* Applied patch by sil2100 that basically adds a "Yes to all" button, see
ticket #4059. I fixed a few style violations, though. Thanks! * Automatic whitespace cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32161 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
1a60fd72cf
commit
fc11b80c6c
@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2007-2009, Haiku, Inc.
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* Copyright 2007-2009, Haiku, Inc.
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* Distributed under the terms of the MIT license.
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*
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* Author:
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@ -9,16 +9,19 @@
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#include "PackageItem.h"
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#include <string.h>
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#include <Alert.h>
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#include <ByteOrder.h>
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#include <Directory.h>
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#include <fs_info.h>
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#include <NodeInfo.h>
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#include <SymLink.h>
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#include <Volume.h>
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#include <fs_info.h>
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#include "zlib.h"
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// Macro reserved for later localization
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#define T(x) x
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@ -160,25 +163,6 @@ PackageItem::SetTo(BFile *parent, const BString &path, uint8 type, uint32 ctime,
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}
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int32
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PackageItem::ItemExists(const char *name)
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{
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// TODO: this function doesn't really fit in, the GUI should be separated
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// from the package engine completely
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BString alertString = "The ";
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alertString << ItemKind() << " named \'" << name << "\' ";
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alertString << T("already exists in the given path. Should I replace "
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"the existing file with the one from this package?");
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BAlert *alert = new BAlert(T("file_exists"), alertString.String(),
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T("Yes"), T("No"), T("Abort"));
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return alert->Go();
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}
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status_t
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PackageItem::InitPath(const char *path, BPath *destination)
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{
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@ -446,25 +430,28 @@ PackageItem::ParseData(uint8 *buffer, BFile *file, uint64 originalSize,
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PackageDirectory::PackageDirectory(BFile *parent, const BString &path,
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uint8 type, uint32 ctime, uint32 mtime, uint64 offset, uint64 size)
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: PackageItem(parent, path, type, ctime, mtime, offset, size)
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:
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PackageItem(parent, path, type, ctime, mtime, offset, size)
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{
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}
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status_t
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PackageDirectory::WriteToPath(const char *path, BPath *final)
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PackageDirectory::WriteToPath(const char *path, ItemState *state)
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{
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BPath destination;
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BPath &destination = state->destination;
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status_t ret;
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parser_debug("Directory: %s WriteToPath() called!\n", fPath.String());
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ret = InitPath(path, &destination);
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parser_debug("Ret: %d %s\n", ret, strerror(ret));
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if (ret != B_OK)
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return ret;
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// Since Haiku is single-user right now, we give the newly
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// created directory default permissions
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ret = create_directory(destination.Path(), kDefaultMode);
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parser_debug("Create dir ret: %d %s\n", ret, strerror(ret));
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if (ret != B_OK)
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return ret;
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BDirectory dir(destination.Path());
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@ -481,9 +468,7 @@ PackageDirectory::WriteToPath(const char *path, BPath *final)
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if (fOffset)
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ret = HandleAttributes(&destination, &dir, "FoDa");
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if (final)
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*final = destination;
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parser_debug("Ret: %d %s\n", ret, strerror(ret));
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return ret;
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}
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@ -502,7 +487,8 @@ PackageFile::PackageFile(BFile *parent, const BString &path, uint8 type,
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uint32 ctime, uint32 mtime, uint64 offset, uint64 size,
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uint64 originalSize, uint32 platform, const BString &mime,
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const BString &signature, uint32 mode)
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: PackageItem(parent, path, type, ctime, mtime, offset, size),
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:
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PackageItem(parent, path, type, ctime, mtime, offset, size),
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fOriginalSize(originalSize),
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fPlatform(platform),
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fMode(mode),
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@ -513,43 +499,55 @@ PackageFile::PackageFile(BFile *parent, const BString &path, uint8 type,
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status_t
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PackageFile::WriteToPath(const char *path, BPath *final)
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PackageFile::WriteToPath(const char *path, ItemState *state)
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{
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BPath destination;
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status_t ret;
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if (state == NULL)
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return B_ERROR;
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BPath &destination = state->destination;
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status_t ret = B_OK;
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parser_debug("File: %s WriteToPath() called!\n", fPath.String());
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ret = InitPath(path, &destination);
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if (ret != B_OK)
