Each installation location (system, common, common/non-packaged,
~/config, ~/config/non-package) can now have a read-only data/mime_db
directory. ~/config/settings/beos_mime is now named mime_db as well. The
contents of all directories makes up the MIME DB. Entries in more
specific locations shadow entries in more general locations. Only the
directory in ~/config/settings is where the registrar writes changes to.
The new layout allows packages to contribute entries to the MIME DB by
simply providing the respective files in data/mime_db. Consequently the
user settings directory is supposed to contain only the things the user
has actually changed.
Seems to work fine as far as tested. A few issues, though:
* The registrar doesn't monitor the directories yet, so it doesn't
notice entry changes due to package de-/activation.
* ATM it is not possible to remove a MIME type that is not in the user
settings directory, although the FileTypes GUI suggests that it is.
We'd have to work with white-outs, since we cannot remove the files in
the data/mime_db directories. Or, alternatively, the API has to be
extended and the FileTypes GUI adjusted to disable the "Remove" button
in such a case.
An arbitrary number of directories can be added, which the implemented
BEntryList interface presents as a single merged entry list. Three
different merge policies are supported which define how entries that
appear in more than one directory are treated.
* build_haiku_image: Remove MIME DB creation code.
* Rename beos_mime source directory to mime_db.
* Add rules to build the MIME DB in the source directory's jamfile.
* Add MIME DB directory to haiku.hpkg in data/mime_db.
Instead of the boolean alwaysUpdate, isCDPackage, and stripDebugSymbols
parameters use a uniform flags parameter which can contain any of the
respectively supported flags (alwaysUpdate, cdPackage,
stripDebugSymbols, !stripDebugSymbols).
Remove no longer needed header includes, most that I recently added
a few that were already there but just aren't needed anymore. Don't
use BPrivate::MenuPrivate namespace.
Just a few commits ago I moved the label truncation code out of
BMenuItem and into BMCMenuBar because the truncation had to happen
outside of BMenuItem. Turns out, that wasn't true so I'm moving the
label truncation back into BMenuItem and removing the _DrawItems()
method from BMCMenuBar.
Note that the code is not a copy of what was there before, but, the
updated version I created for BMCMenuBar. The main difference is that
I use menuPrivate.Padding() instead of GetItemMargins() and I always
use the width of the parent menu frame instead of using fBounds even
if the state is not MENU_STATE_CLOSED. These are changes needed for
BMCMenuBar but should work just as well for a regular BMenu.
...instead of in BMenuItem and remove the truncation code from BMenuItem.
The label truncation code cannot work in BMenuItem because the super
menu helpfully resizes itself to fit the menu item. So, instead we do the label
truncation in BMCPrivate making sure that BMenuItem there can't expand the
BMCMenuBar because we set the width to fMenuField->_MenuBarWidth()
explicity.
Note that this only truncates the label in BMCMenuField, i.e. the label inside
the menufield, it does nothing to the labels of the menu items in the attached
BMenu or BPopUpMenu which is exactly what we want.
Was passing !fixedSize into the view flags of BMenuBar, which made no sense.
Stop doing that, set fixedSize to true instead.
Remove the fixedSize parameter from this contructor, it's too late for that.
* Add optional packages Zlib and Zlib-devel.
* Simplify the build feature section for zlib and also extract the
source package.
* Replace all remaining references to the zlib instance in the tree and
remove it.
* Introduce the notion of build feature attributes and add rules
SetBuildFeatureAttribute and BuildFeatureAttribute to set respectively
get a build feature attribute.
* Add rule ExtractBuildFeatureArchives to download and extract archives
and set build feature attributes to extracted entries.
* Add rule UseBuildFeatureHeaders as a shorthand for getting a build
feature attribute and adding it as a system header search directory.
- When the target address of the memory view changes, an attached
listener is now notified. This lets the inspector window's text input
keep in sync with the current address when keyboard navigating the
memory view.
The syscall might be interrupted, especially in signal heavy
applications. In that case we need to retry the read until the timeout
runs out. since the timeout is already absolute we don't need to adjust
anything.
Since for image/file paths, the most interesting part is generally the
filename at the end, and the initial path information is mostly
redundant, it makes more sense to truncate at the beginning.
In some cases, BStringColumn wouldn't properly detect that an update was
needed, and would consequently fail to truncate a string as needed with
a column resize.