diff --git a/src/apps/haiku3d/RenderView.cpp b/src/apps/haiku3d/RenderView.cpp index 33ab34e007..1173dfd113 100644 --- a/src/apps/haiku3d/RenderView.cpp +++ b/src/apps/haiku3d/RenderView.cpp @@ -81,7 +81,7 @@ RenderView::_StopRenderThread() int32 -RenderView::_RenderThreadEntry(void *pointer) +RenderView::_RenderThreadEntry(void* pointer) { return reinterpret_cast(pointer)->_RenderLoop(); } @@ -134,7 +134,7 @@ void RenderView::_InitGL(void) void RenderView::_CreateScene() { - Texture *texture = new BitmapTexture( + Texture* texture = new BitmapTexture( BTranslationUtils::GetBitmap(B_PNG_FORMAT, "texture")); float spacing = 1.6f; @@ -143,7 +143,7 @@ RenderView::_CreateScene() float zOffset = -16; Mesh* mesh = new StaticMesh("LetterH"); - MeshInstance *instance = new MeshInstance(mesh, texture, + MeshInstance* instance = new MeshInstance(mesh, texture, Vector3(-3.6 * spacing, yOffset, zOffset), Quaternion(0, 0, 0, 1), 0.0f); fMeshInstances.push_back(instance); diff --git a/src/apps/haiku3d/RenderView.h b/src/apps/haiku3d/RenderView.h index 437b7c193c..9fcfc88c5f 100644 --- a/src/apps/haiku3d/RenderView.h +++ b/src/apps/haiku3d/RenderView.h @@ -35,7 +35,7 @@ protected: bool _Render(); uint32 _CreateRenderThread(); void _StopRenderThread(); - static int32 _RenderThreadEntry(void *pointer); + static int32 _RenderThreadEntry(void* pointer); int32 _RenderLoop(); Camera* fMainCamera;