Axel Dörfler
5c228514df
Made the border line darker for B_BORDERED_WINDOW_LOOK - menus look much better now
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(but should still have their own look that includes the bevel, I think).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 23:10:08 +00:00
Stephan Aßmus
359c905c57
offscreen bitmaps work, tested on Haiku as well, supports all colorspaces that BBitmap::ImportBits() supports. It uses a fallback for non-B_RGB(A)32 bitmaps. Added support for B_SUB_PIXEL_PRECISION view flags, though it is a bit hacky, since I had to add it to LayerData, even though it is not a true part of stack data. Added Layer::SetFlags() to enforce code path and update fLayerData. Cleaned up DisplayDriverPainter and DisplayDriver API (changed some const BRect& rect to simply BRect rect in order to be able to reuse it in the code), moved Painter.h, the test environment only draws the changed part of the frame buffer again - this causes a lot less CPU overhead, Painter special cases stroke width of 1.0 to use square caps, which is similar to R5 implementation and removes a lot of problems with non-straight line drawing, ServerWindow uses the DisplayDriver from it's WinBorder instead of the one from the Desktop (needed for offscreen windows, which have their own DisplayDriverPainter), it also checks for GetRootLayer() == NULL, because offscreen layers are not attached to a RootLayer, there was a fix for scrolling which worked at least in the test environment, it is now defunced, because Adi moved _CopyBits to Layer... I need to reenable it later, LayerData has no more fEscapementDelta, also fixed fFontAliasing (which was thought to overriding the font flags, and now works as such again), Desktop initialises the menu_info and scroll_bar_info stuff, which makes ScrollBars work actually... hope I didn't forget something.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:17:16 +00:00
Stephan Aßmus
f8570b7199
substract the border width from minSize, as that is the inner width of the window
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13298 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 00:34:51 +00:00
Axel Dörfler
08d9a6e30d
Some minor work on minimum window sizes. A WinBorder now makes sure it has
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a valid size on construction; DefaultDecorator should do that as well.
ServerApp AS_CREATE_WINDOW now makes sure it passes a valid rectangle to
ServerWindow's constructor.
Smaller default size for Layers that have been created with an invalid frame.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13291 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 02:06:15 +00:00
Axel Dörfler
b5436616a3
Fixed some style related functions and other oddities in FontServer.
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Also applied our style guide on that class.
Renamed some public globals to match our style guide.
Made BitmapManager inherit from BLocker instead of duplicating its
functionality (incorrectly, did not check for B_INTERRUPTED) locally.
Some more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 03:31:41 +00:00
Stephan Aßmus
99b9d5ac8a
a new state begins life as a copy from the previous state, fixed Scale(). Note that BoundsOrigin() (and therefor Scale()) is called _a lot_ so we should cache the value! I started to work on this, but our lack of encapsulation strikes again... Layer::fLayerData is used directly all over the place.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13172 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 12:32:42 +00:00
DarkWyrm
e67e7dd995
Some cleanups to ColorSet in anticipation of future cleanups for Appearance app
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13156 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 17:20:17 +00:00
Axel Dörfler
e60b1ff1d8
Reserved space for the close and zoom buttons, even if they were absent.
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Hack workaround: enlarged the text width a bit, because the title often appeared
truncated for no apparent reason.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 14:35:25 +00:00
Stephan Aßmus
59345e264f
huge cleanup, support for SetSizeLimits, support for truncating strings, numerous decorator bug fixes, Layer does not draw when view color is B_TRANSPARENT_COLOR, cleaner dispatching of mouse events to the WinBorder in RootLayer, commented the char map selection in the font server, as it seems glyph lookup by unicode index works much better with the default map
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12945 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:50:30 +00:00
Stephan Aßmus
e742e3e106
refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason...
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-19 00:42:42 +00:00
Axel Dörfler
33bbe22391
Moved app_server files to app/.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11972 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-24 14:45:52 +00:00