Also make ALMGroup totally self-contained, i.e. BALMLayout no longer
does the parsing, and is completely unaware of ALMGroup. A small touch
of refactoring as well.
* allow for independent left, top, right and bottom insets
* allow for independent vertical and horizontal spacing between tabs
* allow for the usage of Haiku's spacing constants such as B_USE_WINDOW_INSETS
* The areas allocated for BBitmaps were never deleted, even though the
app_server deleted its part when the memory got freed.
* This resulted in a constant memory increase if the application in question
would operate on many changing large bitmaps, like photos.
* Since the bitmaps are reference counted, we don't actually know when to delete
the areas, so that the app_server now notifies the client whenever that is
possible.
* This might fix#6824.
* This removes the fVisibleToolTip member from BView, and fixes bug #5669;
BToolTipManager::ShowTip() now gets the owner of the tool tip as an extra
parameter.
* Removed the work-around to hide that bug.
* Improved ToolTipTest application to include more test cases like a view that
periodically update its tool tip via SetToolTip(const char*), and one that
sets a new tool tip every second.
* Furthermore, added a test that shows that inner views inherit the tool tip
of their parents.
* Fixed another bug in BToolTipManager::ShowTip() that would release an
extra reference to the tool tip currently shown.
* First steps at getting card command processor wired
up to the ring buffers.
* Code doesn't run yet as I have *no* idea what happens
when these rings are in an invalid state.
* rename B_TRANSLATE_CONTEXT to B_TRANSLATION_CONTEXT and
B_TRANSLATE_WITH_CONTEXT to B_TRANSLATE_CONTEXT, squashing a TODO
* adjust all uses of both macros in Haiku's source tree
* use correct header guard for collecting/Catalog.h
The renamed macros require adjustments to all external applications
using catalogs.
* Not turned on for default buttons and menuframes right now.
* Updated Deskcalc and Keymap to use buttons with rounded corners.
* Overloaded methods with radium parameters are not virtual right
now so as to not break vtables. Added /*virtual*/ before each
method that should be made virtual in ControlLook.h
* Added a light line to the left border of the down arrow frame
on menu frames as a small visual tweak.
* Replace StrokeRect() with StrokeRoundRect() when drawing the
default button indicator. This gives them a rounded
appearance if the button is also rounded.
* Added protected methods _DrawMenuFieldBackgroundOutside and
_DrawMenuFieldBackgroundInside.
* Created some protected methods to get the edge, frame, and bevel
colors from a passed in base color because it was a mess and I
needed to calculate the colors from mutiple methods. It is much
cleaner now.
* Added myself to ControlLook.cpp authors list. Assigned copyright
to Haiku, Inc. Stippi also retains his copyright.
* Tons of style fixes.
- Change all instances of `if (flags & B_FLAG)` to
`if ((flags & B_FLAG) != 0)`
- Reorder some methods.
- Reorder includes.
- Spacing.
- Updated comments.
* move versions of the B_TRANSLATE_...-macros used during collecting
of catalog keys to a specific header file, which will only be picked
up when running collectcatkeys
* fix a couple of build problems during the preprocessing of the libbe-
sources when extracting catalog keys, all due to private headers not
being found
* move ZombieReplicantView.h from kits/interface to
headers/private/interface, as this way it can be picked up when
building the libbe catalog
* rename BCatalogAddOn to BCatalogData, since it doesn't represent an
add-on, but rather the catalog data provided by an add-on
* move BCatalogData out of Catalog.{h,cpp} into its own header and
implementation file
* drop BCatalogData::MarkForTranslation() methods, they're not needed
* drop BCatalog::GetNoAutoCollectString() methods, they're not being
used anywhere
* cleanup the B_TRANSLATE_... macros somewhat
* add versions of the B_TRANSLATE_MARK_... macros that are meant to be
used in void context (when the string isn't being used by the program,
just meant to be picked up by collectcatkeys).
* adjust several apps to use B_TRANSLATE_MARK_..._VOID where needed
* adjust users of BCatalogAddOn accordingly
* it's bad practice to do a 'using <namespace>' in a header, as that
is very likely to have unintended effects, so drop those from a couple
of private Locale headers
* adjust files all over the locale kit in order to fix the problems
(by explicitly importing the required classes in the implementation
files)
* move EditableCatalog to its own header and implementation file
* move problematic BCatalog::CatalogAddOn() to EditableCatalog
* adjust Locale tools accordingly
Added two new methods to the Locale Kit in order to create a custom time
formats from a format string. One method is outputs into a char* array,
the other into a BString() and you can set the timezone.
These methods should be cleaned up, we only need 2, one to get
the time in a predefined style, the other to get a custom time format.