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return ret;
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BFile file(destination.Path(),
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B_WRITE_ONLY | B_CREATE_FILE | B_FAIL_IF_EXISTS);
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ret = file.InitCheck();
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if (ret == B_FILE_EXISTS) {
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int32 selection = ItemExists(destination.Leaf());
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switch (selection) {
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case 0:
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ret = file.SetTo(destination.Path(),
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B_WRITE_ONLY | B_ERASE_FILE);
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if (ret != B_OK)
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return ret;
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break;
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case 1:
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return B_OK;
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default:
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return B_FILE_EXISTS;
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}
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} else if (ret == B_ENTRY_NOT_FOUND) {
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BPath directory;
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destination.GetParent(&directory);
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if (create_directory(directory.Path(), kDefaultMode) != B_OK)
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return B_ERROR;
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ret = file.SetTo(destination.Path(), B_WRITE_ONLY | B_CREATE_FILE);
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BFile file;
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if (state->status == B_NO_INIT || destination.InitCheck() != B_OK) {
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ret = InitPath(path, &destination);
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if (ret != B_OK)
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return ret;
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} else if (ret != B_OK)
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ret = file.SetTo(destination.Path(),
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B_WRITE_ONLY | B_CREATE_FILE | B_FAIL_IF_EXISTS);
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if (ret == B_ENTRY_NOT_FOUND) {
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BPath directory;
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destination.GetParent(&directory);
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if (create_directory(directory.Path(), kDefaultMode) != B_OK)
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return B_ERROR;
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ret = file.SetTo(destination.Path(), B_WRITE_ONLY | B_CREATE_FILE);
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} else if (ret == B_FILE_EXISTS)
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state->status = B_FILE_EXISTS;
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if (ret != B_OK)
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return ret;
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}
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if (state->status == B_FILE_EXISTS) {
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switch (state->policy) {
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case P_EXISTS_OVERWRITE:
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ret = file.SetTo(destination.Path(),
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B_WRITE_ONLY | B_ERASE_FILE);
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break;
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case P_EXISTS_NONE:
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case P_EXISTS_ASK:
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ret = B_FILE_EXISTS;
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break;
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case P_EXISTS_SKIP:
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return B_OK;
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}
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}
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if (ret != B_OK)
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return ret;
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parser_debug(" File created!\n");
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@ -637,9 +635,6 @@ PackageFile::WriteToPath(const char *path, BPath *final)
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delete[] temp;
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}
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if (final)
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*final = destination;
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return ret;
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}
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@ -657,7 +652,8 @@ PackageFile::ItemKind()
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PackageLink::PackageLink(BFile *parent, const BString &path,
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const BString &link, uint8 type, uint32 ctime, uint32 mtime,
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uint32 mode, uint64 offset, uint64 size)
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: PackageItem(parent, path, type, ctime, mtime, offset, size),
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:
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PackageItem(parent, path, type, ctime, mtime, offset, size),
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fMode(mode),
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fLink(link)
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{
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@ -665,73 +661,88 @@ PackageLink::PackageLink(BFile *parent, const BString &path,
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status_t
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PackageLink::WriteToPath(const char *path, BPath *final)
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PackageLink::WriteToPath(const char *path, ItemState *state)
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{
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if (state == NULL)
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return B_ERROR;
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status_t ret = B_OK;
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BSymLink symlink;
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parser_debug("Symlink: %s WriteToPath() called!\n", fPath.String());
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BPath destination;
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status_t ret = InitPath(path, &destination);
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if (ret != B_OK)
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return ret;
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BPath &destination = state->destination;
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BDirectory *dir = &state->parent;
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BString linkName(destination.Leaf());
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parser_debug("%s:%s:%s\n", fPath.String(), destination.Path(),
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linkName.String());
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if (state->status == B_NO_INIT || destination.InitCheck() != B_OK
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|| dir->InitCheck() != B_OK) {
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// Not yet initialized
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ret = InitPath(path, &destination);
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if (ret != B_OK)
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return ret;
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BPath dirPath;
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ret = destination.GetParent(&dirPath);
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BDirectory dir(dirPath.Path());
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BString linkName(destination.Leaf());
