* The user of an editor needed knowledge about the editor in order to make
use of it.
* Furthermore, the BPartitionParameterEditor exposed type specific
functionality that it shouldn't know anything about, either.
* We may now define a number of known parameters per editor type; right now
there is only "type" as it's needed by DriveSetup.
* Adapted all disk systems, and DriveSetup to the new API.
* Renamed CreateParamsPanel, and InitializeParamsPanel to *ParametersPanel
in DriveSetup.
* They now share a common base class AbstractParametersPanel.
yet take the AddOnMonitorHandler (and also does not Run() the looper
automatically). Added SetHandler() method which allows to set the handler
afterward. Does not require updates in existing clients.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39740 a95241bf-73f2-0310-859d-f6bbb57e9c96
- File system is now only displayed when the partition actually has a filesystem.
- Now checks if the DiskSystem supports initializing.
- Updated the *ParamsPanels, as well as, the Disk System add-ons to use the new storage api changes (see below).
Storage Kit:
- Simplified the parameters editor system. Now all parameter editor requests go through a single function, GetParameterEditor, and pass a B_PARAMETER_EDITOR_TYPE to request a particular parameter editor.
- Moved DiskDeviceAddOnManager.h to the headers directory, as it is now required by InitParamsPanel.
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everything more readible.
* Once I understood better how everthing is supposed
to work, I've fixed some bugs.
* The most important problem was that AddDirectory()
placed the wrong entry (resolved symlinks) into the
entry list it keeps for each directory. This resulted
in the mechanisms not working at all when an add-on
was a symlink.
* There was a hidden TODO, which would mean that moving
an add-on from one watched directory into another,
like from home/config/add-ons/... into common/add-ons/...
would drop the client application (media_server,
input_server, ...) into the debugger.
* The fFormerEntries list did not seem to serve any
purpose. Basically it would not disable add-ons
removed from a watched directory unless it changed
it's name at the same time. I've removed it completely,
since it didn't seem to be an optimization
(entry cache) either.
* Each actual add-on file is now node-monitored for
stat changes. So if you have a link in the add-on
folder, and the linked to add-on changes, it triggers
a reload of the add-on now. This will make it much
more pleasant to develop add-ons and have them affective
immediately.
I tested with a fresh image, but there are no immediate
regressions I am aware of. I could imagine that messing
with certain add-ons can have a bad effect now, like
removing the keyboard input_server add-on may trigger the
keyboard to stop working immediately without an input_server
restart, but Tracker should warn before it happens.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38280 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed AutoDeleter class and use the shared one instead.
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* Added new header headers/private/system/disk_device_types.h, which defines
the <DiskDeviceTypes.h> constants as macros and which can be used where the
constants cannot be used. The constants are defined using the macros, so now
there's only one place where the string literals should be specified.
* Use the macros in the partitioning systems. I was too lazy to also adjust the
file systems -- most of them seem to hard-code the string literal yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33386 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added missing name parameter to the partitioning system module child creation
and child creation validation hooks. Pass the name to them.
* Added BPartitionParameterEditor interface, which is/will be used for editing
disk system specific parameters.
* Implemented partition parameter editors for BFS initialization and Intel
partition map child creation.
* Fixed the incorrect supported child partition type iteration in the Intel
partition map add-on. It does now return actual types.
* Handle the "active" flag parameter in the Intel partitioning system module.
* DriveSetup:
- Replaced the "Create" submenu by a simple menu item. The type can now by
chosen in the dialog.
- Make use of initialization and child creation parameter editors. Some
non-generic code has been moved to the respective editor implementations
(BFS, intel partitioning system).
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the syscall. Anything beyond st_mtim was therefore not filled in. Fixes
the incorrectly shown creation times in Tracker.
* The BStatable::GetStat() solution was not sufficient yet. We still have to
provide the old GetStat() symbol for BNode and BEntry, since those could be
used by old applications/libraries. We also still have to implement the old
GetStat() slots in the derived classes, but don't need to implement it in
the base class (was purely virtual before and is private now).
* The old BStatable::_OhSoStatable1() slot function was not implemented
correctly. Calling the virtual function at the vtable slot obviously results
in an infinite recursion. The correct implementation would make use of the
Perform() method, but Be didn't provide one for BStatable, so we have to use
the old GetStat() method. Fixed#3960.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30851 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Enable -Werror on GCC4 builds as well (limited to the same selected targets).
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that conveniently bridge BVolumes/mount points with BPartitions.
* Minor cleanup.
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the methods IsFile() and GetFilePath() to BDiskDevice, and
BDiskDeviceRoster::GetFileDeviceForPath().
* Added new syscalls to implement this functionality.
* Added new flag B_DISK_DEVICE_IS_FILE.
* Fixed wrong operator precedence assumption in the BDiskDevice class at
several places.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28052 a95241bf-73f2-0310-859d-f6bbb57e9c96
- B_GET_ICON_NAME: returns the name of an icon. This will then be read from
a predefined location on disk (not yet implemented). This would also allow
to add specifiers like "-boot", or "-fat|bfs|ntfs|...", and have special
icons for those.
- B_GET_VECTOR_ICON: retrieves the vector icon of a device, if any.
* get_device_icon(BBitmap*, ...) now supports other color spaces than B_CMAP8.
* Added get_device_icon(), BPartition::GetIcon(), and BVolume::GetIcon()
variants that can also retrieve the icon data directly (like
BNodeInfo::GetIcon()).
* Reenabled the previous BPartition::GetIcon(), based on a patch by
Justin O'Dell - this fixes#1391.
