I didn't notice this in the previous commit because apparently GCC2
just links against libroot's versions of them. On GCC5, however,
the version from libroot_build was used even for calls from libroot itself,
which led to infinite loops and then stack overflows.
So instead we must have the "syscall" functions in libroot_build shadow
the real ones by being named differently, which I did by changing their
prefix from "_kern" to "_kernbuild" via preprocessor macros.
Since the build syscalls.h is now substantially different than the non-
build one (and has not been synchronized in nearly a decade anyway),
I've just stripped out all the syscall defns except for the ones actually used
in the build.
Thanks to kallisti5 for helping me debug and test.
Previously we just used the system libroot, which of course meant
that when libroot's ABI changed, the build broke. Now we use the full
libroot_build that we do on non-Haiku platforms. The logic for "BeOS-compatible
but not Haiku" does not really apply anymore, so it has been gutted where
appropriate (and libhaikucompat has been decoupled from the build.)
The only caveat here is the change to Errors.h -- we really should be using
the system's one where I included the one from the tree, but for whatever
reason, GCC2 refused to handle the #include_next properly.
Fixes the build breakage of Haiku-on-Haiku by my prior commits (sorry).
Technically a "hack" (but then again most of the config/build stuff is);
as we need to use the system's config/types.h in order to get stdint
definitions and the like.
Previously there was a config_build directory which allowed the existence
of two types.h -- the system one, and the headers/build one, but seeing
as we only need this to provide Haiku-specific core types on other platforms,
using the system's one should be fine.
Our core type definitions have not changed in some time (and it's unclear
when they would change aside from potential new platforms), breakage of the
Haiku-on-Haiku build due to this should not happen often (if ever.)
Since it's just a C compiler "technically" the ABI does not matter,
but since it also can target other ABIs from one toolchain (e.g. x64),
just treat it as GCC4 ABI unilaterally.
Fixes#13847.
Now that we do not target BeOS and also do not include the main headers
directory when building "build" binaries, we can drop the separate
config_build directory and thus also the separate BeBuild.h, and just
..-include the regular one.
The build BeBuild.h defined empty _IMPEXP_ROOT and _IMPEXP_BE preprocessor
macros that the regular one does not; so I also re-synchronized
headers which used these as needed.
This file was apparenly based off the BeOS one (as is evidenced
by the "Be Incorporated" copyright ... which is problematic.)
Now it's directly based off of the non-build one.
The base VMCache class changed to the generic_ types with their
introduction in in *2011* (435c43f591),
but these classes were never properly adapted. These functions should not
be called here (they panic() -- but the base class only returns B_ERROR,
so that is a difference at least.)
Found by Clang's -Woverloaded-virtual.
That requires more padding (1 byte vs 4 or 8 depending on integer size),
so just use regular loops and chained ==s.
Caught by Clang. No functional change intended.
* Expects its config files in /boot/home/test_launch.
* Uses standard I/O, and is always in user mode.
* Also added test_launch_roster command that is able to talk to the test
server like it does to the real thing.
Add methods to get and set "Always on top", "Auto raise", and "auto hide"
which are all booleans which control aspects of the Deskbar window to
BDeskbar.
Set the bool to the default value initially. Check if sending the
message succeeds, if so check the reply which also fills out the bool.
Don't check to see if reply succeeded because the bool will only be
overwritten if it did.
Follow the BDeskbar convention Is...() for getter, Set...() for setter
e.g IsAlwaysOnTop() is the getter, SetAlwaysOnTop() is the setter.
Define new message constants to call the newly created methods.
Follow BDeskbar convention: 'gtla' is used for getter, 'stla' for setter.
g/s for getter/setter, tla is an all-lowercase code unique to each
getter/setter pair.
Copy/paste these message constants into BarApp.h unchanged. Replace four
letter codes with imported message constants in BarApp.cpp and
BarWindow.cpp. Much nicer than using bare codes.
The new BDeskbar methods are all handled by TBarApp. The getters send
back a reply message containing the bool while the setters fall through
to existing setter cases.
Fixes#13733.
Unlike written in the ticket, the string length is 136 (not 135),
and the code checks for rejects anything greater or equal to the max
value. So set the constant to 137.
At present, does not work (it fails to properly set up interrupts,
resulting in thousands of unhandled ones which all but grinds the system
to a halt) but this at least is some progress.
