storage.
* Remove reduntant information from the header (field_count vs. fields_size).
* Remove checksums previously used to validate the message passing by area
mechanism.
* Move variables that are purely used by the instance out of the header and into
the BMessage object.
* Use more sensible types for the different message fields.
* Reduce some field sizes to realistic values.
* Make size_t values into uint32 values so the message format will not change
when later moving to 64 bits.
* Pack the structures used for flat message storage so it doesn't change
because of padding.
* Fix message passing by area. It never worked because the created area was
never actually filled with any data!
* Some more allocation checks with graceful fallbacks (should be all now).
* Some more checks for negative index values (should also be all now).
* Make printing more inline with how the rest of the class works and make some
of the output more consistent.
* Also add the new unsigned types to PrintToStream() output.
* Fix printing of unknown types and invalid BMessages, it would always have
printed only the first entry respectively the same error.
* Added some clarifying comments.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32039 a95241bf-73f2-0310-859d-f6bbb57e9c96
is no model name, the info is still useful (this also affects saving by
monitor).
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CL-Amp which is a bit worse than seeing TrackerStatus in the Deskbar. Will
search for a proper solution later.
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* Implemented some of AVCodecEncoder. Maybe video encoding already works, but
we don't know until the AVFormatWriter is more than just stubs... but I doubt
it. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32016 a95241bf-73f2-0310-859d-f6bbb57e9c96
window under the mouse was given focus. This makes using FFM with the keyboard
alone very inconvenient to use, which is why now the window that previously
had focus will regain it instead; as soon as you actually move the mouse, the
focus is changed as usual.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32014 a95241bf-73f2-0310-859d-f6bbb57e9c96
to be what happens in BeOS, at least, and fixes bug #4127.
* Hopefully diver will also find any negative consequences of this change :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32012 a95241bf-73f2-0310-859d-f6bbb57e9c96
The AddOnManager in the media_server registers one encoder entry per
successful EncoderPlugin::RegisterNextEncoder(). This gives us a first idea
what media_format_family and input/output media_type is supported. The
mechanism may have to be extended, or the Encoder needs an API to specialize
a format further. In that case, the get_next_encoder() version that takes
optional _acceptedInput/OutputFormat needs to instantiate the plugin and
needs to ask the Encoder. But AFAIK, no app uses it like that anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32005 a95241bf-73f2-0310-859d-f6bbb57e9c96
in PluginManager is reenabled. We use the media_codec_info.id to reference
a specific plugin, while the sub_id will be used to reference individual
Encoders that the plugin supports. No idea if that's how it was intented, but
some comments hint in this direction. I failed to mention this before, but
comments are of course very welcome on any of these commits, as always.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31993 a95241bf-73f2-0310-859d-f6bbb57e9c96
and rows.
* set_workspace_count() now uses the logic formerly found in
WorkspacesView::_GetGrid() to determine the layout.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31958 a95241bf-73f2-0310-859d-f6bbb57e9c96
media_file_format array (it remains with the plugin itself, as with
DecoderPlugins).
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a list for known media_file_formats. The internal IDs map to plugins.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31950 a95241bf-73f2-0310-859d-f6bbb57e9c96
at media_file_format.id, I wonder if this could work without having to get an
entry_ref from the server for a WriterPlugin, added TODOs to this effect.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31936 a95241bf-73f2-0310-859d-f6bbb57e9c96
for families. This fixes the bug that when a font family was already loaded, but
some of its styles haven't been loaded yet, the app_server would fail to set
the system fonts to those styles. Fixes bug #4148.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31904 a95241bf-73f2-0310-859d-f6bbb57e9c96
though it still has to be investigated why the font style isn't found.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31901 a95241bf-73f2-0310-859d-f6bbb57e9c96
and use the navigation color for the selected window (when dragging in the
workspaces view.) I hope window->IsFocus() is enough, the DefaultDecorator
seems to have more complex logic.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31895 a95241bf-73f2-0310-859d-f6bbb57e9c96
if it were ever called for an inactive workspace, as our BScreen API in theory
allows you to do (not the BeOS API).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31863 a95241bf-73f2-0310-859d-f6bbb57e9c96
offset of the mouse when resizing/moving windows when other constraints
restricted the resizing or moving.
* Applied patch by Stephen Deken with changes by myself:
- Windows now snap to the screen edges.
- There is a snapping time window of 1.5 secs during which the window still
snaps to the screen edge after it first snapped. Then there is a pause
during which there is no snapping.
