build tools as well. The configure option --build-cross-tools-gcc4 has a
new parameter to specify the architecture.
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* added home/config/be folder, and added symlinks to /boot/beos/apps and
/boot/beos/preferences to it.
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one being $(1:S=$(SUFLIB)). Thus the wrong AR would be used when
the name passed to LibraryFromObjects didn't have the .a suffix yet.
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from the sources. Added respective configure option
--build-cross-tools-gcc4.
* Fixed running "configure --build-cross-tools" from another directory
than the source dir. The parameter to the script was missing and thus
the tools were created in <sources>/generated.
* Removed stdc++ lib header dir ".../debug". One is supposed to include
<debug/...> to get the debug headers.
* The stdc++ lib header dirs are now listed one per line in the
generated BuildConfig. This works around the 512 bytes jam line length
limit.
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provides it via BuildConfig. We link everything against it.
* Temporarily pass --no-undefined to the linker. Should be in the
compiler specs, but isn't in the gcc 4 I built.
* Define _BEOS_R5_COMPATIBLE_ macro when building with gcc 2. Can be
used in headers for instance.
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we use the libstdc++ (including it's headers) that comes with the
compiler.
* Apparently option "-I-" has been deprecated, which is why we now treat the
include stuff a bit differently.
* Removed avcodec from the Haiku image, since the library wouldn't build with
gcc 4, and I'm not in the mood to fix that (declaration of an array of an
incomplete type).
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a few whether they actually work.
New pseudo target "unittests", which builds all unit tests for the currently
set TARGET_PLATFORM. They are placed in generated/tests/<platform>/unittests.
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Library names are now mapped for all targets but "host" (not only for
"haiku") -- added one more level of indirection to achieve that.
(TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*).
* Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h
(auto-included when compiling something that uses the Be API for platform
"host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h,
which can be included when compiling something that can be built for both,
Haiku and BeOS compatible platforms.
* Introduced libhaikucompat.a, a library that adds a few functions existing
under Haiku, but not under BeOS.
* New rule AddSubDirSupportedPlatforms.
* Renamed libopenbeos.so to libbe_haiku.so.
* Introduced new target platform "libbe_test", which is basically equivalent
to a BeOS compatible host platform target, with the exception, that instead
of the host platform's libbe.so a special build of Haiku's libbe.so
(libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore
Haiku's public app, interface, storage, and support kit headers are used
when compiling. This replaces the less nice way in which the test app server
and applications for this test environment were built.
When building for platform "libbe_test", the library name "be" is
autotranslated to "libbe_haiku.so". Thus most applications don't need
special fiddling when them building them for the app server test environment;
usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice.
* Reduced the dependencies of <syscalls.h> and fixed problems caused by this
(e.g. source files not including the needed headers directly).
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Ordered commands alphabetically to make it easier to find something in that list.
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UseLegacyHeaders and UseLegacyObjectHeaders to use them.
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exception that it turns on debugging for the target by default (unless
NO_TEST_DEBUG is defined or DEBUG has been overridden before).
Note, that SimpleTest makes no assumptions about the supported target
platforms. So, if the target should be buildable for other platforms
than Haiku, that has to be specified.
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