Patch by Karvjorm: localize Login.
Fixes #7234. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42951 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -7,6 +7,7 @@
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#include <string.h>
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#include <stdio.h>
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#include <Catalog.h>
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#include <Directory.h>
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#include <Entry.h>
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#include <FindDirectory.h>
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@ -17,13 +18,16 @@
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#include "LoginApp.h"
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#include "DesktopWindow.h"
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "Desktop Window"
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const window_feel kPrivateDesktopWindowFeel = window_feel(1024);
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const window_look kPrivateDesktopWindowLook = window_look(4);
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// this is a mirror of an app server private values
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DesktopWindow::DesktopWindow(BRect frame, bool editMode)
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: BWindow(frame, "Desktop",
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: BWindow(frame, B_TRANSLATE("Desktop"),
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kPrivateDesktopWindowLook,
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kPrivateDesktopWindowFeel,
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B_NOT_MOVABLE | B_NOT_CLOSABLE | B_NOT_ZOOMABLE
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@ -71,7 +75,9 @@ DesktopWindow::QuitRequested()
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{
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status_t err;
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err = fDesktopShelf->Save();
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printf("error %s\n", strerror(err));
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printf(B_TRANSLATE_COMMENT("error %s\n",
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"A return message from fDesktopShelf->Save(). It can be \"B_OK\""),
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strerror(err));
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return BWindow::QuitRequested();
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}
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@ -19,7 +19,15 @@ Application Login :
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LoginWindow.cpp
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LoginView.cpp
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main.cpp
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: be tracker $(mu_libs) $(TARGET_LIBSTDC++)
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: be tracker $(mu_libs) $(TARGET_LIBSTDC++) $(HAIKU_LOCALE_LIBS)
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: Login.rdef
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;
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DoCatalogs Login :
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x-vnd.Haiku-Login
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:
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LoginApp.cpp
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DesktopWindow.cpp
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LoginView.cpp
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LoginWindow.cpp
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;
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@ -5,6 +5,7 @@
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#include <Alert.h>
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#include <Catalog.h>
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#include <Screen.h>
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#include <String.h>
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#include <View.h>
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@ -25,6 +26,8 @@
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#include "multiuser_utils.h"
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#endif
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "Login App"
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const char *kLoginAppSig = "application/x-vnd.Haiku-Login";
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@ -48,11 +51,12 @@ LoginApp::ReadyToRun()
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BScreen screen;
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if (fEditShelfMode) {
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(new BAlert("Info", "You can customize the desktop shown "
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"behind the Login application by dropping replicants onto it.\n"
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(new BAlert(B_TRANSLATE("Info"), B_TRANSLATE("You can customize the "
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"desktop shown behind the Login application by dropping replicants"
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" onto it.\n"
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"\n"
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"When you are finished just quit the application (Alt-Q).",
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"OK"))->Go(NULL);
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"When you are finished just quit the application (Alt-Q)."),
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B_TRANSLATE("OK")))->Go(NULL);
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} else {
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BRect frame(0, 0, 400, 150);
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frame.OffsetBySelf(screen.Frame().Width()/2 - frame.Width()/2,
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@ -88,14 +92,15 @@ LoginApp::MessageReceived(BMessage *message)
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BRoster::Private rosterPrivate(roster);
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status_t error = rosterPrivate.ShutDown(reboot, false, false);
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if (error < B_OK) {
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BString msg("Error: ");
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msg << strerror(error);
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(new BAlert("Error", msg.String(), "OK"))->Go();
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BString msg(B_TRANSLATE("Error: %1"));
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msg.ReplaceFirst("%1", strerror(error));
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(new BAlert(("Error"), msg.String(), B_TRANSLATE("OK")))->Go();
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}
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break;
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}
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case kSuspendAction:
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(new BAlert("Error", "Unimplemented", "OK"))->Go();
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(new BAlert(B_TRANSLATE("Error"), B_TRANSLATE("Unimplemented"),
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B_TRANSLATE("OK")))->Go();
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break;
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#endif
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default:
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@ -115,11 +120,11 @@ LoginApp::ArgvReceived(int32 argc, char **argv)
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else if (arg == "--nonmodal")
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fModalMode = false;
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else /*if (arg == "--help")*/ {
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printf("Login application for Haiku\nUsage:\n");
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printf(B_TRANSLATE("Login application for Haiku\nUsage:\n"));
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printf("%s [--nonmodal] [--edit]\n", argv[0]);
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printf("--nonmodal Do not make the window modal\n");
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printf("--edit Launch in shelf editting mode to "
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"allow customizing the desktop.\n");
