* I have not idea what this is for. Seems stuff from a long time ago
when for some reason someone wanted an audio driver implemented in
a kernel module. It is not used anywhere. If someone feels this should
be reverted please let me know and add an explanation.
This should prevents GCC from throwing -Werror=return-type when
pthread_exit is used in place of return
Change-Id: Ied7da58b671e77b53d859b67193259aa78ec27d6
Reviewed-on: https://review.haiku-os.org/632
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
When URLs combine a base URL with a relative part, the relative part's
path component was being pre-processed. This removed any ".." from the
path and in some cases in the unit test cases, the ".." should have been
retained and then only later applied to the base URL. This changes
fixes this so that the relative part is not pre-processed and is applied
with it's path in a raw state.
Completes Fixes for #14377
Change-Id: I9cebb8599889494e11f40a3b54c87ebca3ed1a21
Reviewed-on: https://review.haiku-os.org/529
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
These are really only defined during the build of Haiku itself,
so we don't want them in a system header. Since none of these
functions are virtual, leaving them as declared but not defined
should be fine.
string_for_size uses KiB, etc., and so when the two are combined (e.g.
pkgman's progress display), it looked especially strange to have two
different units.
* PRE_BETA_2 is now the default in master.
* For libbe: R1/alpha4 used internal=8, but nobody bumped master
at the same time, so now we are on internal=9.
Replace class with struct, since BJobStateListener is previously declared
as a struct in Job.h
Pointed by clang [-Wmismatched-tags]
Change-Id: I75293b48bcb521d25e98702d1fc1e0ab1008d504
Reviewed-on: https://review.haiku-os.org/482
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Replace struct with class, since it is previously declared as a class
in SharedBufferList.h
Pointed by clang [-Wmismatched-tags]
Change-Id: I3ff4e285862f31a2088a773be2967102bc8b18b6
Reviewed-on: https://review.haiku-os.org/480
Reviewed-by: Barrett17 <b.vitruvio@gmail.com>
TeamDebugger:
- When a job is aborted, instead of calling into the user interface directly
to reset the status message, post a message to do so. Also, only post the
message if we aren't already in a terminating state. Otherwise, if jobs
were still running while the team debugger is executing its destructor, it
would attempt to make calls to the already destroyed user interface. This
bug has likely been with us for quite some time, but was hidden by incorrect
ref counting in the past (see #12343).
Replace 'class' with 'struct', since they are already defined as 'struct'
in PackageInfoAttributeValue.h
Pointed by clang [-Wmismatched-tags]
Change-Id: I094d32c3444fe4299a3afe0872ade296f92debf9
Reviewed-on: https://review.haiku-os.org/471
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The ICU class is named MessageFormat, but on Haiku, it sounds too much
like something related to BMessage (which it isn't in the slightest)
and not part of the Locale system. It works almost entirely with BStrings,
so naming it BStringFormat makes much more sense.
OK'ed by PulkoMandy and Humdinger.
Remove index of portInfos[], since gcc8 warns -Werror=array-bounds
in UserlandFSServer::_Announce().
Change-Id: I79c4ee9d7dc301c54454974698ebd88d1a30750a
Reviewed-on: https://review.haiku-os.org/428
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
* Consolidate all fdt code into fdt bus_manager
* Build boot and kernel static libraries
Change-Id: I2a69cd7e1f1276999a80734ff12918fd49b599e5
Reviewed-on: https://review.haiku-os.org/440
Reviewed-by: Alexander von Gluck IV <kallisti5@unixzen.com>
memset uses rep stosb on x86 during boot, with memory
not set to write-combining, which makes it slow.
Instead we do aligned writes of 2 x four bytes at once.
Only clear the minimum of size and width * height * 4
UEFI framebuffer size can be huge, upto 512MB here,
and rep stosb seems to be around 25-30MB/s
This is written as generic as possible to work on
old compilers and different platforms, without
expecting boot memset to be optimized.
This makes it almost unnoticable compared to not
clearing.
It will probably be just stubs for the significant future, but,
here it is anyway.
Regarding the naming: Yes, the official name is "aarch64." However,
Linux, FreeBSD, and Zircon all call it "arm64", and so we will do the same.
I've configured it initially to be a Clang-only port, making no
changes to GCC buildtools whatsoever here. We'll see if that sticks,
however.
It seems not all of the kernel includes this, but some use new/delete
anyway. Further, operator delete[] was not implemented at all.
Possibly fixes the ARM build.
Writes to videomem is slow without memory remapping
Can't do the mapping without leaving UEFI, so skipping
the clear. Afaict it should always be cleared by UEFI
This saves ~10 seconds of booting on my machine
(1920*1080*4 bytes)
EFI video mode (should have been it's own commit)
* Only do strcmp if there are enough params
* break when found
* gcc 7.x defines __arm__ and __ARM__ (and others)
* clang defines __arm__ and __arm
* cleanup a few related ifdef vs if macros
Change-Id: I5da4bafac590f6fa3e10e543688001c2449f840d
This reverts commit ec1b18c58a.
This was not well enough reviewed, and it seems that at least some
consumers of the old API (e.g. WebPositive) need more than the new one provides.
Change-Id: Ie7ad1fc70dab889922424298661504b00f66d31d