* Move PathBuffer helper class out of find_paths.cpp into its own
header.
* find_directory():
- Make use of MemoryDeleter to simplify things.
- Make use of PathBuffer for a simpler and more correct handling.
- Make B_UTILITIES_DIRECTORY to B_APPS_DIRECTORY. /boot/utilities
doesn't exist anyway.
- Resolve the concerned constants to the architecture specific
subdirectory, when called in a secondary architecture context, just
like find_path*().
* get_architectures() returns the primary and the secondary
architectures in one array. That turned out to be convenient.
* Add C++ versions for get[_secondary]_architectures(), returning a
BStringList.
* Add get_architecture(), get_primary_architecture(),
get_secondary_architectures(), guess_architecture_for_path() to get
the caller's architecture, the primary architecture, all secondary
architectures, or the architecture associated with a specified path
respectively.
* Rename the find_path*() functions to find_path*_etc() and add an
optional architecture parameter. Add simplified find_path*()
functions.
* BPathFinder: Add FindPath[s]() versions with an architecture
parameter.
In case something went wrong, call unlock_memory_etc() with the rounded
base address instead of with the original address. If the original
address wasn't page aligned, unlock_memory_etc() would otherwise try to
unlock an additional page.
* Check whether the vectors we get are sparse file vectors and satisfy
them immediately instead of creating a subrequest. Untested, since the
API isn't used by ext2 as it should be.
* Add error == B_OK to the condition of the outer loop.
Besides that it failed to actually iterate through the vectors, it
shouldn't try to clear physical memory in the first place. The iovecs
refer to virtual address ranges. Rename it to zero_iovecs() to avoid
confusion.
Simplify the code, which also fixes the bug that the I/O context's root
was ignored when it was a mount point, thus resulting in globally rooted
paths in this case.
The new functions are meant to replace many uses of find_directory():
* find_paths() is supposed to be used when the directories of a certain
kind in all installation directories are needed (e.g. font
directories, add-on directory, etc.). Using this API makes code
robust wrt addition or removal of installation locations.
* find_path() is supposed to be used when files/directories associated
with a loaded program, library, or add-on need to be found (e.g. data
files or global settings).
* find_path_for_path() is similar to find_path(), but it starts from a
given path instead of an image.
Whatever we read from the drive in the boot loader isn't what we can
read from the device later, so rather skip the check sum test for
identifying the boot device in the kernel when booting off CD. Fixes
#10147.
* Replace ports list mutex with R/W-lock.
* Move team port list protection to separate array of mutexes.
Relieve contention on sPortsLock by removing Team::port_list from its
protected items. With this, set_port_owner() only needs to acquire the
sPortsLock for reading.
* Add another hash table holding the ports by name. Used by find_port()
so it doesn't have to iterate over the list anymore.
* Use slab-based memory allocator for port messages. sPortQuotaLock was
acquired on every message send or receive and was thus another point
of contention. The lock is not necessary anymore.
* Lock for port hashes and Port::lock are no longer locked in a nested
fashion to reduce chances of blocking other threads.
* Make operations concurrency-safe by adding an atomically accessed
Port::state which provides linearization points to port creation and
deletion. Both operations are now divided into logical and physical
parts, the logical part just updating the state and the physical part
adding/remove it to/from the port hash and team port list.
* set_port_owner() is the only remaining function which still locks
Port::lock and one or two of sTeamListLock[] in a nested fashion.
Since it needs to move the port from one team list to another and
change Port::owner, there's no way around.
* Ports are now reference counted to make accesses to already-deleted
ports safe.
* Should fix#8007.
Use platform_{allocate,free}_region() to allocate/free chunks >= 16 KiB.
This reduces the usage of our dedicated (and limited) heap region,
particularly since packagefs makes some larger temporary allocations
while reading the package file. Should fix#10136.
Comparing the complete disk_identifer structure isn't helpful as long as
we don't (can't) compare it in the kernel as well. ATM we only check the
check sums there, so that's what we need to do here as well. This fixes
potential mix-ups when booting off one of multiple equally sized disks.
This allows naming the boot loader package canoncically. Due to code
size limitations we cannot perform a more correct name check, but there
shouldn't be any other entries in the packages directory with a name
with "haiku_loader" prefix, anyway.