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parser_debug("%s:%s:%s\n", fPath.String(), destination.Path(),
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linkName.String());
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ret = dir.InitCheck();
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if (ret == B_ENTRY_NOT_FOUND) {
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if ((ret = create_directory(dirPath.Path(), kDefaultMode)) != B_OK) {
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parser_debug("create_directory()) failed\n");
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return B_ERROR;
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}
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}
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if (ret != B_OK) {
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parser_debug("destination InitCheck failed %s for %s\n", strerror(ret), dirPath.Path());
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return ret;
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}
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BPath dirPath;
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ret = destination.GetParent(&dirPath);
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ret = dir->SetTo(dirPath.Path());
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BSymLink symlink;
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ret = dir.CreateSymLink(destination.Path(), fLink.String(), &symlink);
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if (ret == B_FILE_EXISTS) {
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// We need to check if the existing symlink is pointing at the same path
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// as our new one - if not, let's prompt the user
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symlink.SetTo(destination.Path());
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BPath oldLink;
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ret = symlink.MakeLinkedPath(&dir, &oldLink);
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chdir(dirPath.Path());
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if (ret == B_BAD_VALUE || oldLink != fLink.String()) {
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// The old symlink is different (or not a symlink) - ask the user
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int32 selection = ItemExists(destination.Leaf());
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switch (selection) {
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case 0:
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{
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symlink.Unset();
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BEntry entry;
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ret = entry.SetTo(destination.Path());
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if (ret != B_OK)
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return ret;
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entry.Remove();
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ret = dir.CreateSymLink(destination.Path(), fLink.String(),
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&symlink);
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break;
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}
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case 1:
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parser_debug("Skipping already existent SymLink\n");
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return B_OK;
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default:
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ret = B_FILE_EXISTS;
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if (ret == B_ENTRY_NOT_FOUND) {
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ret = create_directory(dirPath.Path(), kDefaultMode);
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if (ret != B_OK) {
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parser_debug("create_directory()) failed\n");
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return B_ERROR;
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}
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} else {
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ret = B_OK;
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}
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if (ret != B_OK) {
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parser_debug("destination InitCheck failed %s for %s\n",
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strerror(ret), dirPath.Path());
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return ret;
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}
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ret = dir->CreateSymLink(destination.Path(), fLink.String(), &symlink);
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if (ret == B_FILE_EXISTS) {
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// We need to check if the existing symlink is pointing at the same path
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// as our new one - if not, let's prompt the user
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symlink.SetTo(destination.Path());
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BPath oldLink;
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ret = symlink.MakeLinkedPath(dir, &oldLink);
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chdir(dirPath.Path());
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if (ret == B_BAD_VALUE || oldLink != fLink.String())
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state->status = ret = B_FILE_EXISTS;
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else
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ret = B_OK;
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}
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}
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if (state->status == B_FILE_EXISTS) {
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switch (state->policy) {
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case P_EXISTS_OVERWRITE:
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{
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BEntry entry;
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ret = entry.SetTo(destination.Path());
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if (ret != B_OK)
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return ret;
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entry.Remove();
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ret = dir->CreateSymLink(destination.Path(), fLink.String(),
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&symlink);
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break;
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}
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case P_EXISTS_NONE:
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case P_EXISTS_ASK:
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ret = B_FILE_EXISTS;
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break;
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case P_EXISTS_SKIP:
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return B_OK;
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}
|
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}
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|
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if (ret != B_OK) {
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parser_debug("CreateSymLink failed\n");
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return ret;
|
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@ -759,10 +770,6 @@ PackageLink::WriteToPath(const char *path, BPath *final)
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ret = HandleAttributes(&destination, &symlink, "LnDa");
|
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}
|
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if (final) {
|
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*final = destination;
|
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}
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||||
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return ret;
|
||||
}
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|
@ -1,5 +1,5 @@
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/*
|
||||
* Copyright (c) 2007, Haiku, Inc.
|
||||
* Copyright 2007-2009, Haiku, Inc.
|
||||
* Distributed under the terms of the MIT license.
