support for temporary breakpoints.
* TeamDebugger: No longer handle debug events in the listener thread. Instead
post a message to the looper thread. Makes the locking a bit easier.
* Architecture: Added virtual GetInstructionInfo() and GetStatement() returning
information on the instruction respectively a statement at a given address.
Implemented for x86.
* DebugInfo: Added virtual GetStatement() and implemented it for
DebuggerDebugInfo by means of using the Architecture.
* Implemented step over/into/out support. Works in principle, but has no
handling for PLTs yet, i.e. stepping into functions of other libraries
requires two steps ATM.
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SourceView.
* Fixed the information flow problem in Architecture::CreateStackTrace()/
ArchitectureX86::UpdateStackCpuState() by introducing a virtual
UpdateStackFrameCpuState() which allows the architecture to update the CPU
state it generated before after the function the state belongs to is known.
That's where moving the instruction pointer to the previous instruction
happens now.
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identification for x86.
* For non-top stack frames adjust the instruction pointer so that it points to
the calling function instead of the return address.
* SourceView: Consider a syscall frame a non-top frame (the arrow is drawn
differently).
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* Added x86 disassembler (via libudis86).
* Added Architecture::DisassembleCode() to disassemble a function to SourceCode.
* Added virtual DebugInfo::LoadSourceCode() to retrieve the source code for a
given function. The implementation in DebuggerDebugInfo disassembles the
function.
* Added source code info to StackFrame. Also added a listener mechanism to get
notified on source code changes.
* Added job to load the source code for a stack frame.
* Added (very basic) source code view and wired everything so that when a stack
frame is selected the source code (respectively disassembly) for the
underlying function is retrieved and shown.
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* Added the beginnings of the debug info abstraction. Currently we can only load
the symbols via the debugger.
* Added a job to retrieve debug info for an image. Extended the GetStackTraceJob
to support waiting for image debug info to be loaded.
* Extended ImageInfo by text/data address and size.
* Removed StackFrameX86 and made StackFrame a simple non-polymorphic class
featuring all the needed data. The really architecture-dependent is in the
referenced CpuState already. Added Image* and FunctionDebugInfo* attributes,
referring to the image respectively debug info for the function hit by the
instruction pointer.
* Switched StrackTrace's StackFrame management from DoublyLinkedList to
BObjectList. This makes it more comfortable to use.
* Changed the code for creating stack traces:
- The creation of the StackTrace object and the main loop to collect the
frames are now located in the no longer virtual
Architecture::CreateStackTrace().
- The decision how to create a StackFrame is based on the instruction pointer.
If it hit a function for which debug info is available, the respective
DebugInfo::CreateStackFrame() is used, otherwise we fall back to the new
virtual Architecture::CreateStackFrame().
* Adjusted the stack trace view to also show function names (mangled ATM).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31142 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a virtual Architecture::CreateStackTrace() and added a basic
implementation in ArchitectureX86. Fleshed out StackTrace/StackFrame a bit
and added StackFrameX86. This needs to be organized differently, though, so
that we can get the maximum available information for each stack frame,
depending on what info is available for the respective function.
* Added job to get the stack trace for a thread.
* Added stack trace related handling in TeamDebugger. Reorganized the thread
state/CPU state/stack trace change handling a bit -- we're using a
Team::Listener now, and do things asynchronously.
* Added a StackTraceView to display the stack trace of the current thread. No
function name available yet, otherwise working fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31126 a95241bf-73f2-0310-859d-f6bbb57e9c96
about what registers the architecture has and how to get them from the CpuState.
Implemented the respective x86 part.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31109 a95241bf-73f2-0310-859d-f6bbb57e9c96