* Updated BeHappy icon
* Updated PoorMan icon
* Beacon draft (I don't think it fits so well with the rest of the icons)
* New CF LightBulb
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31554 a95241bf-73f2-0310-859d-f6bbb57e9c96
great Menu prefs icon. If the extra little "islands" seem extraneous they can be
removed easily. I figured the Yen symbol was an appropriate choice for the main
island.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31552 a95241bf-73f2-0310-859d-f6bbb57e9c96
issue. Since there may be valid reasons to have part of the media player window
offscreen this code could get annoying. I still think it is pretty though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31551 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Highlight the source view to indicate focus.
* Add rudimentary menu bar with quit and copy options (copy not yet working)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31549 a95241bf-73f2-0310-859d-f6bbb57e9c96
subclasses, though they don't do much yet. SourceCode is now associated with a
SourceLanguage.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31544 a95241bf-73f2-0310-859d-f6bbb57e9c96
is now superfluous.
* When switching aspect ratio and the current video size is 100%, always
resize such that one side stays at 100% (which would be the height mostly)
and the other is scaled up (mostly the width).
* In _SetupWindow(), which is triggered by a new stream for example, also
check if the aspect ratio changed and resize accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31541 a95241bf-73f2-0310-859d-f6bbb57e9c96
DWARF expressions). Several related new classes: CfaRule[Set], CfaContext,
DwarfTargetInterface (for accessing target registers and memory).
* Implemented DwarfImageDebugInfo::CreateFrame(), so the DWARF frame info is
used for unwinding the stack.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31540 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Added a type constant describing the format of the register value.
- Added flag "is callee-preserved" indicating whether the ABI requires the
register to be preserved by a called function.
* CpuState: Added SetRegisterValue(), made GetRegisterValue() const.
* Added RegisterMap interface for mapping register indices between different
models.
* Architecture:
- Added CreateCpuState() version to create a clean CpuState.
- Added GetDwarfRegisterMaps(), which returns to RegisterMaps, converting
from and to DWARF register indices.
- Added ReadValueFromMemory() reading a value from the target team's memory.
The value type is specified by a type constant and the value return via a
BVariant.
- CreateStackTrace: No longer decide whether to adjust the instruction pointer
of the previous CPU state depending on who created the CPU state. Instead
compare it with the return address of the next frame. If they are equal it
obviously has to be adjusted.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31539 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Check if ProcessController are already installed in deskbar, If so don't try to install again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31526 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed _Create(): Now it correctly supports nested partitions and uses the
selected partitionable space.
* Fixed _Delete(): Should also work for nested partitions, now.
* Changes to keep the disk view and menu item state in sync.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31522 a95241bf-73f2-0310-859d-f6bbb57e9c96
* devfs:
- devfs_[un]publish_partition(): They no longer get the partition path as
parameter, but rather the device path and the partition name.
- Added devfs_rename_partition(), which renames an already published
partition node.
* KPartition/KDiskDevice:
- Replaced the fPublished flag by fPublishedName, the name under which the
partition is published. This simplifies UnpublishDevice() and makes it
practically infallible.
- Added GetFileName(), which only returns the partition's file name.
Simplified GetPath() by using it.
- When a partition is added/removed the subsequent sibling partitions get a
new index. Now we also rename their published device nodes (and those of
their descendents). When something goes wrong we unpublish the concerned
partition's device to be on the safe side. Would be a shame to accidentally
format the wrong partition, eh? :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31520 a95241bf-73f2-0310-859d-f6bbb57e9c96
- cache the battery status and read it out in the polling thread
- fix time label
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31517 a95241bf-73f2-0310-859d-f6bbb57e9c96
FunctionInstance does now also have a (DisassembledCode) source code
attribute. Function keeps its attribute, but it explicitly is a
FileSourceCode now.
* SourceCode:
- Removed GetStatementAtLocation(). Instead DisassembledCode has a
StatementAtLocation() now. As well as a StatementAtAddress() and
StatementAddressRange(). Rather cast to the subclass (in two instances)
instead of having those methods in the base class. In most cases we already
have the subclasses now, anyway.
- Added Lock()/Unlock(), which are implemented in FileSourceCode. The
statement ranges are no longer immutable, so we have to lock.
* TeamDebugModel:
- Revived GetBreakpointsInAddressRange().