Thanks a lot, Stephen, and sorry it took so long, nice patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31841 a95241bf-73f2-0310-859d-f6bbb57e9c96
also in the MouseMoved() hook for a timeout. So window moving begins after
either a timeout of half a second, or after having moved the mouse at least
4 pixels.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31834 a95241bf-73f2-0310-859d-f6bbb57e9c96
shortcuts so that the second mouse button sends windows to the back... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31827 a95241bf-73f2-0310-859d-f6bbb57e9c96
when the gradient finished earlier than the area to be filled. This is visible
when drawing only one line of the gradient when it's outside the gradient area
as in ticket #3749. Though I am seriously wondering why it works when drawing
more than one line. Maybe a buffer overflow in the regular case? Will
investigate.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31821 a95241bf-73f2-0310-859d-f6bbb57e9c96
Tracker's OpenHashTable.h which it should eventually replace. We've renamed the
class to BOpenHashTable and changed the interface slightly so that HashTableLink
became superfluous.
Adapted all the code that used it. Since the OpenHashTables no longer clash,
this should fix the GCC4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31791 a95241bf-73f2-0310-859d-f6bbb57e9c96
files during starting the app_server. Should in theory
reduce disk seeks when booting from CD.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31788 a95241bf-73f2-0310-859d-f6bbb57e9c96
inside the window. These are Command + Alt. In X11, it's just Alt, but that
is already used in various Haiku/BeOS apps.
* Introduced new window flag B_NO_SERVER_SIDE_WINDOW_MODIFIERS to disable the
above.
* Made click to front in FFM mode less strict, you can slightly move the mouse
now and still click windows to front.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31785 a95241bf-73f2-0310-859d-f6bbb57e9c96
Reworked the glyph caching:
* It is now glyph index based (a font file has an internal glyph code to
index mapping, so that for example the same fallback glyph is used for
all unsupported codes).
* We do not truncate to uint16 anymore at various places, but support
the full 32 bit char codes.
* This made it necessary to switch to an OpenHashTable based cache lookup.
* In CharacterMap, you can now see that the second Unicode plane does not
wrap around anymore.
TODO: Remove old entries from the hash table after a while to free up memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31780 a95241bf-73f2-0310-859d-f6bbb57e9c96
the remaining part with the solid color of the last stop was
filled with red and blue swapped. In the current GUI, it would
only be visible with BTabViews. I am pretty sure there was a
bug report about it (by julun if memory serves), but I cannot
find it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31772 a95241bf-73f2-0310-859d-f6bbb57e9c96
in place of the own rolled implementation. Comment typo fix.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31757 a95241bf-73f2-0310-859d-f6bbb57e9c96
http://karistouf.free.fr/images/BCR2000_G.jpg
The notes may not fit in with other Haiku icons and could be removed. I kind of
like them though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31598 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Functionality to stop services, start preferences, and show debug console
- Cleanups in signatures
-This line, and those below, will be ignored--
M headers/private/bluetooth/bluetoothserver_p.h
M src/servers/bluetooth/BluetoothServer.h
A src/servers/bluetooth/DeskbarReplicant.cpp
A src/servers/bluetooth/DeskbarReplicant.h
M src/servers/bluetooth/Jamfile
M src/servers/bluetooth/BluetoothServer.cpp
M src/preferences/bluetooth/BluetoothMain.cpp
M src/preferences/bluetooth/Jamfile
M src/preferences/bluetooth/defs.h
M src/preferences/bluetooth/BluetoothWindow.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31508 a95241bf-73f2-0310-859d-f6bbb57e9c96
hopefully it makes sense. It is definitely pushing it size-wise (997 bytes.) It
is based on an item in my house (I even set it up on my desk to draw it in
IOM.) If anyone wants to tweak it, feel free.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31497 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Move code between parent & children classes of the Accessors
- a bit Styling
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31446 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Handle Hardware error event
- Add function to retrieve an string from a bluetooth error
- Styling
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31376 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Replaced all occurences with the standard macros M_PI, and M_PI_2.
* Some coding style cleanup on the touched files, no other changes besides
adding a missing check for a failed memory allocation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31250 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented a CPU feature detection function in AppServer.cpp.
The results are put into the global variable gAppServerSIMDFlags.
* Implemented an SIMD accelerated version of the bilinear bitmap
scaling code that is the backend of BView::DrawBitmap(...,
uint32 options) used by the MediaPlayer to smoothly upscale
movies when no video overlay is available. The speed up is very
noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now
without breaking a sweat. There is currently one SIMD version
implemented which uses MMX and plain SSE.
Very cool! Thanks a lot!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96
back to the system default cursor. For that cursor token, the global cursor
manager returns NULL.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31138 a95241bf-73f2-0310-859d-f6bbb57e9c96
window of the view into the application thread. This solves the
race condition with asynchronous SetViewCursor and deleting the
cursor immediately afterwards for real.
* The ServerApp now requires a reference to the current cursor,
just in case...
