* Thread::scheduler_lock protects thread state, priority, etc.
* sThreadCreationLock protects thread creation and removal and list of
threads in team.
* Team::signal_lock and Team::time_lock protect list of threads in team
as well.
* Scheduler uses its own internal locking.
* Reorganized the kernel locking related to threads and teams.
* We now discriminate correctly between process and thread signals. Signal
handlers have been moved to teams. Fixes#5679.
* Implemented real-time signal support, including signal queuing, SA_SIGINFO
support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition
of the real-time signal range. Closes#1935 and #2695.
* Gave SIGBUS a separate signal number. Fixes#6704.
* Implemented <time.h> clock and timer support, and fixed/completed alarm() and
[set]itimer(). Closes#5682.
* Implemented support for thread cancellation. Closes#5686.
* Moved send_signal() from <signal.h> to <OS.h>. Fixes#7554.
* Lots over smaller more or less related changes.
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* The team and thread kernel structures have been renamed to Team and Thread
respectively and moved into the new BKernel namespace.
* Several (kernel add-on) sources have been converted from C to C++ since
private kernel headers are included that are no longer C compatible.
Changes after merging:
* Fixed gcc 2 build (warnings mainly in the scary firewire bus manager).
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of the condition variable and synchronization subsystem of the freebsd compat
layer which will be committed next.
* Also there was a discussion about adding these functions on the commit
mailing list. The mail in http://www.freelists.org/post/haiku-commits/r34395-in-haikutrunksrclibscompatfreebsd-network-compatsys,3
is a good sum up of it (need to scroll somewhat down, though).
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read out in the ConditionVariableEntry::WaitStatus(). That way you can notify
with a specific status that can be read out on the other end.
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Tracker's OpenHashTable.h which it should eventually replace. We've renamed the
class to BOpenHashTable and changed the interface slightly so that HashTableLink
became superfluous.
Adapted all the code that used it. Since the OpenHashTables no longer clash,
this should fix the GCC4 build.
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introduces the following relevant changes:
* VMCache:
- Renamed vm_cache to VMCache, merged it with vm_store and made it a
C++ class with virtual methods (replacing the store operations).
Turned the different store implementations into subclasses.
- Introduced MergeStore() callback, changed semantics of Commit().
- Changed locking and referencing semantics. A reference can only be
acquired/released with the cache locked. An unreferenced cache is
deleted and a mergeable cache merged when it is unlocked. This
removes the "busy" state of a cache and simplifies the page fault
code.
* Added VMAnonymousCache, which will implement swap support (work by
Zhao Shuai). It is not integrated and used yet, though.
* Enabled the mutex/recursive lock holder asserts.
* Fixed DoublyLinkedList::Swap().
* Generalized the low memory handler to a low resource handler. And made
semaphores and reserved memory handled resources. Made
vm_try_resource_memory() optionally wait (with timeout), and used that
feature to reserve memory for areas.
...
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* Removed the superfluous "flags" parameter from ConditionVariable::Add()
that we forgot there when we moved the flags field from
ConditionVariableEntry::Add() to Wait().
* Using this method was therefore not a good idea - only UnixFifo did, though.
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Changed condition variables so that it is allowed to block (e.g. lock
mutexes etc.) between Add() and Wait(). This fixes#2059, since the
block writer used them this way and could thusly fail to wait for a
condition variable, causing a temporary stack object to be used past its
lifetime.
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* Added support for non-published condition variables. One has to call
Init() on those, and add entries directly with the
ConditionVariable::Add() method.
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respective Private* base class.
* Changed sigwait() and sigsuspend() to use thread_block() instead of a
condition variable.
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thread_block(), thread_unblock(),...) that allow a thread to wait for
something without needing a semaphore or condition variable. It can
simply block and another thread can unblock it. Supports timeouts and
interrupting. Both semaphores and condition variables use this
common mechanism, now.
* Semaphores:
- Some simplifications due to the thread blocking mechanism.
- Changed locking order to sem -> thread. It was the other way around
before and when introducing the wait_for_objects() support I had
also introduced a situation where the locking was reverse, which
could potentially cause a dead lock on SMP systems.
- Instead of queueing thread structures, a semaphore queues
queued_thread entries now, which are created on the stack. The
thread::sem structure could thus be removed.
- Added sem_entry::net_count, which is sem_entry::count plus the
acquisition count of all waiting threads. This number is needed in
remove_thread_from_sem() and instead of computing it there we
maintain it.
- Fixed remove_thread_from_sem(). It would not unblock threads, if
the sem count was <= 0.
- Made sem::last_acquirer unconditional. It is actually needed for
sem_info::latest_holder. Fixed fill_sem_info() accordingly.
- Added some optional tracing output, though only via ktrace_printf().
* Condition variables:
- Could be simplified significantly through the use of the thread
blocking mechanism. Removed a good deal of unnecessary code.
- Moved the ConditionVariableEntry "flags" parameter from Wait() to
Add(), and adjusted all places where condition variables are used
accordingly.
* snooze() uses thread_block_with_timeout() instead of a semaphore.
* Simplified thread interrupting in the signal and user debugger code.
Instead of separate functions for threads waiting on a semaphore or
condititon variable, we only have a single thread_interrupt(), now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25099 a95241bf-73f2-0310-859d-f6bbb57e9c96
variable at once. It wasn't used anymore, and the code gets simpler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25080 a95241bf-73f2-0310-859d-f6bbb57e9c96
and thread spinlock was reverse in Wait() and Notify(). The thread lock
is now the outer lock -- this way it is still possible to call Notify()
with the thread lock being held.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22401 a95241bf-73f2-0310-859d-f6bbb57e9c96
Condition variables would never be interrupted.
* ConditionVariableEntry::Add() did not correctly insert the entry into
the per-thread list of entries (the next link of the previous entry
was not adjusted), which could leave the entry unnotified when the
previous entry was notified, thus leaving it in the respective
condition variable's list after the end of its life time. This should
fix a crashing bug I rarely encountered.
* Added debug checks in the PrivateConditionVariableEntry
constructor/destructor that should have helped me to find
forementioned bug hours earlier, had I been bright enough to realize
that I didn't include <debug.h> and those KDEBUG guarded checks were
never executed. :-/
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exists and thread was notified), B_ENTRY_NOT_FOUND (condition variable
not found or Unpublish()ed while waiting), or B_INTERRUPTED
(interrupted by a signal).
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* Removed left-over commented C implementation.
* It is now possible for a thread to wait for more than one condition
variable at a time.
* Made waiting for condition variables optionally interruptable.
* Renamed Notify() method to NotifyAll() and added a NotifyOne(), so
that it is now possible to wake up only one of the waiting threads.
Pretty much untested at the moment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22081 a95241bf-73f2-0310-859d-f6bbb57e9c96
cheap means to block threads until notified explicitely.
threads
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