* Deskbar uses 32 bit icons now
* vector icons are now correctly converted to B_CMAP8 bitmaps
if no B_CMAP8 icon is available
* small fixes in Tracker (window mode menu)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18803 a95241bf-73f2-0310-859d-f6bbb57e9c96
This improves abstraction and allows bus drivers that are independant of ide_adapter.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18794 a95241bf-73f2-0310-859d-f6bbb57e9c96
not yet working but a bit better :
GLTeapot display is now white instead of black :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18776 a95241bf-73f2-0310-859d-f6bbb57e9c96
the next step would be to rescan the partition tree with a job to recognize unrecognized partitions (asynchronously ?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18737 a95241bf-73f2-0310-859d-f6bbb57e9c96
in several steps:
1. early pre-registration with the registrar ("I wanna launch the
app, make sure noone interferes.")
2. load the app image
3. finish pre-registration with the registrar ("I have launched
the app, here is its team ID.")
4. start app main thread
5. send "on launch" messages to the app (argv, refs, others)
If the app is already running or being launched, 1. fails with a
conclusive error code and returns the team ID and the pre-registration
token of the app. Steps 2 - 4 are skipped and only the messages are
delivered using the team ID returned by 1.
This change fixes a race condition: The failed early pre-registration
request obviously cannot return the team ID, if the other thread
launching the app has not finished step 3 yet. Thus the argv/refs
message would not get delivered and Launch() would not return the
correct team ID.
Now we wait for the pre-registration to be finished in this case, using
the former _IsAppPreRegistered() mechanism, which already provided
such a waiting feature for one request. It has been extended to
accomodate an arbitrary number of waiting requests and renamed to
_IsAppRegistered().
This fixed bug #763.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18728 a95241bf-73f2-0310-859d-f6bbb57e9c96
parameter during construction).
* Doing so will now result in a kernel panic whenever your file system tries to
write to a block.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18719 a95241bf-73f2-0310-859d-f6bbb57e9c96
* additional versions of SetIcon[ForType] and GetIcon[ForType] in BMimeType
and BAppFileInfo, which handle flat vector icon data
* changes in Tracker to support scalable icons (currently broken for
non-vector icons and needs cleanup) and drawing icons correctly with alpha
channel (large parts of this work done by Michael Lotz)
If someone feels like looking over the changes, that would be much
appreciated! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18699 a95241bf-73f2-0310-859d-f6bbb57e9c96
(that was part of the problem of bug #702).
* Fixed send_signal_etc() when you called it with a pid_t of zero: the signals should
go to all teams in the calling team's group, not only to the team (for -1, we do
the same for now).
* Made team_get_process_group_locked() public, and rewrote send_signal_etc() to use
it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18684 a95241bf-73f2-0310-859d-f6bbb57e9c96
at the comment in r5_compatibility.h.
* Intentionally broke source compatibility and removed all that outdated Nettle stuff.
* Also, I took the liberty of making m_init private and rename it to fInit - again, this
will only affect source compatibility.
* Rewrote NetEndpoint.h
* Fixed quite a few small bugs around the code that I touched, for example in NetAddress,
SetTo() never set fInit, and therefore could be wrong.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18680 a95241bf-73f2-0310-859d-f6bbb57e9c96
ie. if someone included net/socket.h he's doomed to change his sources).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18679 a95241bf-73f2-0310-859d-f6bbb57e9c96
hash. This also allows them to stay valid after the group leader died when there are
other teams left in it. This closes bug #1.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18622 a95241bf-73f2-0310-859d-f6bbb57e9c96
private BWindow::_StealMouseMessage() which makes sure only messages for the
preferred handler are stolen, and also, that nothing gets lost that shouldn't
get lost.
Also updates the fLastMouseMoved view in case the message is actually removed
due to GetMouse().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18601 a95241bf-73f2-0310-859d-f6bbb57e9c96
it waited for a specific child), as B_RELEASE_ALL opened up a race condition between
looking for an existing death entry, and waiting for the dead children semaphore.
Now we're counting all waiting threads for teams and groups separately.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18543 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rewrote both headers on the way.
* The usb module now exports both, the v2 and v3 module_info.
* Changed the internals of the USB Stack to give out usb_ids instead of opaque handles to internal classes.
* Cleaned up some more of the Stack by moving members into other classes and removing unused stuff.
* Updated the usb_raw driver from v2 to v3 API.
Since both usb_hid (which still uses the v2 API) and usb_raw (which now uses the v3 API) work, I'd call it a success ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18539 a95241bf-73f2-0310-859d-f6bbb57e9c96
in _AddToList()).
* Cleaned up BDragger and BShelf a bit, moved private classes into the BPrivate
namespace, renamed private methods to have the '_' prefix.
* Rewrote Dragger.h.
* Is that static dragger list needed at all? And if so, for what?`
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18487 a95241bf-73f2-0310-859d-f6bbb57e9c96
replacing files when merging when you don't have deleted them manually (for some reason,
it only works as part of the merge operation, and we didn't copy the whole tree to
have "a fresh start" - next time we know better, at least if SVN still suffers from
that same limitation).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18456 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added Alt+W shortcuts to the Find and Replace windows in StyledEdit
Fixed the Escape key shortcut hack
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18445 a95241bf-73f2-0310-859d-f6bbb57e9c96
Very limited right now, but might even be enough. We might want to move arc4random.c
from traceroute over, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18382 a95241bf-73f2-0310-859d-f6bbb57e9c96