Removed obsolete TODO: BMessage is smart enough to already use area transfers if needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35688 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1339,8 +1339,6 @@ BView::DragMessage(BMessage* message, BBitmap* image,
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BMessage::Private privateMessage(message);
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privateMessage.SetReply(BMessenger(replyTo, replyTo->Looper()));
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// TODO: create area and flatten message into that area!
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// send area info over port, not the actual message!
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int32 bufferSize = message->FlattenedSize();
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char* buffer = new(std::nothrow) char[bufferSize];
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if (buffer != NULL) {
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