Based on an earlier piece of source code of mine that parsed JSON into
QObjects, this JSON parser creates a BMessage tree.
Will be used by Stephan in HaikuDepot for communication with the web app.
* From now on, the gcc-specific system libraries (libgcc, libsupc++ and
libstdc++) are provided by separate packages built along with gcc:
- gcc_syslibs contains the shared libraries (libgcc_s.so, libsupc++.so and
libstdc++.so)
- gcc_syslibs_devel contains the static libraries and both c++ and gcc
headers
The shared libraries now make proper use of symbol versioning and there
are version-specific symlinks
* The buildsystem has been adjusted to no longer use the libraries and
headers from the cross-compiler, but use the ones provided by the
above-mentioned packages. The only exception is that the 32-bit libraries
required for the bootloader of the x86_64 architecture are still taken
from the cross-compiler.
* The new libstdc++.so contains program headers of type PT_RELRO (for
making segments read-only after relocation). While the actual feature
has not been implemented, the runtime_loader should now silently
accept (and ignore) those program headers.
instead or additionally to string.h, in preparation for functions move.
* moves str[n]casecmp() functions and others to strings.h.
* strings.h doesn't include string.h anymore.
* this solves #10949
Besides that this is a nicer interface, it allows us to get a the HPKG
header as a side effect of initializing the reader, thus preventing
seeking backward in the file. This makes "package recompress - <file>"
work.
* Prefix lock functions with __ to mark them as private. Add
forwarding macros to keep existing code working.
* Avoids symbol name clashes with kernel lock APIs, occuring when
using kernellandemu-lib in userlandfs. Thanks to Ingo for the
suggestion.
Until now we always declared in the HPKG header that the package file is
zlib compressed. For uncompressed files we would just store all
individual chunks uncompressed. Now we handle completely uncompressed
files slightly differently: We don't write the redundant chunk size
table anymore. The size savings are minor, but it makes the uncompressed
format read-streamable which may be handy.
* PackageFileHeap{Reader,Writer} as well as Package{Reader,Writer} and
their implementation and super classes do now internally use a
BPositionIO instead of a FD to access the package file. This provides
more flexibility needed for features to come.
* BPackageReader has already grown a new Init() version with a
BPositionIO* parameter.
Simple BPositionIO implementation using the POSIX API on a FD. In effect
similar to BFile, but more easily ported to kernel and boot loader (and
the FD is reusable).
* Ingo copied the methods into a shared location, and then obviously
"forgot" to let BFS use them. As a side note for Ingo: the complete
error GCC reported was "std::fssh_size_t" not defined with the macro
wrapper as code location. The actual problem was a "using std::size_t"
in some C++ header that accidentally got included after the wrapper.
* The shared Query code is not yet used. That'll be done another time.
* Renamed BFS_SHELL define to FS_SHELL, such that QueryParserUtils can be
used in any file system shell, not just the bfs_shell.
* BCompressionAlgorithm is a base class for classes that provide
compression/decompression functionality. There are methods for
compressing/decompressing a single buffer and factory methods for
a compressing/decompressing input/output BDataIO.
* BZlibCompressionAlgorithm is a BCompressionAlgorithm implementation
using zlib.
* FDDataWriter and ZlibDataWriter weren't used anymore.
* AbstractDataWriter was implemented only by PackageFileHeapWriter,
which was only used by WriterImplBase.
* Add a PackageFileHeapWriter::AddDataThrows() which has semantics
equivalent to the previously inherited WriteDataThrows().
Can be requested/stopped via BPackageRoster::{Start,Stop}Watching().
The notification message has the what code B_PACKAGE_UPDATE and contains
fields "event", "location", and "change count".
* The Install() and Update() versions that take a const char* array
now check whether a string looks like a path to a local package file.
If so, they use that file instead of interpreting the string as a
search string.
* Extend the repository hierarchy. There's now a LocalRepository base
class from which InstalledRepository and the new MiscLocalRepository
derive. The latter is instantiated once and collects all package files
specified by path.
* BFatalErrorException: Add commitTransactionResult property and
respective constructor. In case committing the transaction failed,
BPackageManager throws a BFatalErrorException with the result.
* BFatalErrorException::UserInteractionHandler: Pass
BCommitTransactionResult to ProgressTransactionCommitted().
* BDaemonClient: Move inner class BCommitTransactionResult to top level
and make it public.
* BCommitTransactionResult:
- Add a whole bunch of specific error code enum values. Such an error
code is now the primary error, as opposed to before where we would
mix status_t and enum value errors. There's a systemError property
of type status_t which may provide additional information, though
(depending on the primary error type).
