* Insert the pause op in all spin wait loops (as macro for platform independent sources or as inline assembly on x86 only files)
* Fix some warnings with tracing on and extended some output
* Minor cleanups here and there
The pause instruction is implemented since P4 systems but is fully backwards compatible (it's a no-op prior to P4). According to Intel specs it reduces performance penalties as memory order violations can be avoided. Also power consumption is reduced. Most of all this will be beneficial to hyper-threading systems as it frees resources to the other logical processor when one logical processor executes a fast spinning loop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23141 a95241bf-73f2-0310-859d-f6bbb57e9c96
categories:
* Missing includes (like <stdlib.h> and <string.h>).
* Linking against $(TARGET_LIBSTDC++) instead of libstdc++.r4.so.
* Local variables shadowing parameters.
* Default parameters in function definitions (as opposed to function
declarations).
* All C++ stuff (nothrow, map, set, vector, min, max,...) must be imported
explicitly from the std:: namespace now.
* "new (sometype)[...]" must read "new sometype[...]", even if sometype is
something like "const char *".
* __FUNCTION__ is no longer a string literal (but a string expression), i.e.
'printf(__FUNCTION__ ": ...\n")' is invalid code.
* A type cast results in a non-lvalue. E.g. "(char *)buffer += bytes"
is an invalid expression.
* "friend class SomeClass" only works when SomeClass is known before.
Otherwise the an inner class with that name is considered as friend.
gcc 4 is much pickier about scopes.
* gcc 4 is generally stricter with respect to type conversions in C.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14878 a95241bf-73f2-0310-859d-f6bbb57e9c96