* This indicates the view will manage whatever scrollbars are targeted
to it.
* Use _B_RESERVED7_ for this. It's been RESERVED since BeOS R5
(I guess it was probably something on some older BeOS version?)
and we don't really care about BeOS R4 ABI compatibility, so
that should be fine.
* Update BScrollView to not touch BScrollBar range/proportion
when the target view has this set.
* Update BListView to set this flag, always.
Fixes#14871.
Change-Id: I17027f3b63ef28da1e735c5393593496c415dce3
Reviewed-on: https://review.haiku-os.org/c/998
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
No "real" functional change, but this causes GCC7 to throw errors when
these functions are declared without the image_id argument, which
in some files they were (as this commit repairs.)
This change is largely inconsequential on x86, but on callee-cleanup-args
targets, leaving out the argument would probably cause stack corruption.
Previously, __haiku_init_before was a symbol that was included in
each (shared) object, and so it could be used to determine what
one we were in. Now, there are no such universal symbols that
are declared private to only the object, so we have to use
a different approach.
__func__ is defined as a const char* at the very beginning of
every function it's used in, set to a string of the function name
only, i.e., the arguments and return type are left off. So while
including that is perhaps not quite optimal, in practice this
definition is used extremely rarely (it was introduced by Haiku,
and it is used in only 2 applications at all that I could find --
WebKit and Canna.)
There really isn't any other way to get a pointer that we know
for certain is within the current object besides this one
without inserting one, but that really isn't merited just for this.
(__builtin_return_address() has problematic semantics wrt. inlining,
including linker-inlining.) So this will have to do.
It is only used as an argument to _kern_load_image directly, not to
any of the load_image functions in image.h, so it belongs in a syscall-
specific header like other such constants.
No functional change intended.
Better performance by using a single write, and some servers may not be
happy about getting so many TCP fragments for the HTTP header.
Change-Id: If7139e2a7748ea423d470676e70bd523a89031b2
Reviewed-on: https://review.haiku-os.org/c/909
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This seems to fit the "spirit of layout" better.
Change-Id: I7a75b58de4c9f703d828cdd292b7b91ee720c135
Reviewed-on: https://review.haiku-os.org/c/891
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Just use BControLook where appropriate. It already provides a nice arrow
drawing function (also used in DeskBar expander and in scrollbar
buttons).
Fix second part of #8900
Changes by John Scipione:
Update menu mark and submenu arrow color with menu text color
Use text color for checkmark and submenu arrow colors, tint less black.
This means that colored bg/white text menu item will also draw a white
checkmark and submenu arrow.
Break out BMenuItem::Draw functionality into private methods _IsActive,
_LowColor() and _HighColor() methods and use them to set the mark colors.
Scale submenu arrow and checkmark with item height (which scales with
font size.)
does not align shortcuts with submenu arrows... but if you were to do
that you'd add item->Bounds().Height() / 2.
Signed-off-by: John Scipione <jscipione@gmail.com>
Change-Id: I8299094ef88bf227510b116eb1b84c261dc94723
Reviewed-on: https://review.haiku-os.org/c/341
Reviewed-by: Stefano Ceccherini <stefano.ceccherini@gmail.com>
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* I want to introduce a new way for plugins to
register for a format. Supporting the old FormatManager is
too painful at this point and not worth the effort.
* Adds some missing methods signatures.
* integer vs float framerate is a longstanging debate. In theory,
in digital a/v there should not be need for floating point framerates.
This is because unless the software is run on exoteric hardware, there
is not need for it. Unfortunately, some legacy from the past like the
29.7 hz debate (NTSC) still may need to work under floating point framerates.
Even if in pratice it'd be run at 30 hz anyway.
* In theory, to handle all those correctly we should use a rational framerate,
however most code should be rewritten to support that correctly, and
it'd add some excessive complexities.
* All integer types are reverted back to unsigned ones. There's really
no reason to use signed integers there, and more importantly the danger
for integer underflows and the attached security concerns is very big.
I need this to use loopers in WebKit, which spawns threads and expects
to be able to turn them into event loops later on.
This is the pattern already used in BApplication, we may as well make it
available elsewhere.
Change-Id: I5939ca89d33cb3bcc92567b302c2038d976af598
Reviewed-on: https://review.haiku-os.org/735
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* We try to conform to what ffmpeg does, it is
unuseful to support metadata keys formats which
aren't really used anywhere.
* Add TODO with some infos for future improvements.
* Namespaces protect symbols, I didn't consider that when adding
the BCodecKit namespace, so, the AddOnManager complained that
instantiate_plugin() was missing. A macro is introduced that allow
plugins to specify it's className, version and name, this ease
the declaration of the plugin symbols, otherwise the function
should have been declared inside the BCodecKit namespace which
we would like to avoid.
* The code is also more future proof, since in future the AddOn manager
can begin to check for plugin versions.
* This should be probably uniformed with the future
media kit format defs. Not sure why those formats are
separated and used only by the codec kit. Eventually,
if needed can be changed to some name that differentiate
them better than media defs.
* Move to BCodecKit namespace and make extensive use
of BCodecRoster.
* This is a first step in the right direction of
decreasing private dependencies. Some APIs are being
translated to the CodecKit. I am doing an investigation
on which APIs are really used among apps, so that the new
kit can be more slim and oriented toward easy development
and can be extended in the right direction instead to
continue maintaning unuseful code.
* BMediaFormats needs still a bit of love.
* General improvements in style and code maintainability.
This allows Clang builds (linked with our cross binutils) to
at least start runtime_loader and then try to load launch_daemon.
That fails with an infinite loop somewhere...
* Use string keys. I am still convinced we need BValue.
* Use boolean instead of status_t in return, this is
much more handy in pratical use given that there's no
really a status to check.
* Those classes are not ready for public consumption. Ideally,
I'd add a well designed BCodecRoster wrapping them. This is part
of the general cleanup I am doing to get the code in a good state
before going to finalize the design.
* I don't plan to reintroduce BMediaFile in the media2 API, and
I'd like to remove any (explicit) usage of entry_refs and things
like that.
* I plan to introduce BMetaData and BMediaFormat which is going
to be different than what we do now.
* We need to explicitly use the mime type when it's available and
it is another design consideration when CodecRoster will be introduced.
* Adds max width and height arguments to
instantiate_deskbar_(item|entry).
* Old applications just stay with a 16x16 scaled icon, though.
* All used apps within the repository are converted to the new call
besides the input_server input method icon (that will need further
API changes in the input_server).
Change-Id: I29cc439396917be2c24135888459d31364997dff
Reviewed-on: https://review.haiku-os.org/656
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* Actually draw the string at the bottom of the frame.
* Unfortunately BStringList cannot be cached because there is no
space left in the class.
* Change SGI and PNG translators to use it in place of BTextView.
Change-Id: I07e12bf1a8dc956d18c9624604c7b63453ad15a2
Reviewed-on: https://review.haiku-os.org/620
Reviewed-by: waddlesplash <waddlesplash@gmail.com>