Simplifications due to the solved get_vnode()/new_vnode() mess; bfs_read_vnode()

can now just do what it's supposed to do, even the bfs_inode::etc pointer is
no longer used.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11722 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2005-03-14 01:40:51 +00:00
parent 9e0a730ddf
commit fa4244bffc
1 changed files with 9 additions and 45 deletions

View File

@ -199,14 +199,6 @@ bfs_sync(void *_ns)
/** Reads in the node from disk and creates an inode object from it.
* Has to be cautious if the node in question is currently under
* construction, in which case it waits for that action to be completed,
* and uses the inode object from the construction instead of creating
* a new one.
* ToDo: Must not be called without the volume lock being held. Actually,
* this might even happen with the BDirectory(node_ref *) constructor
* (at least I think so, I haven't tested it yet), so we should better
* test this. Fortunately, we can easily solve the issue with our kernel.
*/
static status_t
@ -221,49 +213,21 @@ bfs_read_vnode(void *_ns, vnode_id id, void **_node, bool reenter)
}
CachedBlock cached(volume, id);
bfs_inode *node = (bfs_inode *)cached.Block();
Inode *inode = NULL;
int32 tries = 0;
restartIfBusy:
status_t status = node->InitCheck(volume);
if (status == B_BUSY) {
inode = (Inode *)node->etc;
// We have to use the "etc" field to get the inode object
// (the inode is currently being constructed)
// We would need to call something like get_vnode() again here
// to get rid of the "etc" field - which would be nice, especially
// for other file systems which don't have this messy field.
// let us wait a bit and try again later
if (tries++ < 200) {
// wait for one second at maximum
snooze(5000);
goto restartIfBusy;
}
FATAL(("inode is not becoming unbusy (id = %Ld)\n", id));
return status;
} else if (status < B_OK) {
if (status < B_OK) {
FATAL(("inode at %Ld is corrupt!\n", id));
return status;
}
// If the inode is currently being constructed, we already have an inode
// pointer (taken from the node's etc field).
// If not, we create a new one here
Inode *inode = new Inode(volume, id);
if (inode == NULL)
return B_NO_MEMORY;
if (inode == NULL) {
inode = new Inode(volume, id);
if (inode == NULL)
return B_NO_MEMORY;
status = inode->InitCheck(false);
if (status < B_OK)
delete inode;
} else
status = inode->InitCheck(false);
status = inode->InitCheck(false);
if (status < B_OK)
delete inode;
if (status == B_OK)
*_node = inode;
@ -827,8 +791,8 @@ bfs_create_symlink(void *_ns, void *_directory, const char *name, const char *pa
// we don't have to do that here...
status = link->WriteAt(transaction, 0, (const uint8 *)path, &length);
}
// ToDo: would be nice if Inode::Create() would let the INODE_NOT_READY
// flag set until here, so that it can be accessed directly
// ToDo: would be nice if Inode::Create() would wait with publish_vnode()
// until here, so that the link can be accessed directly
if (status == B_OK)
status = link->WriteBack(transaction);