Commit Graph

255 Commits

Author SHA1 Message Date
Stefano Ceccherini
9c76ea4c52 Applied patch by Alexander Deckner (with a few small changes by myself):
Implemented palette mode and fixed bugs listed at ticket #1701. Thanks 
for your work!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23671 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-20 21:20:12 +00:00
Stefano Ceccherini
d01f3af185 Menu tracking now ignores mouse movements if they are too fast
(suggested by stippi). The movement threshold will be subject to 
changes, as I only tested on vmware and it's probably too high.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23528 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-15 13:40:13 +00:00
Stephan Aßmus
374b5544a9 * expose the XOR function for BRegions (for now called "ExclusiveInclude")
which already existed in the region backend ported from XOrg


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23394 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-11 13:42:21 +00:00
Stefano Ceccherini
6e11b3f991 Close the whole menu hierarchy when invoking an item via keyboard. Added
a TODO comment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23389 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-11 12:08:21 +00:00
Stefano Ceccherini
9e64a7ed1b Fixed problem with some popup menus (check ticket #1679)
Moved GetMouse() calls near the check for exit conditions.
Reorganized a bit the code, and hopefully simplified it in some places.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-03 07:30:05 +00:00
Stefano Ceccherini
921eba6e4d BPrintJob: PrintableRect(), PaperRect() and GetResolution() now call
_LoadDefaultSettings() if no settings were loaded already, in order to 
return valid values. Renamed private methods to fit our guidelines.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-01 15:54:28 +00:00
Stefano Ceccherini
d73c4e9fb1 Put the code to Extract a replicant into its own function.
BShelf::_AddReplicant() is finally getting acceptable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23182 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-12-28 11:07:28 +00:00
Stefano Ceccherini
898edb5ba7 Split BShelf::_AddReplicant() functionality into smaller methods. Not
yet done, but I hope it's getting better


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23181 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-12-28 10:49:04 +00:00
Stephan Aßmus
099fb2d3be * removed declarations for methods which are not used/implemented in View.h
* improved naming of some private BView functions and used our underscore
  prefix
* added a _DrawAfterChildren method to BView which does the necessary setup
  and calls the DrawAfterChildren hook
* call the new _DrawAfterChildren method in the BWindow implementation, this
  was easy since the view tokens are already hierachically sorted
* implement support for B_DRAW_ON_CHILDREN in the app_server's ViewLayer, it
  simply means that children are ignored for the views clipping region, any
  drawing methods will paint over children (therefor the B_DRAW_ON_CHILDREN
  flag is even properly named)

With these changes, support for B_DRAW_ON_CHILDREN and the DrawAfterChildren()
hook are implemented and behave exactly as on R5 as far as I can tell, also
for the view background painting.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23154 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-12-25 14:47:06 +00:00
Stefano Ceccherini
ee70f30ea0 cleanups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22965 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-11-20 12:59:59 +00:00
Marcus Overhagen
f668d91b37 This hopefully stops BPoligon from corrupting memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22887 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-11-10 21:23:04 +00:00
Stefano Ceccherini
afd60167e3 Reverted r21395. Many people didn't like the change, and after all I too
think it wasn't a really good idea. The alignment of shortcut 
charachters and submenu symbols could use some more work, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22849 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-11-07 09:38:55 +00:00
Stefano Ceccherini
795a2888e7 Rewrote PopUpMenu.h and MenuBar.h. Adjusted source files accordingly.
Added license to SeparatorItem.h


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22759 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-29 10:40:16 +00:00
Axel Dörfler
13ca2d942d Patch by Vasilis Kaoutsis - thanks!:
* Rewrote TextView.h
* Renamed all private methods to have the underscore prefix.
And also:
* Whitespace and line width cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22688 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-23 20:44:17 +00:00
Stefano Ceccherini
3c5bd34432 Rewrote OptionPopUp.h and OptionControl.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22663 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-22 14:59:04 +00:00
Axel Dörfler
f6e4cbb952 * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 20:13:55 +00:00
Axel Dörfler
c278448653 * Introduced a monitor_info structure and means to let it be filled by the
accelerant (or the app_server via EDID info). It's still experimental
  API, and opinions are welcome.
* Moved BPrivateScreen into the BPrivate namespace.
* Rewrote Screen.h.
* Introduced a BScreen::GetMonitorInfo() method, and implemented it in the
  app server as well (ie. AS_GET_MONITOR_INFO).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22563 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 11:41:47 +00:00
Stefano Ceccherini
c044172704 I was wrong after all. InsertText() doesn't call SetRunArray() (and
hence CancelInputMethod()), but it implements part of it. To avoid code 
duplication, I added a private _SetRunArray() call, which does most of 
the work, except cancelling the input method, and calling Refresh().
Removed some unneeded code from CancelInputMethod(), some small changes 
in HandleInputMethodChanged. 
-Questa linea, e quelle sotto di essa, saranno ignorate--

