Misc style changes

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14575 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2005-10-30 09:34:32 +00:00
parent 338b8dc301
commit fd8b9c0dd9
3 changed files with 293 additions and 311 deletions

View File

@ -1,301 +1,286 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Input.cpp
// Author: Marc Flerackers (mflerackers@androme.be)
// Description: Functions and class to manage input devices.
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
#include <stdlib.h>
#include <string.h>
// System Includes -------------------------------------------------------------
#include <Input.h>
#include <Message.h>
#include <Errors.h>
#include <List.h>
// Project Includes ------------------------------------------------------------
#include "InputServerTypes.h"
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
BMessenger *input_server=NULL;
_IMPEXP_BE status_t _control_input_server_(BMessage *command, BMessage *reply);
/*static bool PrintNameAndDelete(void *ptr)
{
if(ptr)
{
BInputDevice *dev = (BInputDevice *)ptr;
printf("* %s : %s\n", dev->Name(), dev->IsRunning() ? "running" : "not running");
delete dev;
return false;
}
return true;
}
void PrintDevices()
{
BList devices;
status_t err = get_input_devices(&devices);
if(err != B_OK)
printf("Error while getting input devices\n");
else
{
devices.DoForEach(PrintNameAndDelete);
devices.MakeEmpty();
}
}*/
//------------------------------------------------------------------------------
BInputDevice *find_input_device(const char *name)
{
BMessage command(IS_FIND_DEVICES);
BMessage reply;
command.AddString("device", name);
status_t err = _control_input_server_(&command, &reply);
if (err != B_OK)
return NULL;
BInputDevice *dev = new BInputDevice;
const char *device;
int32 type;
reply.FindString("device", &device);
reply.FindInt32("type", &type);
dev->set_name_and_type(device, (input_device_type)type);
return dev;
}
//------------------------------------------------------------------------------
status_t get_input_devices(BList *list)
{
list->MakeEmpty();
BMessage command(IS_FIND_DEVICES);
BMessage reply;
status_t err = _control_input_server_(&command, &reply);
if (err != B_OK)
return err;
const char *name;
int32 type;
int32 i = 0;
while (reply.FindString("device", i, &name) == B_OK)
{
reply.FindInt32("type", i++, &type);
BInputDevice *dev = new BInputDevice;
dev->set_name_and_type(name, (input_device_type)type);
list->AddItem(dev);
}
return err;
}
//------------------------------------------------------------------------------
status_t watch_input_devices(BMessenger target, bool start)
{
BMessage command(IS_WATCH_DEVICES);
BMessage reply;
command.AddMessenger("target", target);
command.AddBool("start", start);
return _control_input_server_(&command, &reply);
}
//------------------------------------------------------------------------------
BInputDevice::~BInputDevice()
{
if (fName)
free (fName);
}
//------------------------------------------------------------------------------
const char *BInputDevice::Name() const
{
return fName;
}
//------------------------------------------------------------------------------
input_device_type BInputDevice::Type() const
{
return fType;
}
//------------------------------------------------------------------------------
bool BInputDevice::IsRunning() const
{
if (!fName)
return false;
BMessage command(IS_IS_DEVICE_RUNNING);
BMessage reply;
command.AddString("device", fName);
return _control_input_server_(&command, &reply) == B_OK;
}
//------------------------------------------------------------------------------
status_t BInputDevice::Start()
{
if (!fName)
return B_ERROR;
BMessage command(IS_START_DEVICE);
BMessage reply;
command.AddString("device", fName);
return _control_input_server_(&command, &reply);
}
//------------------------------------------------------------------------------
