* Reverted r30529 as this was pretty much bogus (sorry stpere, but the size of

the window was already set with its constructor).
* Fixed the actual cause of bug #3752 instead: the fCharacterHeight and
  fTitleHeight members were not initialized when MinSize() was called.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30629 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2009-05-04 19:53:12 +00:00
parent 0b218f6dd7
commit f7b4d19dc4
3 changed files with 22 additions and 15 deletions

View File

@ -33,6 +33,8 @@ CharacterView::CharacterView(const char* name)
{
fTitleTops = new int32[kNumUnicodeBlocks];
fCharacterFont.SetSize(fCharacterFont.Size() * 1.5f);
_UpdateFontSize();
}
@ -479,12 +481,8 @@ CharacterView::_GetCharacterAt(BPoint point, uint32& character, BRect* _frame)
void
CharacterView::_UpdateSize()
CharacterView::_UpdateFontSize()
{
// Compute data rect
BRect bounds = Bounds();
font_height fontHeight;
GetFontHeight(&fontHeight);
fTitleHeight = (int32)ceilf(fontHeight.ascent + fontHeight.descent
@ -510,6 +508,17 @@ CharacterView::_UpdateSize()
fCharacterHeight += fGap;
fTitleGap = fGap * 3;
}
void
CharacterView::_UpdateSize()
{
// Compute data rect
BRect bounds = Bounds();
_UpdateFontSize();
fDataRect.right = bounds.Width();
fDataRect.bottom = 0;
@ -583,7 +592,7 @@ BRect
CharacterView::_FrameFor(uint32 character)
{
// find block containing the character
// TODO: could use binary search here
for (uint32 i = 0; i < kNumUnicodeBlocks; i++) {

View File

@ -59,6 +59,7 @@ private:
int32 _BlockAt(BPoint point);
bool _GetCharacterAt(BPoint point, uint32& character,
BRect* _frame = NULL);
void _UpdateFontSize();
void _UpdateSize();
bool _GetTopmostCharacter(uint32& character,
int32& offset);

View File

@ -52,7 +52,7 @@ public:
{
SetModificationMessage(message);
}
protected:
const char* UpdateText() const
{
@ -126,9 +126,6 @@ CharacterWindow::CharacterWindow()
if (settings.FindRect("window frame", &frame) == B_OK) {
MoveTo(frame.LeftTop());
ResizeTo(frame.Width(), frame.Height());
} else {
MoveTo(BPoint(100, 100));
ResizeTo(600, 450);
}
// create GUI
@ -315,7 +312,7 @@ CharacterWindow::MessageReceived(BMessage* message)
fSelectedFontItem = item;
_SetFont(item->Menu()->Name(), item->Label());
}
}
break;
}
@ -339,7 +336,7 @@ CharacterWindow::MessageReceived(BMessage* message)
if (message->FindPointer("source", (void**)&item) != B_OK
|| item == NULL)
break;
item->SetMarked(!item->IsMarked());
fCharacterView->ShowPrivateBlocks(item->IsMarked());
@ -353,7 +350,7 @@ CharacterWindow::MessageReceived(BMessage* message)
if (message->FindPointer("source", (void**)&item) != B_OK
|| item == NULL)
break;
item->SetMarked(!item->IsMarked());
fCharacterView->ShowContainedBlocksOnly(item->IsMarked());
@ -434,11 +431,11 @@ CharacterWindow::_SaveSettings()
status = settings.AddBool("show contained blocks only",
fCharacterView->IsShowingContainedBlocksOnly());
}
if (status == B_OK) {
BFont font = fCharacterView->CharacterFont();
status = settings.AddInt32("font size", font.Size());
font_family family;
font_style style;
if (status == B_OK)