M    src/kits/interface/TextView.cpp
M    headers/os/interface/TextView.h


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-08 21:46:35 +00:00
Stefano Ceccherini
f2476bcc9c Patch by Rene Gollent: TextViews now can scroll even if they aren't
attached to a BScrollView.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22432 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-04 11:32:06 +00:00
Axel Dörfler
083de48a4b * Rewrote the trigger selection mechanism: it now searches for uppercase
characters first, and then falls back to take everything. fTrigger is now
  uint32 and works with all unicode characters; unlike in BeOS, the
  MenuTriggerTest application now works correctly in Haiku.
* fTriggerIndex is now a character position, not a byte position of the label;
  this allows BMenuItem::DrawContent() to draw the trigger at the correct
  position, even if there are multi-byte UTF-8 characters.
* The above fixed bug #1506; triggers are still not working, though.
* Rewrote Menu.h header.
* Renamed all private methods (that are not called by BWindow) to have the
  underscore prefix.
* Removed unused methods.
* Some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-30 10:52:45 +00:00
Stefano Ceccherini
e96b202311 Patch from Ioan Molnar:
If a Tab is partially out of the window, clicking on it to make it the 
active tab will scroll it to be completely visible.
The best solution would probably be having a way to scroll through the 
whole list of tabs, or something like this. But for now, at least, makes 
the tabbed terminal a bit more useful.
Thanks!



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22325 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-27 08:26:15 +00:00
Stefano Ceccherini
6d523548f1 Fixed endlines
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22324 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-27 07:55:16 +00:00
Stefano Ceccherini
3424ff46e9 renamed private members of BPicture to fit our coding guidelines
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22216 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-10 14:55:42 +00:00
Stephan Aßmus
a431f44be8 * make the text view layouting more robust, draw the frame around the
text view, ignore the divider for this (application code could layout
  the textview itself, and fDivider might not be maintained)
* change Draw() and TextInput::MakeFocus() accordingly

this fixes the weird placement of text controls in Beam


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22134 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-01 12:51:59 +00:00
Axel Dörfler
b78583734c The client-side implementation of B_NO_POINTER_HISTORY did only work for SetEventMask(),
but not for SetMouseEventMask(). We now track the value of that mask in a dedicated
member variable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22022 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-20 23:24:26 +00:00
Stephan Aßmus
f591e3a0f2 * fix weird Shape op/point allocation
* handle out of memory situations
* don't try to copy (and assign op!) in SetData if opCount/ptCount is 0
-> FontDemo doesn't crash anymore eventually when cycling fonts in outline
mode


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22000 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-17 11:17:29 +00:00
Stefano Ceccherini
422fadc829 Moved the dummy table local to the PicturePlayer::Play() function since,
as Marcus pointed out, having it outside wasn't thread safe. Moved 
PicturePlayer into the BPrivate namespace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21982 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-16 14:40:03 +00:00
Axel Dörfler
b73648647d * Fixed the TODO added by Ingo in r21957: locking the application didn't even make any
sense. Instead, we now lock its app_server connection only. The deadlock as exposed
  by starting Icon-O-Matic twice is now gone, at last.
* Fixed the TODO added by Ingo in r21953: moved the thread/handler renaming code in a
  dedicated method _SetName() which is now called from _InitData() and SetTitle(); the
  "w>" is no longer lost.
* Unlike the BeBook states, BMessageQueue::RemoveMessage() is indeed not supposed to
  delete the message it removes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21959 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-15 01:06:20 +00:00
Ingo Weinhold
d23c482278 Patch by Łukasz 'Sil2100' Zemczak: Made BStatusBar layout friendly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21936 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-13 23:34:06 +00:00
Stefano Ceccherini
4d47fee5cd Renamed some BPicture private functions, small cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21927 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-13 15:28:31 +00:00
Stephan Aßmus
8c1a98d8d4 * there was a complete mixup of "drawing origin" and "scrolling offset" in the
BView implementation (client side)
* introduced some private methods for _Convert*(BPoint*) methods which avoid
  doing the check_lock() thing in the recursion, also Origin() would likely
  have communicated with the app_server all the time, since the origin bit
  was needlessly invalidated, so some speedup should be achieved
* this should fix ticket #98