status_t BInputDevice::Stop()
{
if (!fName)
return B_ERROR;
BMessage command(IS_STOP_DEVICE);
BMessage reply;
command.AddString("device", fName);
return _control_input_server_(&command, &reply);
}
//------------------------------------------------------------------------------
status_t BInputDevice::Control(uint32 code, BMessage *message)
{
if (!fName)
return B_ERROR;
BMessage command(IS_CONTROL_DEVICES);
BMessage reply;
command.AddString("device", fName);
command.AddInt32("code", code);
command.AddMessage("message", message);
message->MakeEmpty();
status_t err = _control_input_server_(&command, &reply);
if (err == B_OK)
reply.FindMessage("message", message);
return err;
}
//------------------------------------------------------------------------------
status_t BInputDevice::Start(input_device_type type)
{
BMessage command(IS_START_DEVICE);
BMessage reply;
command.AddInt32("type", type);
return _control_input_server_(&command, &reply);
}
//------------------------------------------------------------------------------
status_t BInputDevice::Stop(input_device_type type)
{
BMessage command(IS_STOP_DEVICE);
BMessage reply;
command.AddInt32("type", type);
return _control_input_server_(&command, &reply);
}
//------------------------------------------------------------------------------
status_t BInputDevice::Control(input_device_type type, uint32 code,
BMessage *message)
{
BMessage command(IS_CONTROL_DEVICES);
BMessage reply;
command.AddInt32("type", type);
command.AddInt32("code", code);
command.AddMessage("message", message);
message->MakeEmpty();
status_t err = _control_input_server_(&command, &reply);
if (err == B_OK)
reply.FindMessage("message", message);
return err;
}
//------------------------------------------------------------------------------
BInputDevice::BInputDevice()
{
fName = NULL;
fType = B_UNDEFINED_DEVICE;
}
//------------------------------------------------------------------------------
void BInputDevice::set_name_and_type(const char *name, input_device_type type)
{
if (fName)
{
free (fName);
fName = NULL;
}
if (name)
fName = strdup(name);
fType = type;
}
//------------------------------------------------------------------------------
status_t _control_input_server_(BMessage *command, BMessage *reply)
{
if (!input_server)
input_server = new BMessenger;
if (!input_server->IsValid())
*input_server = BMessenger("application/x-vnd.Be-input_server", -1, NULL);
//*input_server = BMessenger("application/x-vnd.OBOS-input_server", -1, NULL);
status_t err = input_server->SendMessage(command, reply);
if (err != B_OK)
return err;
if (reply->FindInt32("status", &err) != B_OK)
return B_ERROR;
return err;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Input.cpp
// Author: Marc Flerackers (mflerackers@androme.be)
// Description: Functions and class to manage input devices.
//------------------------------------------------------------------------------
#include <stdlib.h>
#include <string.h>
#include <Input.h>
#include <List.h>
#include <Message.h>
#include <input_globals.h>
#include <InputServerTypes.h>
static BMessenger *sInputServer = NULL;
BInputDevice *
find_input_device(const char *name)
{
BMessage command(IS_FIND_DEVICES);
BMessage reply;
command.AddString("device", name);
status_t err = _control_input_server_(&command, &reply);
if (err != B_OK)
return NULL;
BInputDevice *dev = new BInputDevice;
const char *device;
int32 type;
reply.FindString("device", &device);
reply.FindInt32("type", &type);
dev->set_name_and_type(device, (input_device_type)type);
return dev;
}
status_t
get_input_devices(BList *list)
{
list->MakeEmpty();
BMessage command(IS_FIND_DEVICES);
BMessage reply;
status_t err = _control_input_server_(&command, &reply);
if (err != B_OK)
return err;
const char *name;
int32 type;
int32 i = 0;
while (reply.FindString("device", i, &name) == B_OK) {
reply.FindInt32("type", i++, &type);