|
||||
*
|
||||
* Author:
|
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@ -11,6 +11,7 @@
|
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|
||||
#include <stdio.h>
|
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|
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#include <Directory.h>
|
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#include <Entry.h>
|
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#include <File.h>
|
||||
#include <Path.h>
|
||||
@ -32,10 +33,38 @@ enum {
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P_USER_PATH
|
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};
|
||||
|
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// Existing item overwriting policy of a single file
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enum {
|
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P_EXISTS_ASK = 0,
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P_EXISTS_OVERWRITE,
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P_EXISTS_SKIP,
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P_EXISTS_ABORT,
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P_EXISTS_NONE
|
||||
};
|
||||
|
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extern status_t inflate_data(uint8* in, uint32 inSize, uint8* out,
|
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uint32 outSize);
|
||||
|
||||
|
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struct ItemState {
|
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ItemState() : policy(P_EXISTS_NONE), status(B_NO_INIT) {}
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~ItemState() {}
|
||||
|
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inline void Reset(int32 currentPolicy)
|
||||
{
|
||||
destination.Unset();
|
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parent.Unset();
|
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status = B_NO_INIT;
|
||||
policy = currentPolicy;
|
||||
}
|
||||
|
||||
BPath destination;
|
||||
BDirectory parent;
|
||||
uint8 policy;
|
||||
status_t status;
|
||||
};
|
||||
|
||||
|
||||
class PackageItem {
|
||||
public:
|
||||
PackageItem(BFile* parent, const BString& path,
|
||||
@ -44,14 +73,13 @@ public:
|
||||
virtual ~PackageItem();
|
||||
|
||||
virtual status_t WriteToPath(const char* path = NULL,
|
||||
BPath* final = NULL) = 0;
|
||||
ItemState *state = NULL) = 0;
|
||||
virtual void SetTo(BFile* parent, const BString& path,
|
||||
uint8 type, uint32 ctime, uint32 mtime,
|
||||
uint64 offset = 0, uint64 size = 0);
|
||||
virtual const char* ItemKind() = 0;
|
||||
|
||||
protected:
|
||||
virtual const char* ItemKind() = 0;
|
||||
int32 ItemExists(const char* name);
|
||||
status_t InitPath(const char* path, BPath* destination);
|
||||
status_t HandleAttributes(BPath* destination, BNode* node,
|
||||
const char* header);
|
||||
@ -84,9 +112,7 @@ public:
|
||||
uint64 offset = 0, uint64 size = 0);
|
||||
|
||||
virtual status_t WriteToPath(const char* path = NULL,
|
||||
BPath* final = NULL);
|
||||
|
||||
protected:
|
||||
ItemState *state = NULL);
|
||||
virtual const char* ItemKind();
|
||||
};
|
||||
|
||||
@ -100,9 +126,7 @@ public:
|
||||
const BString& signature, uint32 mode);
|
||||
|
||||
virtual status_t WriteToPath(const char* path = NULL,
|
||||
BPath* final = NULL);
|
||||
|
||||
protected:
|
||||
ItemState *state = NULL);
|
||||
virtual const char* ItemKind();
|
||||
|
||||
private:
|
||||
@ -123,9 +147,7 @@ public:
|
||||
uint64 size = 0);
|
||||
|
||||
virtual status_t WriteToPath(const char* path = NULL,
|
||||
BPath* final = NULL);
|
||||
|
||||
protected:
|
||||
ItemState *state = NULL);
|
||||
virtual const char* ItemKind();
|
||||
|
||||
private:
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2007, Haiku, Inc.
|
||||
* Copyright 2007-2009, Haiku, Inc.
|
||||
* Distributed under the terms of the MIT license.
|
||||
*
|
||||
* Author:
|
||||
@ -305,8 +305,9 @@ PackageView::Install()
|
||||
|
||||
// Install files and directories
|
||||
PackageItem *iter;
|
||||
BPath installedTo;
|
||||
ItemState state;
|
||||
uint32 i;
|
||||
int32 choice;