It is not a good idea to have a thread get an address from the request
cache, while another thread is deleting said address as the cache has
grown too large. Add a lock around the cache access to make it safe.
Since it handles physical address it should really be this.
It's not like many drivers actually used it anyway. It shouldn't harm
compatibility, drivers calling it with only 32bit would leave garbage in
the higher bits but since on x86 it's a noop anyway, it would end up in
the MSB register tha's ignored because it expects a 32bit result.
Accelerant interface:
Introduce new hooks B_SET_BRIGHTNESS and B_GET_BRIGHTNESS. Brightness is
a float in the 0..1 range.
App_server:
Forward brightness things between BScreen and the accelerant.
intel_extreme:
Implement the hooks. Note that this only works for laptop panels, but
the driver will pretend to support it in other cases as well.
Screen preferences:
If the accelerant supports the B_GET_BRIGHTNESS hook, allow to set
brightness with a slider. Otherwise, the slidere is hidden and these
changes aren't visible.
This should have been done along with the time_t change, but I forgot
to check this then.
Technically this breaks ABI against BeOS, but:
1. BeOS used an int32, so we'd already slightly broken ABI here
2. Only one thing at HaikuArchives (VMwareAddons) and one recipe at HaikuPorts
(samba) uses this function at all.
If it turns out some critical BeOS app uses this, then I guess we can enclose
GCC2 guards around it, but since I can't find any evidence of that, I'm
pushing it without them for now.
The UDP service does not own the UDP sockets. When shutting down,
inform the bound sockets that the service is no longer available.
This allows subsequent method calls to error out cleanly.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Add a cleanup function net_stack_cleanup() that calls a new NetStack::ShutDown() method.
Make sure this method works even if the network stack was never initialized.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Was nothing but a slightly-stripped version of the nvidia driver,
not touched substantially in nearly 10 years, and the cards it was
originally going to support (but never got anywhere near so) have long since
been deprecated.
All of its prior functionality has been moved into HaikuControlLook.
This paves the way for customizeable control looks, which I intend to implement
in the future as part of decorators.
This is being pushed now because libbe ABI was already broken due to the
Notifications changes, so this is riding that so we only have to do a mass
rebuild once.
* Caching these values could result in missed
state changes.
* We may want to re-implement later.
* Highlights that all DP AUX communication is broken
during my testing.
Notifications preflet:
-Use sliders instead of text fields for width and timeout
-Remove icon size choice (mini icon looks horrible)
-Consolidate both "Enable" checkboxes into one
-Fix Revert button, remove Apply button, add Defaults button
-All changes to settings saved immediately
-Live example notification message shown when settings changes are made
-Add setting for individual apps to specify whether their notifications
should be muted
-Remove history list (to be implemented later)
BNotification class:
-BNotification records the signature and name of application that
created it
-New functions to get source application signature and name
Notification Server:
-Notification pop up view layout fixes and bold font size fix
-Remove notifications history from AppUsage class (will be saved in
cache instead)
-Remove vector of NotificationView objects which isn't needed
-Get source application info from notification object, not the received
message which is not reliable
* Use BDateFormat::GetDayName() to fetch weekday names.
* Use appropriate symbol width(Mon, Mo, M) depending on the frame width.
* Provide functionality to update day name header in case of locale
preferences change.
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
It can give results such as "in 2 hours", "2 days ago", etc.
This is different from BDurationFormat which will just say "1 hour, 2
minute and 36 seconds"
* Sentence casing
* Localize notification texts in the package kit
* Have "Package daemon" as group name and "Warning" as title
* Use ::BPrivate in Bitmap.h to solve an ambiguity (as pointed out
by PulkoMandy). Though not needed for my changes any more, since
a the icon of the notifying app is now shown by default.
Fixes#13590.
* stop the extractor processing before deleting the source.
* crash happened in MediaPlayer FilePlaylistItem::_CalculateDuration().
* was a regression introduced in hrev50671.
* fixes#13156.
* Issue: In BCalendarView presently, there is no notion of a current date
and the current date is not highlighted. So in the deskbar tray calendar
which uses BCalendarView, we cannot know the current date once we change
the selected day.
* Fix: Make BCalendarView accept pulse messages, check for system date
with every pulse message and update the current date accordingly.
Highlight the current date by rendering its day number text in a
different color.
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
ticket : #13592
This constant was missing in unistd.h and some applications
use it to check for pthread barriers support.
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
ticket : #13601
* Eventually BoardSetups and target boards will go away.
