* The media_addon_server before unloading addons need to be sure the nodes are deleted.
For instance, applications could keep references on global nodes, thus preventing deletion.
To release all references, the media_addon server uses a new method BMediaRosterEx::ReleaseNodeAll().
* Quit the MediaRoster looper when quitting media_addon server before unloading addons.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35133 a95241bf-73f2-0310-859d-f6bbb57e9c96
accessible from the outside.
* Instead, request_data now retrieves/releases a reply port on its own.
* There were some more places that still used write_port()/read_port() instead
of QueryServer().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34597 a95241bf-73f2-0310-859d-f6bbb57e9c96
usual structures.
* Also, they now use the QueryServer()/SendToServer() functions instead of
duplicating them.
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* Fixed at least two reference counting problems, but nodes from killed teams
still remain alive (will look into this at a later point).
* GetLiveNodes() is now using transfer_area() as well.
* Made all sizes in the SendTo*() and Query*() functions size_t.
* Replaced reinterpret_casts with static_casts when casting void pointers.
* Ordered the request/reply structures by target.
* Tried to consolidate the use of add_on vs. addon.
* More cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34591 a95241bf-73f2-0310-859d-f6bbb57e9c96
into smaller parts:
media_addon_server:
* Removed (broken) use of (broken and inefficient) home-brewn Map, and List
classes. This also fixes a crash on shutdown when used with the malloc_debug
implementation. It's using stl::vector, and stl::map now instead.
_shared_buffer_list:
* Renamed _shared_buffer_list to SharedBufferList, and put it into the BPrivate
namespace. Also, made a class out of it.
* Separated shared buffer list creation from cloning.
* Enlarged maximum number of buffers to something that is not that evil, but
actually uses the space it has (ie. is a useful multiple of
shared_buffer_info that fills a multiple of B_PAGE_SIZE as much as possible).
* No longer drops into the debugger if the
* The list that is currently used is very inefficient for the features it
provides though (no change there).
_buffer_id_cache:
* Renamed to BufferCache, and put it into the private namespace
* It now deletes its buffers on deletion; since the BBufferConsumer will be
gone, too, at this point, there is little chance that there are still buffers
in use.
* Also, it's now using std::map instead of the (see above) Map class.
BBuffer:
* Got rid of the fBufferID member.
Misc.:
* Got rid of the global "team" variable; the media kit is now using the
private app kit's current_team() now.
* Added a lot of missing error checks (mostly memory allocations).
* Renamed fields like "flavorid" to flavor_id, renamed "dfi_*" fields to
something more detailed.
* Moved ServerInterface.h from src/servers/media/ to headers/private/media.
* Notifications.h was not self contained.
* Added missing licenses.
* Lots of cleanups, and coding style fixes.
What this doesn't fix:
* Bug #4954 which started all this (this comes next, though)
* Deinitialization is broken, as the PortPool is uninitialized too early, and
still used afterwards.
* The strange add-on monitoring code in the media_addon_server
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34500 a95241bf-73f2-0310-859d-f6bbb57e9c96