Fix BSnow localization.
* Having defines in a header that are used only a single time is not helpful. * B_TRANSLATE in a macro is only expanded when the macro is used, so it escaped collectcatkeys eyes.
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@ -13,5 +13,5 @@ Application BSnow :
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DoCatalogs BSnow :
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x-vnd.mmu_man.BSnow
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:
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SnowView.h
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SnowView.cpp
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;
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@ -6,6 +6,7 @@
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#include <math.h>
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#include <Alert.h>
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#include <Catalog.h>
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#include <Debug.h>
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#include <Message.h>
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#include <MessageRunner.h>
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@ -18,6 +19,8 @@
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#define FORWARD_TO_PARENT
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "BSnow"
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SnowView::SnowView()
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@ -234,7 +237,8 @@ void SnowView::Draw(BRect ur)
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SetLowColor(ViewColor());
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SetHighColor(0,0,0);
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SetFontSize(12);
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DrawString(MSG_DRAG_ME, BPoint(15,25));
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DrawString(B_TRANSLATE("Drag me on your desktop"B_UTF8_ELLIPSIS),
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BPoint(15,25));
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BPoint arrowHead(Bounds().RightBottom() + BPoint(-10,-10));
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StrokeLine(arrowHead, arrowHead - BPoint(7,0));
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StrokeLine(arrowHead, arrowHead - BPoint(0,7));
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@ -244,7 +248,8 @@ void SnowView::Draw(BRect ur)
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SetLowColor(ViewColor());
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SetHighColor(0,0,0);
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SetFontSize(12);
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DrawString(MSG_CLICK_ME, BPoint(15,25));
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DrawString(B_TRANSLATE("Click me to remove BSnow"B_UTF8_ELLIPSIS),
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BPoint(15,25));
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return;
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}
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}
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@ -3,7 +3,6 @@
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#include <Bitmap.h>
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#include <Catalog.h>
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#include <Dragger.h>
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#include <List.h>
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#include <MessageRunner.h>
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@ -27,12 +26,6 @@
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#define FALLEN_HEIGHT 30
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#define INVALIDATOR_THREAD_NAME "You're Neo? I'm the Snow Maker!"
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "BSnow"
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#define MSG_DRAG_ME B_TRANSLATE("Drag me on your desktop...")
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#define MSG_CLICK_ME B_TRANSLATE("Click me to remove BSnow...")
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typedef struct flake {
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BPoint pos;
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