth while the last 2 ones were the other way around)




git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18083 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-07-09 22:04:16 +00:00
Ithamar R. Adema
f9d5f90ecc Added missing ColumnTypes.cpp/.h to sourcetree, and added it to the build.
This should make our BColumnListView completely usable.
(ColumnTypes files were taken from imkit SVN)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18081 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-07-09 17:09:25 +00:00
Stefano Ceccherini
931aebe962 Deleting replicants now works
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18066 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-07-07 19:16:50 +00:00
Jérôme Duval
58ad2aba29 added BColumnListView to libbe.so
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17927 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-26 15:53:41 +00:00
Stefano Ceccherini
cd39decc44 Added a filter to MenuField, so that mousedown messages caught by the inner menubar are redirected to the BMenuField's MouseDown() like happens on beos. That way we can track and invalidate correctly. Implemented Show/HidePopUpMarker
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17613 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-28 07:48:53 +00:00
Stefano Ceccherini
c8773f97a0 Invalidate less in BMenuBar::FrameResized() and a bit more in _BMCMenuBar_::FrameResized(), removed unused _BMCItem_
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17417 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 19:29:35 +00:00
Stefano Ceccherini
7dce0c352e Removed unused stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17257 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-28 20:22:28 +00:00
Axel Dörfler
93820f1ea7 Renamed moreUTF8.h to utf8_functions.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17239 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 10:16:19 +00:00
Axel Dörfler
6d5488e18a * There is now a server_read_only_memory structure that is placed in a (surprise!)
read-only area shared between the Desktop and all applications.
* Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR
  etc.; ui_color() no longer needs to ask the server for these colors.
* The ui_colors are now maintained by DesktopSettings, though ColorSet is still there.
* The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie.
  the app_server uses them as well.
* Desktop::Init() can now also return an error (but that is not yet accounted for).
* Cleaned up InterfaceDefs.h.
* Fixed wrong include in moreUTF8.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17232 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-25 20:12:06 +00:00
Axel Dörfler
621a832488 * Renamed ViewAux.h header to ViewPrivate.h.
* Some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17210 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-23 15:55:15 +00:00
Stefano Ceccherini
05e515d56c hopefully improved menu tracking. Among other things, this fixes bug 461
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 17:56:21 +00:00
Axel Dörfler
21c8c925d8 * With Rudolf's information about relocating overlays, I changed the way memory
is managed for those bitmaps:
  - the shared client memory mechanism is used to allocate a small overlay_client_data
    structure that contains the actual buffer and a semaphore that you have acquire in
    order to access it.
  - LockBits()/UnlockBits() now have a function: you need to call them before accessing
    the overlay buffer, and you need to keep that lock until you're done with it.
* The overlay cookie is now an extra member of the ServerBitmap class.
* Removed fInitialized from ServerBitmap - IsValid() now just checks the buffer associated
  with the bitmap.
* ViewLayer::Draw() will now handle overlay bitmaps specially and will draw the overlay
  color instead of any contents (this is currently in ugly pink, but will become some
  dark color later on).
* All what's missing from actually being able to use overlays now is to configure
  them so that they are shown on screen. VLC will now show an empty pink window when
  overlay video is enabled.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 16:41:12 +00:00
Stefano Ceccherini
ce1efe4ce6 forgot to commit this changed header, sorry
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17135 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-15 12:55:39 +00:00
Stefano Ceccherini
4185bd8b34 Hopefully simplified BMenu/BMenuWindow relationship and made it more robust.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16910 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-28 13:06:47 +00:00
Stephan Aßmus
af3ac4e80f replaced usage of floor() and ceil() to convert from
BRect to clipping_rect with simple C casts. I think this
is more adequate, since clipping_rects are used for
pixel indices. This change fixes some graphics problems too,
it appears that cursor coords are fractional on Haiku, even
with a normal mouse. In Playground, this resulted in the
hit points being rendered wrongly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16840 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-19 22:26:17 +00:00
Stephan Aßmus
8e89843efc * when the client constrained the clipping on a view, the server used to
take an empty region as an indication to remove the clipping, but on R5,
  this is actually valid... this patch fixes the problem
* the ViewState::clipping_region is now consistently used to memorize
  the user defined clipping of the view state instead of being sometimes
  used to cache the current view clipping