* Added TODOs for caching the BView token, it's currently resolved
for every single BView call that talks to the server... not good!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31133 a95241bf-73f2-0310-859d-f6bbb57e9c96
reference counting is maintained correctly in the app_server. While reviewing
this code, I have my doubts that my previous solution for handling pending
SetViewCursor() calls is always working as it is intended.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31131 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Add debug more information in H2 driver and Command Status event
- Change name of port for posting events(former was too long)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31036 a95241bf-73f2-0310-859d-f6bbb57e9c96
is considered dirty and only what we are really able to copy (which excludes all
possible dirty regions) is removed from that again. This is simpler and less
error prone than to remove more than we may copy and then add the old dirty
regions back. Fixes a few region copy related redraw issues most visible in case
of scrolling like non-updated parts when scrolling in Tracker or Terminal as in
bug #3803.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30840 a95241bf-73f2-0310-859d-f6bbb57e9c96
now check for the complete path instead of just the prefix. This fixes bug
#3862.
* Made TRoster.h self contained.
* Style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30788 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Added the server to Bootscript.
This closes ticket #3446.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30781 a95241bf-73f2-0310-859d-f6bbb57e9c96
they only cannot be launched anymore once you acknowledge that request.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30744 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Added it to the image.
- Anyone wants to come up with an icon for it? :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30736 a95241bf-73f2-0310-859d-f6bbb57e9c96
for the third time. :P
- Implement CDDBServer class.
- Include relevant CDDB commands.
- Initial processing of CDDB data. Change device name.
This is close to be complete but I hit some cdda-fs bugs that need to be fixed
before I will finish this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30703 a95241bf-73f2-0310-859d-f6bbb57e9c96
* FontManager::GetFamily() removed second call to _FindFamily() with no
action in between -- why would it suddenly work the second time?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30591 a95241bf-73f2-0310-859d-f6bbb57e9c96
since Korli's change in r30440.
* 80 character per line limit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30579 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Fix some new some std::nothrow on critical allocations among kit and server
- Some styling
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30353 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When a BApplication is created, the interface kit globals for this team
are initialized, including be_plain_font, be_bold_font and be_fixed_font.
The plain font specifically is assumed the default font for all BViews.
A BView is not required to every set the font, it will then just be the
plain font, because the app_server already assigned it when the view is
created. Here is where the problem starts. When the system fonts change,
they change on the app_server and are picked up by new applications. Old
applications will run with the old fonts, because the values remain the
same and are stored in the already initialized be_*_font globals. So this
was never a problem. What was a problem is that the app_server would use
the current plain font for applications which were already initialized
before the font was changed, so the values in their be_plain_font would not
match the values in the server side font used when creating new views.
* This patch already prepares for the situation in which client applications
want to update their be_*_font globals. This needs to be a manual act of
the client applications, otherwise we would break existing apps. Maybe we
could automate this for BWindows with the B_AUTO_UPDATE_SIZE_LIMITS flag
and any child views with B_SUPPORTS_LAYOUT.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30282 a95241bf-73f2-0310-859d-f6bbb57e9c96
from DesktopSettings.
It allows you to change the tab color (focused and non focused)
for new windows.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30279 a95241bf-73f2-0310-859d-f6bbb57e9c96
screen height trick for using double buffering with an offscreen half of the
frame buffer. Whenever I run app_server without this patch, it frequently
locks up in weird ways. Additionally, app_server uses less CPU for many graphics
operations, notably the ones that require any blending, ie reading frame buffer.
This should be even more noticable for slow computers. The only draw back is that
slow computers may suffer a bit when just dragging a window, since that is
now performed on the CPU. However, I have high doubts that the benefits don't
outweight the drawbacks, and the feedback I have received indicates that as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30278 a95241bf-73f2-0310-859d-f6bbb57e9c96
debug context now. That's all it needs.
* Added the option "-a" to the profile command line tool. It triggers profiling
of the whole system. There are still some issues, particularly image related
ones.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30129 a95241bf-73f2-0310-859d-f6bbb57e9c96
headers/private/shared is newer, though with small interface changes.
* Removed the unnecessary Debug.h include in
headers/private/shared/ObjectList.h.
* Adjusted sources using these headers, mostly by adding missing includes.
* Lots of automatic whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30123 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed some members to be part of the NotificationManager instead of
allocated objects.
* Use BAutolock where appropriate.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30077 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a problem when scrolling. Basically, the region that could be copied
should be removed from the pending dirty region. Before a region is copied,
the dirty regions are removed from it. So the region at the target offset
can always be considered clean. This fixes the problem in Tracker when
enlarging windows that are already scrolled to the right or bottom. This then
triggers the Tracker window to scroll the pose view in such a way that the
bottom/right stays fixed, but would trigger this exact situation: The bottom
is already pending dirty, but then the clean contents are copied on top of it.
Fixes ticket #1849 and perhaps also #2975.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30068 a95241bf-73f2-0310-859d-f6bbb57e9c96