Also should probably do the same for dates and datetimes. But I'll let
this go for now.
I added myself to the Locale.cpp file. I retained the copyright instead
of assigning it to Haiku, Inc. because the file is under the OpenBeOS
license and I don't know what the concequences of copyright sharing are
for that license, unlike MIT.
These new methods are used to generate custom time formats in Deskbar.
Instead of using a set of Radio Buttons to choose between the predefined
time options I build my own by creating a format string and passing it
to the Locale Kit. The format string is generated from 3 checkboxes,
show seconds, show day of week, and show time zone. You can mix and match
between them choose any that you like. By default they are all off.
There are 3 new deskbar settings associated with these new options:
showSeconds, showDayOfWeek, and showTimeZone. timeFormat has gone away.
The time format string gets cached and updated only when Update() gets called
on the TimeView class.
In order to fit all the options in (there is 1 more than before) I had to
reduce the font size of the clock to 11pt when all options are turned on in
12 hour mode. For those with no imagination it looks like this:
http://imagebin.org/208162
Renamed "Open time preferences..." menuitem to "Time preferences...".
Renamed "Show Time" and "Hide Time" to "Show time" and "Hide time".
Other changes include refactoring the header files a bit. There were a lot
of headers included by header files uneccessarily. For instance BarWindow.h
now only includes <Window.h> and <Deskbar.h>. This change is mainly to
to speed up the compile time since it takes a while right now.
I copy the fBarView pointer from BarWindow in the BarApp constructor and then
use that throughout the file rather than getting the pointer from the window
each time by calling BarView(). BarView() is still available in the header
for other classes though.
I moved some message constants around since it was getting a bit jumbled.
Most of the messages related to settings are in PreferenceWindow.h.
fChangeState is moved to BarView.h since that is where the ChangeState()
function is and BarView.cpp uses that constant.
The time interval and format constants are in TimeView.h.
Make some methods public in their respective classes where it made sense.
The preference window methods to update dependent items are public, that
might get called from BarWindow when a message gets received at some point.
Also made ShowHideTime() and Time() public in StatusView.h. These methods
activate showing and hiding the clock and return the fTime clock object.
No reason they should be private.
I reindented the StatusView.h and PreferenceWindow.h headers to the standard
style. Question here, are the public: protected: and private: lines inside
of classes suppose to get indented 1 tab or not? I've seen both, the style
guide says no indent but 1 indent seems reasonable and looks pretty good.
Style fixes here and there. That's enough for one commit I think.
AMD C1E is a BIOS controlled C3 state. Certain processors families
may cut off TSC and the lapic timer when it is in a deep C state,
including C1E state, thus the cpu can't be waken up and system will hang.
This patch firstly adds the support of idle selection during boot. Then
it implements amdc1e_noarat_idle() routine which checks the MSR which
contains the C1eOnCmpHalt (bit 28) and SmiOnCmpHalt (bit 27) before
executing the halt instruction, then clear them once set.
However intel C1E doesn't has such problem. AMD C1E is a BIOS controlled
C3 state. The difference between C1E and C3 is that transition into C1E
is not initiated by the operating system. System will enter C1E state
automatically when both cores enters C1 state. As for intel C1E, it
means "reduce CPU voltage before entering corresponding Cx-state".
This patch may fix#8111, #3999, #7562, #7940 and #8060
Copied from the description of #3999:
>but for some reason I hit the power button instead of the reset one. And
>the boot continued!!
The reason is CPUs are waken up once power button is hit.
Signed-off-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
* make the system catalog a BCatalog instead of a BCatalogAddOn*,
such that using a non-existing system catalog won't crash but
simply return the untranslated string instead
* rename MutableLocaleRoster::GetSystemCatalog() to LoadSystemCatalog()
and adjust it to use BCatalog::SetTo() in order to replace the
data used by the given catalog
* adjust all users of gSystemCatalog accordingly
* use a locker to protect the CatalogAddOn-chain against parallel
access
* rename BCatalog::SetCatalog() to SetTo() and make it a proper
initializing function
* adjust implementation of BLocaleRoster accordingly
* unify pointer style (to type* )
* always use boolean expressions in if
* introduce some spacing for better readability
* make a couple inline methods non-inline
The gcc2 cross-compiler built on Mac OS X Lion has a bug in it
where it is erroring with 'cast specifies signature type' when
assigning 0 or NULL to a pointer to a member fuction. NULL in this
instance is correctly converted to 0 since it is illegal to assign
((void*)0) to a pointer to a member function. However, it should
be legal to assign 0 to a pointer to a member function. Thus, there
is a bug. Since I can't fix the gcc2 compiler I am working around
this bug by assigning the pointer to a do nothing function instead.