- Remove the errorMessage property. Due to mapping all errors to the
specific error codes this is no longer necessary. Mixing such a
message with another error description is also not very helpful when
it comes to localization (still not supported, though).
- Add several properties (paths, strings, error codes) that serve as
arguments to the primary error and are used by FullErrorMessage().
- Add issues property, a list of instances of new class
BTransactionIssue. Those describe non-critical issues (e.g. failed
update of a settings file) that occurred in the process of
committing the transaction. Those issues should be presented to the
user by the package management program.
* Exception: Adjust to transport the BCommitTransactionResult
properties.
* CommitTransactionHandler, FsTransactions, Root, Volume: Adjust to
BCommitTransactionResult/Exception changes.
* CommitTransactionHandler: Now requires a BCommitTransactionResult to
which it adds the issues it encounters. The reply BMessage is no
longer needed, though.
* Volume: Refactor common code from the three methods that use
CommitTransactionHandler into new method _CommitTransaction.
Add GetPathOrName() and PathOrName() methods which try to get some kind
of usable path or at least a file name for the entry. Useful mainly for
debugging and error reporting cases.
When an ARMv7 CPU is detected, immediately turn on the FPU. This allows
us to use vsnprintf in the TRACE call in that function, as our libc is
compiled with floating point support and will trigger a fault if the FPU
is not available.
This lets the boot go further, and crash in mmu_init. Next steps:
* Find why mmu_init is crashing
* Setup some fault handlers, otherwise we call uboot ones, and they are
not very helpful. They will also probably not work once the mmu is
enabledvery helpful. They will also probably not work once the mmu is
enabledvery helpful. They will also probably not work once the mmu is
enabled...
* The Network Kit now makes use of it for BUrlContext, so we need this
in the public headers.
* Problem caught by the new build bot by compiling the unit tests.
* These aren't tested, but since we go off of DCE
versions for a lot of stuff, they may work.
* AMD doens't include market names in their drivers
anymore, so if we want to label them it will take
additional work.
This patch makes it possible to inline rdmsr and wrmsr instruction. The
performance impact shouldn't be significant since they are used relatively
rarely and wrmsr is usually a serializing instruction, but there is no reason
not to do so.
The goal of this patch is to amortize the cost of context switch by making
the compiler aware that context switch clobbers all registers. Because all
register need to be saved anyway there is no additional cost of using
callee saved register in the function that does the context switch.
Similarly to previous patch regarding GDT this is mostly a rewrite of
IDT handling code from C to C++. Thanks to constexpr IDT is now entirely
generated at compile-time.
Virtually no functional change, just rewriting the code from
"C in *.cpp files" to C++. Use of constexpr may be advantageous but
that code is not performance critical anyway.
This patch introduces support of ELF based TLS handling with lazy allocation
and initalization of TLS block for each DSO and thread. The implementation
generally follows the official ABI except that generation counter in dtv
is in fact a pointer to Generation object that contains both generation
counter and size of the dtv. That simplified the implementation a bit, but
could be changed later. The ABI requirements regariding in memory position
of TLS block is not honoured what results in static TLS model being
unsupported. However, that should not be a problem as long as
"executables" in Haiku are in fact shared objects and optimizations which
require specific TLS block in memory layout are not possible anyway.
* Instead of forcing the hash-table to use a copy of the key,
introduce and use TypeOperation template to avoid taking a
reference of a reference type (which gcc2 doesn't allow).
* PackageFSVolumeInfo: Add the directories for all relevant states.
* PackageFSPackageInfo: Include the package file's parent directory node
ref.
Package daemon and package kit still don't support old states yet.
For potential boot volumes with older packages states the respective
item in the boot volume menu now has a sub menu for selecting a state.
The boot loader functionality for this feature is complete -- i.e. the
respective kernel is loaded and the name of the old state is added to
the kernel args -- but kernel packagefs and package daemon support is
still missing.
... in filenames. Replace the existing Unicode conversion functions
with UTF conversion functions from js that he relicensed MIT for us.
Put the UTF conversion functions in a private but shared code location
so that they can be accessed throughout the kernel.
Right now we only provide functions to convert between UTF-8 and UTF-16.
At some point we should also add functions to convert between UTF-8 and
UTF-32 and UTF-16 and UTF-32 but these aren't needed by exfat.
Remove the old Unicode conversion functions from exfat as they assumed
UCS-2 characters and don't work with UTF-16 used by exfat.