|
||||
BString label;
|
||||
|
||||
packageInfo.SetName(fInfo.GetName());
|
||||
@ -322,20 +323,35 @@ PackageView::Install()
|
||||
packageInfo.SetDescription(description.String());
|
||||
packageInfo.SetSpaceNeeded(type->space_needed);
|
||||
|
||||
fItemExistsPolicy = P_EXISTS_NONE;
|
||||
|
||||
for (i = 0; i < n; i++) {
|
||||
state.Reset(fItemExistsPolicy); // Reset the current item state
|
||||
iter = static_cast<PackageItem *>(type->items.ItemAt(i));
|
||||
err = iter->WriteToPath(fCurrentPath.Path(), &installedTo);
|
||||
|
||||
err = iter->WriteToPath(fCurrentPath.Path(), &state);
|
||||
if (err == B_FILE_EXISTS) {
|
||||
// Writing to path failed because path already exists - ask the user
|
||||
// what to do and retry the writing process
|
||||
choice = _ItemExists(*iter, state.destination);
|
||||
if (choice != P_EXISTS_ABORT) {
|
||||
state.policy = choice;
|
||||
err = iter->WriteToPath(fCurrentPath.Path(), &state);
|
||||
}
|
||||
}
|
||||
|
||||
if (err != B_OK) {
|
||||
fprintf(stderr, "Error while writing path %s\n", fCurrentPath.Path());
|
||||
return err;
|
||||
}
|
||||
|
||||
if (fStatusWindow->Stopped())
|
||||
return B_FILE_EXISTS;
|
||||
label = "";
|
||||
label << (uint32)(i + 1) << " of " << (uint32)n;
|
||||
fStatusWindow->StageStep(1, NULL, label.String());
|
||||
|
||||
packageInfo.AddItem(installedTo.Path());
|
||||
packageInfo.AddItem(state.destination.Path());
|
||||
}
|
||||
|
||||
fStatusWindow->StageStep(1, "Finishing installation", "");
|
||||
@ -534,6 +550,68 @@ PackageView::_InitProfiles()
|
||||
}
|
||||
|
||||
|
||||
int32
|
||||
PackageView::_ItemExists(PackageItem &item, BPath &path)
|
||||
{
|
||||
int32 choice = P_EXISTS_NONE;
|
||||
|
||||
switch (fItemExistsPolicy) {
|
||||
case P_EXISTS_OVERWRITE:
|
||||
choice = P_EXISTS_OVERWRITE;
|
||||
break;
|
||||
|
||||
case P_EXISTS_SKIP:
|
||||
choice = P_EXISTS_SKIP;
|
||||
break;
|
||||
|
||||
case P_EXISTS_ASK:
|
||||
case P_EXISTS_NONE:
|
||||
{
|
||||
BString alertString = T("The ");
|
||||
|
||||
alertString << item.ItemKind() << T(" named \'") << path.Leaf() << "\' ";
|
||||
alertString << T("already exists in the given path. Should the "
|
||||
"existing file be replaced with the one from this package?");
|
||||
|
||||
BAlert *alert = new BAlert(T("file_exists"), alertString.String(),
|
||||
T("Yes"), T("No"), T("Abort"));
|
||||
|
||||
choice = alert->Go();
|
||||
switch (choice) {
|
||||
case 0:
|
||||
choice = P_EXISTS_OVERWRITE;
|
||||
break;
|
||||
case 1:
|
||||
choice = P_EXISTS_SKIP;
|
||||
break;
|
||||
default:
|
||||
return P_EXISTS_ABORT;
|
||||
}
|
||||
|
||||
if (fItemExistsPolicy == P_EXISTS_NONE) {
|
||||
// TODO: Maybe add 'No, but ask again' type of choice as well?
|
||||
alertString = T("Should this decision be remembered and all "
|
||||
"existing files encountered in the future be ");
|
||||
alertString << ((choice == P_EXISTS_OVERWRITE)
|
||||
? T("replaced?") : T("skipped?"));
|
||||
|
||||
alert = new BAlert(T("policy_decision"), alertString.String(),
|
||||
T("Yes"), T("No"));
|
||||
|
||||
int32 decision = alert->Go();
|
||||
if (decision == 0)
|
||||
fItemExistsPolicy = choice;
|
||||
else
|
||||
fItemExistsPolicy = P_EXISTS_ASK;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return choice;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
PackageView::_GroupChanged(int32 index)
|
||||
{
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2007, Haiku, Inc.
|
||||
* Copyright 2007-2009, Haiku, Inc.
|
||||
* Distributed under the terms of the MIT license.
|
||||
*
|
||||
* Author:
|
||||
@ -42,6 +42,7 @@ class PackageView : public BView {
|
||||
private:
|
||||
void _InitView();
|
||||
void _InitProfiles();
|
||||
int32 _ItemExists(PackageItem &item, BPath &path);
|
||||
|
||||
status_t _GroupChanged(int32 index);
|
||||
|
||||
@ -54,6 +55,7 @@ class PackageView : public BView {
|
||||
BFilePanel *fOpenPanel;
|
||||
BPath fCurrentPath;
|
||||
uint32 fCurrentType;
|
||||
int32 fItemExistsPolicy;
|
||||
|
||||
PackageInfo fInfo;
|
||||
PackageStatus *fStatusWindow;
|
||||
|
Loading…
Reference in New Issue
Block a user