* Tracker's MountMenu class now uses B_RGBA32 icons, instead of B_CMAP8.
* Added vector icon to scsi_disk, and scsi_cd. The former doesn't have any
special removable icon, though.
* Header cleanup, added/updated license, whitespace cleanup.
* Marked deprecated/obsolete driver ioctls in Drivers.h.
* Removed OpenBeOS namespace in the headers I touched that still had them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27001 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The global BPathMonitor looper is now always used, no more optional looper
and no more BApplication looper usage. This way we know how the looper behaves
and PathHandler::Quit() can be synchronous. In the end, the bug I was
observing was not caused by the previous asynchronous node monitor stopping,
but this should be safer anyways. When BPathMonitor::StopWatching() returns,
you have really stopped watching and not some time later.
* Introduced "FileEntry" which is an entry_ref plus node id. This is now used
instead of the node_ref for the "watched files set". The whole point
is to really be able to add the "path" field to the B_PATH_MONITOR message.
Previously, the initial path that was passed to StartWatching() was added,
regardless if the message was for an entry somewhere down the hierarchy when
watching recursively. The downside of the new method is that it uses a lot
more RAM per entry. Another option would be to store the node id of the parent
directory and iterate the directory always when in need to construct the path.
* Watching a folder recursively now really adds all the existing subfolders
as well as all the files if not watching for folders only. The tests for the
old implementation only tested what happens when the watched folder was newly
created and then subfolders were created. Those where already added by the
code. Now it also adds the subfolders of folder that appear in a watched
folder.
TODO: Remove folders and files recursively when they dissappear. More testing
for B_ENTRY_MOVED. Optimizations are possible when some information is
retrieved twice. I am also planning to add a way for the BPathMonitor user to
filter the automatically watched files/folders in B_WATCH_RECURSIVELY mode.
I grepped the entire Haiku tree for usage of BPathMonitor. Only net_server
and Mail were using it, but both in a way that is not affected by these
changes. Anyways, TextSearch works more reliable now, even for entries in
subfolders.
Feedback very welcome! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26936 a95241bf-73f2-0310-859d-f6bbb57e9c96
then be used for receiving node monitoring messages.
* Reenabled using be_app as default BLooper if the API user does not provide
one. I think the problem that Stefano needed to work aroung in r23995 was
actually caused by the incorrect locking (an never unlocking) of the looper
before calling PathHandler::Quit().
->If I understand correctly, this code as supposed to work around the possible
situation that the looper holding those PathHandlers may have already quit,
leaving stale PathHandler pointers behind. But that case was not prevented
by the old code anyways, since one would have had to access freed memory to
even get the stale BLooper pointer. The real fix would be to store the
BLooper pointer with each PathHandler so that the possible gone-ness of
those loopers could be checked independent of accessing the PathHandler
pointer. (The whole problem is that PathHandler adds itself to the BLooper
and if the looper quits, it will free all its attached handlers.)
* Introduced a global fallback BLooper for the case that no BApplication is
running, which resolves a TODO.
All this is yet untested, but should have a good chance of working.
(Famous last words...)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26843 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added BDiskDeviceRoster::GetDiskSystem() method, that can get a disk system
by short/pretty/module name - since they should all be unique, I put them
in a single namespace, please complain if you don't like that :-)
* Cleaned up DiskSystem.h and DiskDeviceRoster.h according to the updated
header guidelines.
* Renamed ntfs pretty name from "ntfs File System" to "Windows NT File System".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25414 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added optional tracing for the main operations
* fixed bad pointer arithmetic when reallocating/moving the object's data
* it was impossible to remove the very first space via _RemoveSpaces()
* added a little more variaty to error return codes for some
functions to make them a little more helpful
-> This fixes the bogus space values in DriveSetup (#1737)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23824 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Move most of MIME database support out of libbe and into registrar
* Use the (async) MessageDeliverer instead of a synchronous SendMessage in _SendMonitorUpdate
This fixes a deadlock when the message port of a MIME database watching
application gets full as documented in bug #1311.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23423 a95241bf-73f2-0310-859d-f6bbb57e9c96
(_kern_{supports,validate}_*(), etc.).
* Adjusted the prototypes of the disk device modification syscalls.
Commented out their implementations for the time -- they'll mostly
have to be rewritten completely.
* Implemented the userland disk device jobs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22781 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added missing job classes (they don't do anything yet, though) and
completed the implementation of the job generator.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22767 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added private _ChildAt() and _CountChildren(), which don't ask the
delegate, thus reflecting the hierarchy as it was before changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22610 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the kernel anymore. The respective functionality will be moved into
the userland. Depending on how we want the API user to interface with
it, we may want to reintroduce a similar class later.
* Cleared remaining references to shadow partitions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22606 a95241bf-73f2-0310-859d-f6bbb57e9c96
{Prepare,Commit,Cancel}Modifications() using the userland add-on
backend. IsModified() and CommitModifications() are little more than
stubs ATM.
* Made BPartition::VisitEachChild()/VisitEachDescendant() const.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22602 a95241bf-73f2-0310-859d-f6bbb57e9c96
BDiskSystem to BPartition and reimplemented them using the userland
add-on backend instead of syscalls. As a side effect this solves the
TODO I recently added in GetNextSupportedType().
* Reimplemented BDiskSystem::GetTypeForContentType() using the userland
add-on backend instead of a syscall.
* Moved GetTypeForContentType() and IsSubSystemFor() from
BPartitionHandle to BDiskSystemAddOn. They were misplaced.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22592 a95241bf-73f2-0310-859d-f6bbb57e9c96