* Include all known fdt's in the mmc image
* This gets us closer to target board-less arm
* Changing hardware is as simple as plugging a new fdt
into u-boot's startup script.
* Drop my original rpi1 work. We're targetting ARMv7
minimum.
Thus, BeOS compatibility is preserved (and there is no risk of
breaking GCC5<->GCC2 interoperation on hybrid builds.)
This commit only makes the actual change, the build fixes are
in the next commit.
These were added in C99 to avoid interferring with C++, but then C++11
caught up with inttypes/h/stdint.h and removed the need for the macros.
They have disappeared from C11 as a result, and also from current glibc
implementation (https://sourceware.org/bugzilla/show_bug.cgi?id=15366)
So it seems reasonably safe to do the same, and it will save people
having to enable access to these macros explicitly when writing C++.
This reverts commit 17286dc70a.
As discussed on the mailing list. As it turns out, this was less
than half of an actual implementation of this macro, and there's
technically no way to implement it without introducing (theoretical)
race conditions, in the current design anyway.
- Strength is now set once, instead of at each comparison, to improve
performance and fix potential locking issues
- Add a way to enable "numeric" collation (aka "natural order")
* Issue: BTimeUnitFormat doesn't incorporate style formatting while
formatting a time unit. Format() does take style as an argument but the
style is not used anywhere. So currently the abbreviated style doesn't
work and by default the time unit is formatted to the full style.
* Fix: Move the style flag from BTimeUnitFormat::Format() to the
BTimeUnitFormat constructors and call the relevant icu::TimeUnitFormat
constructor. Map the Haiku defined style unit to the corresponding ICU
unit. Move the style flag from BDurationFormat::Format() to the
BDurationFormat constructors to map the changes in BTimeUnitFormat.
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Fixes#13508
This allows the loader to skip BFS partitions that don't contain
a bootable system. Useful when you have a BFS data partition that
comes before the system partition when iterated over.
Currently, only the UEFI loader actually returns more than one
possible partition.
There is no DATA directory in BeOS, and its FindDir() doesn't implement
it. No need for a confusing backwards compatibility to something that
doesn't exist (had my hopes up, was going to move some non-executable
files from AddOns to Data in a program that works in BeOS and Haiku).
The removed enum label doesn't change the directory_which enum order
or count, as it was aliasing the value of another existing enum label
(B_SYSTEM_DATA_DIRECTORY).
Fixes#13470
Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
BFont::Blocks is now implemented in ServerFont, via a call through the
app_server. It uses fontconfig to iterate through a charset of a font
and stores the defined blocks in a bitmap.
A new API was added, BFont::IncludesBlock, that will allow for arbitrary
testing of a given Unicode block. Since nothing is cached, searching
through an entire charset for a series of Unicode blocks can be quite
slow. In a given block there may be only 1 or 2 characters actually
defined so every character within a block needs to be checked until one
is found, which in a degenerate case will mean the entire block is
checked.
Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
* This clarify the ownership of the source when using the experimental
API.
* The extractor/writer are simplified and don't have to care about
adapters.
* MediaStreamer is able to provide a generic BAdapterIO that is
suitable also for different uses than the codecs API itself.
* This allows KPath to not allocate a buffer when initialized
without path.
* Added test cases for this.
* Added test for LockBuffer().
* Enhanced tests to allow building them in debug mode.
* Moved calling vfs_normalize_path() into own private method.
* Improved error codes; B_NO_MEMORY is now only returned if the
allocation actually failed.
* If used with LAZY_ALLOC, Path() and LockBuffer() are now allowed
to return a NULL path.
When both Backgrounds and Screen are open, if the workspace color is changed
in Backgrounds the monitor preview in Screen will now refresh to the new color.
Also added a BAlert in BackgroundsView.cpp when failing to change the
background image.
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Fixes#13286.
* It's very important to use a negative value to identify
non valid or uninitialized connections. Additionally, it's preferred
to don't interfere with media_kit types as long as the framework use
it in the backend.
limits.h is part of the C standard, but POSIX and XSI extend it with
various defines. We should not add these unless the application requests
support for them.
In this case, PAGE_SIZE should only be defined if XSI support is
requested by defining _XOPEN_SOURCE. Note that PAGESIZE (plain POSIX for
the same thing) and B_PAGE_SIZE are alternatives that remain available.