My host compiler version is
i686-apple-darwin11-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5666) (dot 3)
The same error occurs using the default gcc-llvm compiler and
a standard gcc 4.61 built from source. This bug does not occur on
Mac OS X 10.6 gcc2 or gcc4, nor does it occur on Mac OS X 10.7 with
the gcc4 cross-compiler.
If and when we decide to finally leave gcc2 behind we can revert this
change.
* General DisplayPort functions in common dp.cpp
* DP port information struct in common header
* Please don't use this private accelerant common DP
code just yet as it is very early.
* If dladdr can't find an exact match, it returns the nearest symbol
less than the given address.
* If no suitable symbol can be found, but the address is within a
loaded library, dladdr returns the library name and base address.
Signed-off-by: Ingo Weinhold <ingo_weinhold@gmx.de>
* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.
TODO: the documentation hasn't been updated.
* added optional feature package for freetype 2.4.6 gcc4/gcc2 x86 and gcc4 ppc.
* FT_CONFIG_OPTION_SUBPIXEL_RENDERING is disabled, --include-patented-code doesn't
change this setting anymore. This would require different packages.
* drop freetype sources and headers from the tree.
* fix decorators, test app server and appearance to use feature package headers.
* hybrid build untested.
* The AtomBIOS timeout fix has made my DP bridge
stop working
* The current DisplayPort code is a little lacking
on DP link training... I think thats the cause.
* This puts the first steps towards DP training
in place.
* I plan on trying to make some of this DP stuff
common accelerant stuff after it works.
* This makes future changes less troublesome, although we should also add
some virtual slots there (probably just dozens of it, though, that's why
I was being lazy).
* Don't pass messages by value; they are copied twice this way.
* Minor coding style corrections, automatic whitespace cleanup.
* Rather than duplicating the decision taking logic involving wheter or not to draw
the outline or glow in every replicant, update be_control_look to make it more
generic.
* The Monitoring of the background preferences is now only done in Tracker (where it
was already being done).
* Add a BControlLook::B_IGNORE_OUTLINE flag to avoid this new behaviour.
* Remove that said logic from ActivityMonitor and use be_control_look.
* Use the ignore flag in DeskCalc to avoid the outline in its case.
Should fix#7716, #7291.
* Prepend x86_ to non-static x86 code
* Add x86_init_fpu function to kernel header
* Don't init fpu multiple times on smp systems
* Verified fpu is still started on smp and non-smp
* SSE code still generates general protection faults
on smp systems though
* maintain a list of all BPictures to do so
* BView downloads the BPicture data after recording the picture. This could probably done more efficiently using shared memory in the first place.
* Rename init_sse to init_fpu and handle FPU setup.
* Stop trying to set up FPU before VM init.
We tried to set up the FPU before VM init, then
set it up again after VM init with SSE extensions,
this caused SSE and MMX applications to crash.
* Be more logical in FPU setup by detecting CPU flag prior
to enabling FPU. (it's unlikely Haiku will run on
a processor without a fpu... but lets be consistant)
* SSE2 gcc code now runs (faster even) without GPF
* tqh confirms his previously crashing mmx code now works
* The non-SSE FPU enable after VM init needs tested!
* add Wcscoll() and Wcsxfrm() ICU locale backend
* provide implementations of wcscoll() and wcsxfrm() that are using
the respective methods of the locale backend
* Casts like BReference<Derived> to BReference<Base> are now possible.
* This cast for BWeakReference is, because of the underlying structure, not automatically type safe. I used a simple hack to make the compiler complain if the cast
is not type safe. Please take a look if that can be done better.
* Smaller style and bug fixes.
* make room in mbstate_t for containing an ICU-converter's state
(well, in fact the whole converter object)
* adjust libroot's locale add-on to clone converters into a given
mbstate_t directly
* adjust ICUThreadLocalStorageValue to contain the converter pointer
instead of a converter-ID (if the converter is related to an
mbstate_t, it points into the mbstate_t).
* adjust users of converters to directly use converter pointers
instead of ICUConverterRef
* drop now unused ICUConverterManager and ICUConverterRef
* update gcc4 optional package
This brings our multibyte implementation into a fully working state,
both non-ascii and non-8-bit characters can now be handled normally
in the Terminal, i.e. this finally fixes#6276.
N.B.: Since the size of mbstate_t has changed, everything (including
the compiler!) needs to be rebuilt.
* I'd rather this be common code, but I don't have access
to the DisplayPort specifications. If I added it as common
code I would want to be 100% it was complete and variables
were named properly.
* For now putting in radeon_hd private headers
* add MultibyteStringToWchar() to ICU locale backend
* implement mbsrtowcs() and mbsnrtowcs() on top of
MultibyteStringToWchar()
* drop respective glibc files