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16656 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-08 18:57:44 +00:00
Michael Lotz
bdc6f9e7ef * Fixed a swapping bug for 16 bit colorspaces
* Added some comments
* Added some checking to avoid noop shifts
* Added buffer length checks
* Implemented (as Stephan suggested) a version of ConvertBits() that takes offsets.
This new version allows to move a region of the source into a region (possibly not at the same point) on the dest while converting colorspaces on the fly.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16592 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-05 23:53:33 +00:00
Michael Lotz
b09e53fae0 Wrote a new color conversion engine. It's 2-5 times faster than the old one (depending on colorspaces) and about half in size.
I've put it into ColorConversion.cpp and moved PaletteConverter there too, cleaning up Bitmap.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16580 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-05 05:01:15 +00:00
Stefano Ceccherini
2c11ec31c8 BMenuItem also draws ctrl bitmap if needed, BTextView::AutoResize implemented more correctly
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-03 19:31:09 +00:00
Stefano Ceccherini
da2e259d76 added a constant
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16576 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-03 19:10:33 +00:00
Michael Lotz
20a4e7265c * Changed the AGGTextRenderer to use the new UTF8 handling
* Added more char codes to is_white_space(), should be all I think

Sorry if I stepped on your toes Stephan, but I wanted these changes flushed before I leave for holidays :-).

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16501 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-23 09:04:26 +00:00
Stefano Ceccherini
38690d41b0 Renamed TPicture class to PicturePlayer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16342 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-10 21:38:53 +00:00
Michael Lotz
9e7948f45e * Fixed locking of the FT_Face by moving it into Get/PutTransformedFace()
* Removed the FaceGetter as it was only needed for locking
* Cleaned up TruncateString()
* Fixed a typo in moreUTF8.h

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16252 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 17:42:18 +00:00
Michael Lotz
db5734a452 More work on the BFont special functions.
* Reworked functions like GetEscapements(), GetBoundingBoxesAsString() and GetGlyphShapes() completely
* Made the ServerFont functions uniform in their prototypes and cleaned out unnecessary arguments
* Added new UTF8 handling functions to moreUTF8.h that are now used by ServerFont
* Put the common transformations of the FT_Face into an own GetTransformedFace() to lessen code duplication

