FileTypes preflet: save HVIF icons as attributes only
Previously, changing a file's icon was creating both an attribute and a ressource, now it only saves it as an attribute i.e. don't change the file content.
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@ -1235,6 +1235,7 @@ IconView::_SetIcon(BBitmap* large, BBitmap* mini, const uint8* data,
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BFile file(&fRef, B_READ_WRITE);
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BAppFileInfo info(&file);
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info.SetInfoLocation(B_USE_ATTRIBUTES);
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if (info.InitCheck() == B_OK) {
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if (large != NULL || force)
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info.SetIconForType(fType.Type(), large, B_LARGE_ICON);
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