BInputDevice *dev = new BInputDevice;
dev->set_name_and_type(name, (input_device_type)type);
list->AddItem(dev);
}
return err;
}
status_t
watch_input_devices(BMessenger target, bool start)
{
BMessage command(IS_WATCH_DEVICES);
BMessage reply;
command.AddMessenger("target", target);
command.AddBool("start", start);
return _control_input_server_(&command, &reply);
}
BInputDevice::~BInputDevice()
{
free(fName);
}
const char *
BInputDevice::Name() const
{
return fName;
}
input_device_type
BInputDevice::Type() const
{
return fType;
}
bool
BInputDevice::IsRunning() const
{
if (!fName)
return false;
BMessage command(IS_IS_DEVICE_RUNNING);
BMessage reply;
command.AddString("device", fName);
return _control_input_server_(&command, &reply) == B_OK;
}
status_t
BInputDevice::Start()
{
if (!fName)
return B_ERROR;
BMessage command(IS_START_DEVICE);
BMessage reply;
command.AddString("device", fName);
return _control_input_server_(&command, &reply);
}
status_t
BInputDevice::Stop()
{
if (!fName)
return B_ERROR;
BMessage command(IS_STOP_DEVICE);
BMessage reply;
command.AddString("device", fName);
return _control_input_server_(&command, &reply);
}
status_t
BInputDevice::Control(uint32 code, BMessage *message)
{
if (!fName)
return B_ERROR;
BMessage command(IS_CONTROL_DEVICES);
BMessage reply;
command.AddString("device", fName);
command.AddInt32("code", code);
command.AddMessage("message", message);
message->MakeEmpty();
status_t err = _control_input_server_(&command, &reply);
if (err == B_OK)
reply.FindMessage("message", message);
return err;
}
status_t
BInputDevice::Start(input_device_type type)
{
BMessage command(IS_START_DEVICE);
BMessage reply;
command.AddInt32("type", type);
return _control_input_server_(&command, &reply);
}
status_t
BInputDevice::Stop(input_device_type type)
{
BMessage command(IS_STOP_DEVICE);
BMessage reply;
command.AddInt32("type", type);
return _control_input_server_(&command, &reply);
}
status_t
BInputDevice::Control(input_device_type type, uint32 code,
BMessage *message)
{
BMessage command(IS_CONTROL_DEVICES);
BMessage reply;
command.AddInt32("type", type);
command.AddInt32("code", code);
command.AddMessage("message", message);
message->MakeEmpty();
status_t err = _control_input_server_(&command, &reply);
if (err == B_OK)
reply.FindMessage("message", message);
return err;
}
BInputDevice::BInputDevice()
{
fName = NULL;
fType = B_UNDEFINED_DEVICE;
}
void
BInputDevice::set_name_and_type(const char *name, input_device_type type)
{
if (fName) {
free (fName);
fName = NULL;
}
if (name)
fName = strdup(name);
fType = type;
}
status_t
_control_input_server_(BMessage *command, BMessage *reply)
{
if (!sInputServer)
sInputServer = new BMessenger;
if (!sInputServer->IsValid())
*sInputServer = BMessenger("application/x-vnd.Be-input_server", -1, NULL);
status_t err = sInputServer->SendMessage(command, reply);
if (err != B_OK)
return err;
if (reply->FindInt32("status", &err) != B_OK)
return B_ERROR;
return err;
}

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@ -3766,7 +3766,7 @@ BView::InitData(BRect frame, const char *name, uint32 resizingMode, uint32 flags
fPermanentState = NULL;
fState = new BPrivate::ViewState;
fBounds = frame.OffsetToCopy(0.0, 0.0);
fBounds = frame.OffsetToCopy(B_ORIGIN);
fShelf = NULL;
pr_state = NULL;

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@ -28,7 +28,6 @@
// BMallocIO and BMemoryIO classes implement the protocol,
// as does BFile in the Storage Kit.
//------------------------------------------------------------------------------
#include <algorithm>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
@ -251,17 +250,15 @@ BMemoryIO::Position() const
status_t
BMemoryIO::SetSize(off_t size)
{
status_t err = B_ERROR;
if (fReadOnly)
return B_NOT_ALLOWED;
if (size <= fPhys) {
err = B_OK;
fLen = size;
}
return err;
if (size > fPhys)
return B_ERROR;
fLen = size;
return B_OK;
}