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21900 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-12 09:52:25 +00:00
Stephan Aßmus
a4dcea7870 * remove dos newlines
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21818 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-04 11:16:22 +00:00
Stephan Aßmus
2222864eed * complete overhaul of the font/glyph caching
* the previous AGG implementation is superfluous
* the new implementation is based on that one, but in a way that allows
  read/write locking to the list of cache entries (fonts) as well as
  read/write locking to the cached glyphs per individual font cache entry
* new GlyphLayoutEngine.h, which is to be the central place for layouting
  glyphs along the baseline.
  It handles the locking for getting the font cache entries.
  It works by giving it a template class GlyphConsumer which does the
  actual work.
* changed AGGTextRenderer to use the new font cache
* changed ServerFont::StringWidth(), and the bounding box stuff to use it
* changed DrawingEngine, it doesn't need the global font lock anymore
* our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString
  is the same, which of course it isn't, hence the two separate functions...
  AsGlyphs just gets the bounding box of each glyph in a string, not treating
  the string as an actual word
  AsString adds the offset of the glyph in the word to the bounding box
* changed ServerProtocol.h accordingly for the different bounding box meaning


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-02 19:10:38 +00:00
Stefano Ceccherini
60be800755 Added a wrapper method to instantiate_object(), where we catch any
possible exception thrown from the constructor called by the function 
itself, for safety. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21750 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-30 14:21:41 +00:00
Stephan Aßmus
ed2254308b * just realized a bug already when reading over the commit log...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21666 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-19 17:16:54 +00:00
Stephan Aßmus
582da17386 * complete reimplementation of BRegion and it's backend
I "ported" the region implementation from XOrg to work on BRegion data.

This resulted in pretty much the same code structure as before, with 
RegionSupport.cpp containing the messy details. Only now it _is_ really messy
from a code beauty point of view. I didn't exactly feel like cleaning it
up right now... but I guess I will have to.

So what does this mean - our BRegion implementation was very slow (no offense!),
and on top of that it scaled very badly with more and more rects. The new
implementation seems to be on par with the very fast R5 implementation and
the data looks exactly the same too. BRegion is very performance critical
for the app_server, and I cannot wait to try this on my slow computer...

Some changes are noteworthy: The right and bottom coordinates of
BRegion internal data are now exclusive! I inherited that from the
XOrg implementation and didn't feel like changing the code, seeing it
is probably tested quite well. The conversion is handled transparently.