It was licensed with a "no commercial usage allowed" license, which if
we were using it would be a gray area at best. We weren't using it at all,
and AGG seems to have disabled building it by default, so just remove it
from the tree entirely.
Briefly discussed on IRC.
* Add special handling for reading the BEOS:TYPE attribute to supply
on-the-fly fake MIME types for FUSE module filesystems, the same
way it's done in our FAT and NTFS FS modules
* Reuse the mime_ext_table which we already have and put it into a
shared location so we don't get further extra copies of it
* Add a way for a FUSE module to supply Haiku-specific extensions.
This allows it to integrate better with Haiku while only requiring
minimal changes on the FUSE module itself.
* For now, there is only one extension: another function pointer for
"get_fs_info", which lets the FUSE module fill in an fs_info struct.
FUSE provides no good way to otherwise communicate extra information,
such as the volume flags (e.g. B_FS_IS_SHARED).
* A FUSE module can signal that it supports the Haiku extensions by
a) defining HAS_HAIKU_FUSE_EXTENSIONS before including the fuse
headers
b) setting the global variable gHasHaikuFuseExtensions to 1 in
its initialization
Otherwise, the Haiku extensions are completely invisible to the
FUSE module.
Update all in-tree consumers of the BJson API to match. Also added
const-qualifiers to the BString versions of the API, and added the leading
"_" to the header guards.
The asynchronous listener had no reliable way to access HTTP result and
headers from the callbacks. As the callbacks are triggered
asynchronously, they can be run after the request has carried on and,
for example, followed an HTTP redirect, clearing its internal state.
The HeadersReceived callback now passes a reference to BUrlResult for
the request. There are two cases:
- Synchronous listener: passes a reference to the request's results
directly
- Asynchronous listener: archives a copy of the result into the
notification message, and passes a reference to the unarchived copy.
Unfortunately this comes with several ABI and API breakages:
- Change to the prototype of HeadersReceived()
- Change to the class hierarchy of BUrlResult (implements BArchivable)
All users of HTTP requests will need to be updated if they implemented
in HeadersReceived or used BUrlResult.
... reverse this to avoid confusion, you'll see why in next commit.
No functional change intended in this commit, functional change is in the
next commit.
As discussed in 2008
(http://www.freelists.org/post/haiku-development/BString-on-GCC4,1),
this class was not efficient because of lack of inlining. Implement the
suggested solution of a SetCharAt method instead. Also add a CompareAt
which covers a specific use case in KeyboardLayout.cpp.
Adjust all places which were using this feature to safer APIs.
Also fixes a copypaste error in FormattingConventions.cpp.
This is an implementation of pthread barriers pursuant to the relevant specification.
Barriers are essentially a special case of conditional variables,
such that all threads waiting on one are woken up when the number of
waiters reaches a number provided at the initialization of the barrier.
In view of that, this implementation mimics the implementation of pthread_cond,
except it is more specialized and self-contained.
Signed-off-by: Jérôme Duval <jerome.duval@gmail.com>
It is used by the media kit, which created a dependency from libmedia to
libbnetapi to openssl.
It is not entirely specific to the network kit, there are some use cases
that don't involve network at all.
* Fixes problems with setting the partition name after uninitializing
a partition in DriveSetup. Previously, UninitializeJob() was
followed by SetStringJob(), but the kernel was updating the
change counter for the parent partition when uninitializing a
partition, leading to SetStringJob() having an incorrect change
counter for the parent partition. Now the parent change counter
will be correct when SetStringJob() runs.
* Also defer signals while registering fork hooks.
* While malloc provides fork heap hooks which lock the heaps and unlock/reinit,
malloc_debug provides empty hooks.
* Ideas suggested by Ingo, patch reviewed by him. Thanks a lot!
* Also call fork parent hooks on failure.
* Solve locks-up when combining multithreading and process forking, should help
with #13111.
* There's no need to supply ways to mismatch the buffer duration
and size. Anything should reflect the media_format, this is at least
fixed on API level.
* There's no point actually in providing BTimeSource dependant
functionality. If and when there will be need for something like
that, possibly never, an higher level solution will be integrated.
Revert "repo rework: Remove stubs; Breaks repo compat."
Revert "repo rework: Remove need for repos to be self-aware"
This reverts commit a2b2f4d642.
This reverts commit 602076ef82.
This reverts commit 5ffaf72c8a.
