we check GetHasGlyphs for deadkeys characters too

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14055 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Jérôme Duval 2005-08-23 12:27:25 +00:00
parent 3450200876
commit faccea3911
1 changed files with 3 additions and 4 deletions

View File

@ -1239,14 +1239,13 @@ MapView::DrawKey(uint32 keyCode)
}
char *str;
char *str = NULL;
int32 numBytes;
fCurrentMap->GetChars(keyCode, fOldKeyInfo.modifiers, fActiveDeadKey, &str, &numBytes);
if (str) {
bool hasGlyphs;
if (deadKey>0) {
delete str;
hasGlyphs = true;
switch (deadKey) {
case 1: str = strdup("'"); break;
case 2: str = strdup("`"); break;
@ -1254,8 +1253,8 @@ MapView::DrawKey(uint32 keyCode)
case 4: str = strdup("\""); break;
case 5: str = strdup("~"); break;
}
} else
fCurrentFont.GetHasGlyphs(str, 1, &hasGlyphs);
}
fCurrentFont.GetHasGlyphs(str, 1, &hasGlyphs);
if (hasGlyphs) {
SetFont(&fCurrentFont);