In other words, ServerFont is now cleaned and handles UTF8 pretty efficiently. Some ToDo's are still left though.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16241 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 23:36:59 +00:00
Stefano Ceccherini
61ba5a32c1 Added some code to draw "empty" in empty menus. Not working for the
moment, but committing since it's too late to continue working, and at 
least the window is resized correctly...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16142 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-29 22:27:46 +00:00
Stefano Ceccherini
9e8d2dd28b Removed PicturePlayer, it only contains code duplicated from TPicture. Some cleanups for BPicture. This commit also completes previous commit for BMenu
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-17 21:39:07 +00:00
Stefano Ceccherini
f9f970d98c Yesterday's commit triggered some other visual bugs: hopefully fixed them all. A disabled menufield now doesn't open its associated menu anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15906 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 09:31:27 +00:00
Stefano Ceccherini
d69c048704 No longer needed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15619 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:13:31 +00:00
Axel Dörfler
71b550889e Moved dw_sync_data to a private header DirectWindowPrivate.h and renamed it to direct_window_sync_data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:36:38 +00:00
Stefano Ceccherini
a410e190a4 Added rect_contains()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15298 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-03 14:12:10 +00:00
Axel Dörfler
a817d6ad5a * (tried to) implemented RootLayer::ResizeBy() and activated AS_SET_SCREEN_MODE again;
it works in the test environment, but I haven't yet tested it on real hardware.
* moved PrivateScreen.h to src/kits/interface/ - it's not used outside of that one.
* moved reading the color map from the BPrivateScreen constructor to the ColorMap()
  method.
* improved/cleaned server/client communication for the screen stuff a tiny bit.
* fixed the GetBitmap() method I implemented yesterday.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14908 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 11:01:02 +00:00
Axel Dörfler
292d5ced0e * Rewrote shortkey handling - it now actually works as expected.
* Some work on _DetermineTarget(), more to come.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14869 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 16:13:06 +00:00
Axel Dörfler
b2cc345461 More font work:
* Simplified server communication a bit: instead of separate queries for font
  direction, "is fixed", ... there is now a private extra flags field that is
  filled on demand.
* The server command names now describe what the command does, and are not simply
  named after the BFont method (AS_SET_FAMILY_AND_STYLE vs. AS_GET_FAMILY_AND_STYLE_IDS).
* Replaced B_SET_SYSFONT_{PLAIN|BOLD|FIXED} with a single B_GET_SYSTEM_FONTS.
* Rewrote Font.h and added our license.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 11:02:39 +00:00
Axel Dörfler
34597b9215 Moved WindowInfo.h from private/app to private/interface.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13464 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 20:33:13 +00:00
Axel Dörfler
34ce0e42d4 As it turns out, window_info::type is really the window's "feel".
Basic support for the desktop window feel: WinBorder will now resize
a window with kDesktopWindowFeel to span over the whole screen.
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13462 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 20:28:40 +00:00
Stephan Aßmus
2e6a5805ba MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:30:53 +00:00
Axel Dörfler
ef79db4f7c Doh, two times in a row... forgot to update ViewAux.h.
Changes from BView refactoring.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13339 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-29 00:22:01 +00:00
Axel Dörfler
80a230b10e Rewrote the push/pop state and ViewAttr stuff:
- it now seems to work finally correctly
- renamed ViewAttr to ViewState and put it into the BPrivate namespace
- some refactoring (moved some private BView methods to ViewState)
- renamed AS_LAYER_MOVETO/RESIZETO to *_TO (note the underscore)
- exchanged BView::originX/Y with fParentOffset (BPoint)
- divided AS_LAYER_GET_COLORS into separate ones for high/low/view color
- BView::SetPattern() now actually works as expected (ie. updates
  only if necessary)
- exchanged the ViewAttr::flags with ViewState::valid_flags which inverses
  the previous logic (which wasn't even used consistently)
- fState was initialized twice (incorrectly by the ViewAttr constructor,
  and then again correctly by initCachedState()) - now the ViewState
  constructor does the job alone, but correctly
- BView::PushState() no longer resets the state (it did so only locally
  anyway...)
- cleanup


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13325 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 18:56:55 +00:00
Stefano Ceccherini
4b7db694ce RetraceSemaphore() doesn't need to be public
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13268 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 05:40:59 +00:00
Stephan Aßmus
cf5ff0c0d0 fixed memory corruption in the stuff I added to moreUTF8. This fixes GetEscapement crashes. The rest of the file needs reviewing as well, but I wanted to commit this ASAP
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13155 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 17:09:00 +00:00
Adi Oanca
15409bba6e added a todo
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13047 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 15:55:49 +00:00
Stefano Ceccherini
88da217a0b Added a header with menu actions defines
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12984 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-07 13:34:50 +00:00
Stephan Aßmus
442992bf26 fixed some pretty bad bugs that prevented menus from working (they now do): The BMessage* in AddShortcut is taken in responsibility by the BWindow, so we cannot directly use the message from BMenuItem, the be_app was locked in InitData but never unlocked, it fixes BMenus only working once, and who knows what else it fixes. A little cleanup with _BCmdKey usage, also note that it is inefficient to RemoveItem()s from a list in the destructor of any class using a BList as data container! Simply delete the items and be done with it. The BList destructor will take care of the rest and free its storage in one go.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12982 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-07 13:19:28 +00:00
DarkWyrm
2e1184a6e4 Undid a change from r12937 to fix building libbe.so
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12958 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-05 01:15:26 +00:00
Stephan Aßmus
59345e264f huge cleanup, support for SetSizeLimits, support for truncating strings, numerous decorator bug fixes, Layer does not draw when view color is B_TRANSPARENT_COLOR, cleaner dispatching of mouse events to the WinBorder in RootLayer, commented the char map selection in the font server, as it seems glyph lookup by unicode index works much better with the default map
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12945 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:50:30 +00:00