- GetBreakpointsForSourceCode(): Optimized for DisassembledCode and fixed
in the FileSourceCode case. We need to compare with the functions' source
file instead of their source code, since they might not have the source
code set yet. Fixed two instances of the same problem in SourceView. Setting
breakpoints in functions that have no associated source code yet, works now.
* Team:
- GetStatementAtAddress(): Optimized by using the DisassembledCode, if
available.
- GetStatementAtSourceLocation(): If the supplied source code is
DisassembledCode, we have to get the statement from it directly, since
we can't get that information from the image debug info.
* TeamDebugInfo: Added LoadSourceCode() and DisassembleFunction(), the new way
to get FileSourceCode respectively DisassembledCode. SpecificTeamDebugInfo
has lost LoadSourceCode() and gained service methods AddSourceCodeInfo() and
ReadCode(). This avoids unnecessary code duplication in the subclasses.
Moreover it allows for joining source location info source files from
different images (and compilation units) -- interesting for inline functions
in headers.
* Adjusted LoadSourceCodeJob and TeamDebugger::FunctionSourceCodeRequested()
accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31514 a95241bf-73f2-0310-859d-f6bbb57e9c96
which doesn't seem to be correct from how I read the BeBook. Ignore it for
now which is pretty unlikely to be a problem.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31511 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Functionality to stop services, start preferences, and show debug console
- Cleanups in signatures
-This line, and those below, will be ignored--
M headers/private/bluetooth/bluetoothserver_p.h
M src/servers/bluetooth/BluetoothServer.h
A src/servers/bluetooth/DeskbarReplicant.cpp
A src/servers/bluetooth/DeskbarReplicant.h
M src/servers/bluetooth/Jamfile
M src/servers/bluetooth/BluetoothServer.cpp
M src/preferences/bluetooth/BluetoothMain.cpp
M src/preferences/bluetooth/Jamfile
M src/preferences/bluetooth/defs.h
M src/preferences/bluetooth/BluetoothWindow.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31508 a95241bf-73f2-0310-859d-f6bbb57e9c96
the HAIKU_FFMPEG_DEFINES and friends to the toplevel ffmpeg Jamfile.
* Define the X86 CPU acceleration features in global Jamfile variables,
so that we can build specific source files depending on those defines
later (used for libavcodec_x86.a).
* In config.h, a whole bunch of parsers were defined off, which was the
actual reason why plain old .MPG files and also my .MTS streams with
H.264 video gave only scrambled video.
* Removed some files from the build by comparing which files are build
by a pristine FFmpeg libavcodec Makefile.
Attention: The following changes may break the GCC2 build:
* Remove Haiku specific changes from
- libavcodec/x86/cavsdsp_mmx.c
- libavcodec/x86/dsputil_mmx.c
- libavcodec/x86/h264dsp_mmx.c
I will test this next after switching my GCC. If you are impatiant, the
following changes were previously done to the pristine FFmpeg 0.5 files:
libavcodec/x86/cavsdsp_mmx.c:
* commented out line 426 to 429
libavcodec/x86/h264dsp_mmx.c
* h264_loop_filter_strength_mmx2() was commented out.
libavcodec/x86/dsputil_mmx.c
* gmc_mmx() was commented out.
* commented out line 2665 (assigning c->gmc)
* commented out line 2786 (assigning c->h264_loop_filter_strength)
However, I would now make similar changes by checking the GCC version. Also,
the libavcodec/x86/dsputil_mmx.c:2786 was still assigning the dummy
h264_loop_filter_strength_mmx2() version.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31506 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Improved Seek(). If wence is not SEEK_SET, make sure to check the current
source position and adjust it to what the stream points to. Also, return
just -1 on error since this is used for libavformat code. And don't set
the stream position to the error return value.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31504 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added debugging facility to dump the first 100 packets of a video stream
to a debug file on the Desktop.
* When needing to flush packets, avcodec_flush_buffers() is unfortunately
not reliable. For audio codecs, the work around was to close and reopen
the codec in Seek(). Do this also for video codecs. Makes H.264 more
reliable here.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31503 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Rework and style the DeviceClass class
- Implement option "Identify host as..." in preferences with mentioned method, this should allow us to be visible to more RemoteDevices
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31502 a95241bf-73f2-0310-859d-f6bbb57e9c96