Rename most variables with the term length with code unit where code units
are intended. The term length, when used, means length in bytes while code
units represent either a full 2-byte UTF-16 character or half a 4-byte
surrogate pair.
The media server tried to use node monitoring to dynamically add and
remove plug-ins, but it isn't that useful:
* When a plug-in is added, applications would have to query the media
server to get an up to date list of available formats. For example
MediaConvert populates its format menus on startup.
* When removing a plugin, if an app already had it loaded, there is not
much that can be done to keep it working.
* The list of plugins was not sorted by directories (user vs system
add-ons), so the directories were re-scanned to make sure user add-ons
were returned first, rendering the node monitoring less interesting.
Now, the format handling is done by each application. The node
monitoring is removed, instead the apps will scan the plugin directory
when first using the media kit classes. Restarting the application is
needed to update the media formats list.
...when sending the whole view state over the link.
Also inherit the fill rule when pushing states (DrawState
copy constructor). A somewhat sloppy oversight, I must add.
After load_image() the child thread is suspended and the parent is
expected to resume it later. However, it is possible that the parent
attempts to resume its child after it has been notified that the image
had been loaded but before the child managed to suspend itself. In such
case the child would suspends itself after that wake up attempt and,
consequently will not be ever resumed.
To mitigate that problem flag Thread::going_to_suspend has been added
which helps synchronizing thread suspension and continuation in a similar
way that "traditional" thread blocking is performed. This means that
the child should behave in a following manner: set its going_to_suspend flag,
notify the parent (i.e. any thread that may want to resume it), acquire
its scheduler_lock and suspend itself if the going_to_suspend flag is set.
The parent should follow pattern: clear going_to_suspend flag of the thread
that is about to be resumed, acquire that thread scheduler_lock and enqueue
it in a run queue if it is suspended.
Thanks Oliver for reporting the bug and identifying what causes it.
Most of the actual UserEvent work is done in DPC so that we don't have
to care about the limitations of the context in which UserEvent::Fire()
is invoked. This requires appropriate management of lifetime of UserEvent
instances to make sure that DoDPC() method is always called on a valid
object.
* BView gets SetFillRule/FillRule methods. The fill rule is part of the
view state.
* The B_NONZERO rule is the default. This is what we implemented before.
* The B_EVEN_ODD rule is the other common possibility for this, and
we need to support it to help WebKit to render properly.
* Add isb just because.
* pdziepak pointed out that ARMv5 and before
had different barrier support.
* pdziepak also mentioned that dsb was too strong
for __sync_synchronize
* On ARMv6 or older, we do a simulated dsb.
* Move __sync_synchronize into thread.c in libroot
and use the new arch_atomic.h dsb/dmb defines.
* Gets arm @bootstrap-raw to end of bootstrap.
* Don't assume verdex as it isn't clear this was
occurring.
* Make an educated guess on HAIKU_BOOT_PLATFORM
based on provided board (but still allow it to
be overridden)
* Error out if user doesn't populate
HAIKU_BOOT_PLATFORM or enters an unknown board
name.
* You need to add "-sHAIKU_BOOT_BOARD=xxx" to
your jam to build for the proper ARM device.
* Rename beagle to beagleboneblk as per the
documentation.
* Use atomic_get_and_set for return value
* Atomics are no longer volatile
* Add missing arch_cpu_pause stub
* Move arch_cpu_idle to arch_cpu header to match
other architectures
* This will be used to implement compressed http streams
* Remove the custom BDataOutput class, and use BDataIO instead, for
easier integration with existing code.
* ... instead of queuing it for the job thread. The advantage is that
the request will be handled immediately and clients won't have to wait
for transactions (which may even require user feedback) to finish. It
complicates Volume a bit, since there are now two threads that may
access it. The shared data have been moved to a State object which is
protected by a lock.
* For commit transaction requests check whether another package request
is already pending/in progress before queuing a job. Fail immediately,
if there is.
Fixes bug #10039.
Everything untested, but compiles, so it must work. The idea is to introduce
BAffineTransform additionally to the existing Origin and Scale properties of
BViews. One may use it in parallel or as an alternative. Painter in app_server
is not yet aware of the additional transformation. It is however already used
to transform drawing coordinates. It probably needs to work differently,
perhaps only in Painter and AGGTextRenderer.
* This is less pretty, but we need access to the connector
to find the HPD gpio pin mask on the card.
* dp_aux communications seem to work again.
* If you have a DisplayPort item attached to your card you
may want to just unplug it at this point. We attempt DP
link training and it fails. This failure will also cause
other monitors to not function as app_server still isn't
multi-head aware (#10486)