These changes break the build on Haiku and the ability to create repo
mirrors, for the lack of a replacement for the URL (an UUID was evoked
on the mailing lists, but not implemented).
We are due for a release soon, please don't break the build.
Team:
- Adjust report generation event to include a final status code for listeners.
CliContext,TeamWindow,ReportUserinterface:
- Use aforementioned status code to indicate whether report generation
succeeded or failed.
DebugReportGenerator:
- Notify listeners if report generation fails. This may have previously
been responsible for some bug reports where it was indicated that the
debugger hung without exiting after being asked to save a report from
a crashed app.
- When dumping disassembly, retrieve it directly if necessary rather than
requesting it via the user interface listener. This also fixes the quirk
that requesting to save a crash report while looking at the source code
of a function would trigger switching it to disassembly visually.
- When walking the list of threads to dump, acquire references to all of
them before starting. Otherwise, it was potentially possible for a running
but not crashed thread to exit while we were generating the report, leaving
us with a pointer to a deleted thread. This was most likely the cause of one
of the crashes reported in #13082.
- When receiving the notification that source code state has changed, clear
the waiting function. Otherwise, it was potentially possible for us to get
other state change notifications, leading to the data semaphore being
released too often. This would then cause later potential waits such as
the stack frame memory dump to not actually wait when they should,
potentially leading them to dereference objects that weren't yet ready.
This fixes another of the crashes in #13802.
* These stubbs satisfied older Haiku releases that
required the URL
* Users running nightly images will need to upgrade
to hrev50723 - hrev50744 before upgrading further
* Getting this out of the way now before the beta
comes out.
* New installations shouldn't suffer any problems.
- Split MessageCodes.h into a second file that separates out the
application-specific message codes from those used by the core.
Adjust includes accordingly. No functional change.
Apple has gotten around to updating their POSIX support so these
constants are now defined. Add some #ifndef guards to prevent warnings
during compile.
* See #12917 for details.
* Squashed to one commit to make revert easy if we
run into any issues.
* pkgman is now pre-attached to the 'current' repo
version within nightly images so they can be updated
by default.
* This shouldn't impact us keeping older sets of package
versions by commit hash for building older hrevs.
* There are XXX stubs with "Kill me". These will need
to be dropped after users are given sufficent time to
upgrade. We're dropping a previously required field (url)
so making this a slowish roll out.
* Makes the repos a lot less restrictive which should
help PM package building automation be a bit easier.
* Once this stuff smooths out, we'll add UUID's to the
repo definitions for duplicate repo detection.
* The idea is to move the callback based mechanism into a derived
class. The objects can be composed to create working systems.
* The BMediaClient class supply RegisterInput/RegisterOutput
and BeginInput/BeginOutput is moved to BSimpleMediaClient.
* Various minor fixes.
* Capabilities() become Kind()
* Use media_client and media_connection to better model
the different situations of the API. Reduce code duplication
and move media_kit structs/methods into private.
* Various API and beauty improvements.
* Introduce id management for media_connections.
* Fix different issues preventing to correctly begin a connection.
* Those structs are provided as replacement for the classic
media_kit ones. They provide better encapsulation of the data
and the resulting code is heavily simplified. It's planned to
introduce BMediaRoster functions to provide conversion from
media_node and media_input/media_output to media_client
and media_connection.
FunctionInstance:
- Add new state FUNCTION_SOURCE_SUPPRESSED. This signals that the user
explicitly forced disassembly to be loaded despite source code being
available.
LoadSourceCodeJob:
- When forced to disassembly, use the above suppressed state accordingly.
SourceView/TeamWindow/TeamDebugger:
- Adjust to take new state into account as needed.
TeamDebugInfo::GetActiveSourceCode:
- When looking at a function to decide whether to return line information
based on source or disassembly, first examine the source code state. If
the source has never been loaded for that function, but we have it available,
set it on the function at that point. This lazily addresses the fact that
LoadSourceCodeJob is called on behalf of a specific function, and
consequently only sets the source code onto that function, and not all others
present in the same file. This allows us to differentiate between the case
where a function doesn't have source code available at all, versus a function
that has simply been forced to disassembly view at this point in time.
The primary symptom of the above issue was that attempting to set a breakpoint
outside of the currently active function, but within the same file would result
in the breakpoints view indicating that the breakpoint was at line 0 rather
than the appropriate line, and breakpoints would also not be drawn in the
source view for such locations.
Thanks to Humdinger for the heads up!