Secondly, constructing a BRegion with just one rect is not invoking
malloc anymore for the member data, this makes it much more efficient
to use temporary BRegions with just one rect, both externally and internally
in the BRegion implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-19 17:06:28 +00:00
Axel Dörfler
70fa61adbb * Removed the _IMPEXP* stuff from the headers Ingo clearly identified as ours.
* Removed storage/Alias.h as that stuff isn't even available on BeOS.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21576 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-06 10:35:17 +00:00
Stefano Ceccherini
99584ef9a2 Added _Show/_HideCaret() and used them in place of more bug-prone code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21558 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-04 20:20:09 +00:00
Ingo Weinhold
b321303cf9 * Implemented Min/Max/PreferredSize().
* Reworked the internal layout. _ValidateLayoutData() computes and caches the
  layout related data and all other methods just use those values. Now, in
  layout-aware mode the class should properly work not only when using the
  layout items. And when using layout items, the class does actually do
  internal layout; it was basically good luck that it worked in the tests,
  before. Vertical resizing is supported, too. 
* We do a few mean tricks to get the probably mostly preferred layout behavior:
  By default our own explicit max width and that of the menu bar layout item is
  set to unlimited and the horizontal menu bar alignment to left aligned. This
  allows to horizontally resize a BMenuField beyond its preferred size,
  although both label and menu bar have a limited max width. The user can, of
  course, override those explicit sizes/alignments to get a different behavior,
  if desired.
* Fixed invalidation in SetDivider(). When having the focus, the left and top
  border of the blue frame were not invalidated.
* The label is no longer drawn at vertical position font ascent + descent
  + leading + 2 (not sure how this calculation was supposed to work), but
  vertically centers the label around the ascent. With big fonts the label is
  shown a bit too far to the bottom. Not sure how to fix this in a generic way.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21466 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-19 23:38:00 +00:00
Ingo Weinhold
23b9a91178 Also override MinSize() and PreferredSize().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21464 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-19 23:02:34 +00:00
Ingo Weinhold
8000c5e973 * Added layout-friendly constructor.
* Fixed invalidation in FrameResized().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21427 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-17 01:17:49 +00:00
Ingo Weinhold
4fa167e12d * Added layout-related methods (Min/Max/PreferredSize(), InvalidateLayout(),
DoLayout()).
* Don't resize the view and the window anymore, when fResizeToFit is not
  set.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21426 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-17 01:15:05 +00:00
Ingo Weinhold
cb968676d9 Defined B_SIZE_UNSET to -2. -1 is actually a valid size, meaning 0 pixels.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21424 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-17 01:10:12 +00:00
Stefano Ceccherini
37ddfd14ab Shortcut characters are aligned even if there's a submenu, like
discussed in the thread in haiku-development. I added a fSubmenus member 
to BMenu, to be able to tell from BMenuItem if there are other items 
with a submenu (maintained in BMenuItem::SetSuper()). If you don't like 
this solution, let's just revert.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21395 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-12 12:28:06 +00:00
Stefano Ceccherini
fbe2f227ca Some work on menu layouts:
- Menus are generally a bit wider (BeIDE ones didn't look nice)
- The modifiers bitmap are drawn more centered vertically
- Splitted BMenu::ComputeLayout() into three methods
- Various minor changes.
The menuitems still don't look nice with bigger font sizes, but we'll 
try to fix this...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21394 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-12 09:10:08 +00:00
Ingo Weinhold
9eae7400a4 Implemented layout-friendly constructors. Also added MaxSize(), though it
only invokes the BView version. Didn't know what to do with MinSize() and
PreferredSize(). ATM they return fixed, hard-coded values. It might make
sense to compute something depending on the font size, for instance.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21380 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-10 16:52:42 +00:00
Ingo Weinhold
c594b2f5f2 Added layout-friendly constructors and implemented Min/Max/PreferredSize().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21365 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-09 10:52:36 +00:00
Ingo Weinhold
6bef4a07d6 * Added default value for message in two arguments constructor.
* Removed resizing to minimum height in layout-friendly constructors.
* Cache preferred size.
* Implemented all of Min/Max/PreferredSize().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21364 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-09 10:51:15 +00:00
Ingo Weinhold
a2c9eeee87 Added layout-friendly constructor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21363 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-09 10:47:05 +00:00
Ingo Weinhold
caf8aba2c9 * Added layout-friendly constructors and implemented Min/Max/PreferredSize(),
and DoLayout(). When the B_SUPPORTS_LAYOUT view flag is set (as is by
  default when using one of the new constructors) the BBox completely manages
  one true child (the first child that is not the label view).
* Centralized the layout related computation in new method
  _ValidateLayoutData(). The computed infos are cached in a new private
  LayoutData structure.
* GetPreferredSize() was broken in several respects. It does now return the
  same result as PreferredSize(). If B_SUPPORTS_LAYOUT is not set, these are
  the sums of the insets induces by the frame and the label. I.e. those values
  can for instance be added to the child's preferred size to compute the
  preferred size of the compound.

Not sure, if the Haiku-only TopBorderOffset() and InnerFrame() functions still
make sense. With layout management they're actually superfluous.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21356 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-08 23:40:16 +00:00