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printf(B_TRANSLATE("--nonmodal Do not make the window modal\n"));
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printf(B_TRANSLATE("--edit Launch in shelf editting mode to "
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"allow customizing the desktop.\n"));
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// just return to the shell
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exit((arg == "--help") ? 0 : 1);
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return;
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@ -139,7 +144,9 @@ LoginApp::TryLogin(BMessage *message)
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if (message->FindString("password", &password) < B_OK)
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password = NULL;
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err = ValidateLogin(login, password);
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printf("ValidateLogin: %s\n", strerror(err));
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printf(B_TRANSLATE_COMMENT("ValidateLogin: %s\n",
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"A message returned from the ValidateLogin function. "
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"It can be \"B_OK\"."), strerror(err));
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if (err == B_OK) {
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reply.what = kLoginOk;
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message->SendReply(&reply);
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@ -224,6 +231,3 @@ LoginApp::getpty(char *pty, char *tty)
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return fd;
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}
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@ -2,6 +2,7 @@
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* Copyright 2008, François Revol, <revol@free.fr>. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#include <Catalog.h>
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#include <ScrollView.h>
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#include <String.h>
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#include <Window.h>
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@ -14,6 +15,9 @@
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#include "LoginApp.h"
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#include "LoginView.h"
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "Login View"
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#define LW 120
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#define CSEP 15
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#define BH 20
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@ -57,19 +61,19 @@ LoginView::LoginView(BRect frame)
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r.Set(LW + 30, Bounds().top + CSEP,
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Bounds().right - CSEP, Bounds().top + CSEP + CSEP);
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fLoginControl = new BTextControl(r, "login", "Login:", "",
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fLoginControl = new BTextControl(r, "login", B_TRANSLATE("Login:"), "",
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new BMessage(kLoginEdited));
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AddChild(fLoginControl);
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r.OffsetBySelf(0, CSEP + CSEP);
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fPasswordControl = new BTextControl(r, "password", "Password:", "",
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new BMessage(kPasswordEdited));
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fPasswordControl = new BTextControl(r, "password",
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B_TRANSLATE("Password:"), "", new BMessage(kPasswordEdited));
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fPasswordControl->TextView()->HideTyping(true);
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AddChild(fPasswordControl);
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r.OffsetBySelf(0, CSEP + CSEP);
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fHidePasswordCheckBox = new BCheckBox(r, "hidepw", "Hide password",
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new BMessage(kHidePassword));
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fHidePasswordCheckBox = new BCheckBox(r, "hidepw",
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B_TRANSLATE("Hide password"), new BMessage(kHidePassword));
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fHidePasswordCheckBox->SetValue(1);
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AddChild(fHidePasswordCheckBox);
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@ -79,12 +83,12 @@ LoginView::LoginView(BRect frame)
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buttonWidth, Bounds().bottom);
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buttonRect.OffsetBySelf(CSEP, -CSEP);
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fHaltButton = new BButton(buttonRect, "halt", "Halt",
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fHaltButton = new BButton(buttonRect, "halt", B_TRANSLATE("Halt"),
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new BMessage(kHaltAction));
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AddChild(fHaltButton);
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buttonRect.OffsetBySelf(CSEP + buttonWidth, 0);
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fRebootButton = new BButton(buttonRect, "reboot", "Reboot",
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fRebootButton = new BButton(buttonRect, "reboot", B_TRANSLATE("Reboot"),
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new BMessage(kRebootAction));
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AddChild(fRebootButton);
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@ -93,7 +97,7 @@ LoginView::LoginView(BRect frame)
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buttonRect.OffsetToSelf(Bounds().Width() - CSEP - buttonWidth,
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Bounds().Height() - CSEP - BH);
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fLoginButton = new BButton(buttonRect, "ok", "OK",
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fLoginButton = new BButton(buttonRect, "ok", B_TRANSLATE("OK"),
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new BMessage(kAttemptLogin));
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AddChild(fLoginButton);
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@ -175,7 +179,7 @@ LoginView::MessageReceived(BMessage *message)
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case kLoginBad:
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fPasswordControl->SetText("");
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EnableControls(false);
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fInfoView->SetText("Invalid login!");
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fInfoView->SetText(B_TRANSLATE("Invalid login!"));
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if (Window()) {
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BPoint savedPos = Window()->Frame().LeftTop();
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for (int i = 0; i < 10; i++) {
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@ -4,14 +4,19 @@
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*/
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#include <Catalog.h>
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#include "LoginWindow.h"
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#include "LoginView.h"
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "Login Window"
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#define WINDOW_FEEL B_NORMAL_WINDOW_FEEL
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//#define WINDOW_FEEL B_FLOATING_ALL_WINDOW_FEEL
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LoginWindow::LoginWindow(BRect frame)
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: BWindow(frame, "Welcome to Haiku", B_TITLED_WINDOW_LOOK,
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: BWindow(frame, B_TRANSLATE("Welcome to Haiku"), B_TITLED_WINDOW_LOOK,
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WINDOW_FEEL,
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B_NOT_MOVABLE | B_NOT_CLOSABLE | B_NOT_ZOOMABLE |
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B_NOT_MINIMIZABLE | B_NOT_RESIZABLE |
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