* This is done by watching to registrar notifications
and providing a minimal service to contact the
media roster in private API. The roster use this
service to automatically reconnect to the media_server.
* Improve consistency by adding a BMediaRosterEx destructor
and using it for the specular functionality of ctor instead
to use the father's class destructor.
* Avoid double initialization of MediaInitializer that
becomes MediaRosterUndertaker.
* Remove superfluos call to BMediaRoster::Quit()
in media_addon_server.
For defining the text that appears alongside the icon.
This function really has too many parameters; we probably should break
it out into a BAction class...
* This also fixes the shutdown process, as the registrar no longer
kills the app_server.
* Removed SERVER_PORT_NAME definition as it has no use anymore.
* When creating the port of the registrar's authentication manager, we
now set it manually, so that the user/group functions work.
* This allows LaunchDaemon::_StartSession() to set up the user, and
groups as needed.
* Instead, the caller should have done this already. This is really
outside of the scope of the launch_daemon.
* Fixed Login with empty passwords; removed the (unused) test login
feature along the way.
* You can now add arbitrarily named fields to the message as well,
without having them all specified in the template.
* Also added a missing converter method that is called when there
are no values to add, and implemented all methods in the base
class, so that you only have to implement the methods you actually
need.
* BRoster now allows settings a "no-registrar" mode that is currently
only honored in _LaunchApp(), though.
* Job::Launch() is now using this, which also allows launching
applications by signature (ie. if the job name matches the
signature, you can omit the "launch" option).
* You can now put jobs/services into a target.
* Instead of having Login started as part of the normal boot process,
it's now in the "login" target.
* The app_server now launches the login target when a login becomes
available (ie. during startup, but that could be improved later on).
* Instead of launching Tracker/Deskbar directly, we now launch the
Login application.
* This will now start a new session for the selected user (the password
is currently ignored).
* When a user session is started, the launch_daemon forks, and the
child then restarts the LaunchDaemon application in user mode.
* It then registers itself with its parent, in order to resolve user
dependent services.
* Added a user launch file that will cause Tracker, and Deskbar to
start in the new session.
* get_roster_port_name() is no longer needed.
* This also removes the app_server restart code from the debug
server -- this will be done by the launch_daemon in the future.
* Instead of letting the kernel search for the syslog port, the
daemon now registers itself with the kernel (which even solves
a TODO).
* A port is created for the actual log messages from the launch_daemon,
and used on start.
* However, the SyslogTest does not yet work, due to the BMessage <->
KMessage communication problems.
* These methods don't really work yet, as BMessage doesn't support
replying with a KMessage; the request is received, but the reply
never gets to the target.
* Dropped "create_port" -- this is now the default for services.
* Additionally (or alternatively, if you use the "legacy" mode), you can
now create named ports, and specify their capacity.
* Added convenience methods to BLaunchRoster that automatically use the
signature of the current be_app.
* BRoster::Launch() cannot be used (yet), as it pre-registers the
application we're launching, and that won't work for the registrar or
anything else until the registrar is up and running.
* Renamed B_GET_LAUNCH_CONNECTIONS to B_GET_LAUNCH_DATA.
* Add the team ID to the get-launch-data reply.
* Added BLaunchRoster::GetPort() for convenience.
* Removed some superfluous debug output, but temporarily dump all stdio
to /dev/dprintf (ie. the syslog).
* Made job matching case insensitive (as MIME types should be).
* This enables a mechanism to profile almost the complete boot process
(starting with main2()), if SYSTEM_PROFILER is defined to 1.
* You can access the profiling data using "profile -r".
* This will be heavily inspired by Apple's launchd, as well as
systemd -- for now it really doesn't do a whole lot, though.
* What works so far: the configuration files are read, parsed, and
the jobs created.
* The jobs are even initialized, and their message ports created.
* BApplication now retrieves a previously created port from the
launch_daemon for use with BServer.
* Only the registrar actually uses this for now.
BColumnListView:
- Add helper method for getting the visible rect of a given field.
Refactor SuggestTextPosition to use it.
{Tree,Table}:
- Add wrapper to retrieve table cell rect using the aforementioned
BCLV helper.
The media_server is now able to remember the timesource associated to
a certain registered_node and always remove it when the owner
application crash, Fixes Ticket #11852
* Was leaking fQueuedJobs on destruction.
* fHaveRunnableJobSem implementation was not completed; it was never
released.
* Added Pop() variant that is a bit more flexible, and allows for a
timeout as well as waiting even when the queue is empty, and can
return a status code.
* Fixes sharing semantics, so non-shared semaphores in non-shared
memory do not become shared after a fork.
* Adds two new system calls: _user_mutex_sem_acquire/release(),
which reuse the user_mutex address-hashed wait mechanism.
* Named semaphores continue to use traditional sem_id semaphores.
* Put it in the BSupportKit namespace, following the style introduced
with the package kit for now.
* The BSupportKit::BJob class no longer knows about the package kit's
Context class. However, the BPackageKit::BJob class does.
* Due to the namespace juggling, a lot of files had to be touched.
* The JobQueue class remains private.
* Due to the way Haiku is built on itself, you cannot build this change
under Haiku with an older release.
* When you receive a message from a KMessage, and reply to it,
it will automatically reply as KMessage, too.
* This allows to communicate with BLoopers from within the kernel
or libroot.so.
The AddOnManager was in the global namespace, clashing with application
classes with the same name.
The input_server has an AddOnManager of its own. When the
shortcut_catcher filter was loaded by said AddOnManager, it in turn
loaded libgame.so, which in turn loaded libmedia.so, where an
AddOnManager was created for the global AddOnManager instance in
libmedia.so. Unfortunately the wrong AddOnManager, the one from the
input_server, was created. This lead to two AddOnManagers being active
in the input_server which very well could be responsible for #11049
and #11280.
This was a regression since the move of the AddOnManager from the
media_server to libmedia.so in hrev47086. This also fits with the two
tickets.
I actually noticed the problem when debugging the shutdown process of
the input_server, where the destruction of the wrong AddOnManager
caused a deadlock with itself.
The BNetworkRoute class manages a route_entry and the sockaddr's
associated with it. It replaces the direct use of route_entry in the
BNetworkInterface API.
Using route_entry is fragile and inconvenient as it only holds pointers
to the sockaddr's. When getting a list of routes from the kernel, each
route_entry is set up so that its pointers point into the single flat
buffer that is passed around. Creating a copy of the route_entry and
then deleting the flat buffer makes the pointers in the copy stale.
Returning these route entries therefore always lead to a use-after-free
when they were eventually used.
BNetworkRoute also takes over the code and functionallity of getting
routes from RouteSupport. The corresponding method in BNetworkRoster is
replaced by a static method in BNetworkRoute.
Also distinguish between the default route and gateway of an interface.
GetDefaultRoute() now gets the default BNetworkRoute for the interface
while GetDefaultGateway() gets the associated gateway address within
that default route. Adjust network preferences panel to this change.
Note that we currently only seem to have per interface default routes
and not an actual global default route. This was already the case before
these changes and I did not further investigate what this means.