More encapsulation of directwindow stuff into DirectWindowData.
I changed lot of code (while trying to fix ticket #4311), reverted some old changes and probably messed up a lot. It's very much a work in progress. Anyway, DirectWindowStars still work correctly, but Chart (and GLTeapot) do not. I suspect a race condition between the DirectWindow creation and the activation of the direct mode on the server, maybe exposed more easily by the changes in the scheduler. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32625 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -9,7 +9,14 @@
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#include "DirectWindowSupport.h"
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#include <Autolock.h>
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#include "RenderingBuffer.h"
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#include "clipping.h"
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#include <string.h>
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#include <syslog.h>
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DirectWindowData::DirectWindowData()
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:
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@ -89,55 +96,76 @@ DirectWindowData::SyncronizeWithClient()
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bool
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DirectWindowData::SetState(const direct_buffer_state& bufferState,
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const direct_driver_state& driverState)
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const direct_driver_state& driverState, RenderingBuffer *buffer,
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const BRect& windowFrame, const BRegion& clipRegion)
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{
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BufferState inputState(bufferState);
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BufferState currentState(buffer_info->buffer_state);
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bool wasStopped = fTransition <= 0;
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bool handle = false;
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if ((bufferState & B_DIRECT_MODE_MASK) == B_DIRECT_STOP)
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fTransition--;
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else if ((bufferState & B_DIRECT_MODE_MASK) == B_DIRECT_START)
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fTransition++;
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if (inputState.Action() == B_DIRECT_STOP)
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handle = _HandleStop(bufferState);
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else if (inputState.Action() == B_DIRECT_START)
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handle = _HandleStart(bufferState);
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else if (inputState.Action() == B_DIRECT_MODIFY)
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handle = _HandleModify(bufferState);
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bool isStopped = fTransition <= 0;
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if (wasStopped && isStopped)
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return false;
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buffer_info->buffer_state = bufferState;
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if (driverState != -1)
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buffer_info->driver_state = driverState;
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return handle;
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}
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bool
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DirectWindowData::_HandleStop(const direct_buffer_state& state)
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{
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buffer_info->buffer_state = B_DIRECT_STOP;
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if (fTransition-- >= 1)
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return true;
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return false;
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}
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bool
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DirectWindowData::_HandleStart(const direct_buffer_state& state)
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{
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buffer_info->buffer_state = (direct_buffer_state)
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(BufferState(buffer_info->buffer_state).Reason() | state);
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if (fTransition++ >= 0)
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return true;
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return false;
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}
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bool
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DirectWindowData::_HandleModify(const direct_buffer_state& state)
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{
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buffer_info->buffer_state = state;
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if (fTransition > 0)
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return true;
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return false;
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if ((bufferState & B_DIRECT_MODE_MASK) != B_DIRECT_STOP) {
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buffer_info->bits = buffer->Bits();
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buffer_info->pci_bits = NULL; // TODO
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buffer_info->bytes_per_row = buffer->BytesPerRow();
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switch (buffer->ColorSpace()) {
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case B_RGB32:
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case B_RGBA32:
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case B_RGB32_BIG:
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case B_RGBA32_BIG:
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buffer_info->bits_per_pixel = 32;
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break;
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case B_RGB24:
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case B_RGB24_BIG:
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buffer_info->bits_per_pixel = 24;
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break;
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case B_RGB16:
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case B_RGB16_BIG:
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case B_RGB15:
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case B_RGB15_BIG:
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buffer_info->bits_per_pixel = 16;
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break;
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case B_CMAP8:
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case B_GRAY8:
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buffer_info->bits_per_pixel = 8;
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break;
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default:
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syslog(LOG_ERR,
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"unknown colorspace in DirectWindowData::SetState()!\n");
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buffer_info->bits_per_pixel = 0;
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break;
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}
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buffer_info->pixel_format = buffer->ColorSpace();
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buffer_info->layout = B_BUFFER_NONINTERLEAVED;
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buffer_info->orientation = B_BUFFER_TOP_TO_BOTTOM;
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// TODO
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buffer_info->window_bounds = to_clipping_rect(windowFrame);
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// TODO: Review this
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const int32 kMaxClipRectsCount = (DIRECT_BUFFER_INFO_AREA_SIZE
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- sizeof(direct_buffer_info)) / sizeof(clipping_rect);
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buffer_info->clip_list_count = min_c(clipRegion.CountRects(),
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kMaxClipRectsCount);
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buffer_info->clip_bounds = clipRegion.FrameInt();
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for (uint32 i = 0; i < buffer_info->clip_list_count; i++)
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buffer_info->clip_list[i] = clipRegion.RectAtInt(i);
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}
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return true;
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}
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@ -4,10 +4,13 @@
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*
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*/
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#include <Autolock.h>
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#include <DirectWindow.h>
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#include <DirectWindowPrivate.h>
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class RenderingBuffer;
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struct BufferState {
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BufferState(const direct_buffer_state& state)
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@ -41,7 +44,10 @@ public:
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status_t SyncronizeWithClient();
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bool SetState(const direct_buffer_state& bufferState,
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const direct_driver_state& driverState);
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const direct_driver_state& driverState,
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RenderingBuffer *renderingBuffer,
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const BRect& windowFrame,
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const BRegion& clipRegion);
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BRect old_window_frame;
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direct_buffer_info* buffer_info;
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@ -50,11 +56,11 @@ public:
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private:
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bool _HandleStop(const direct_buffer_state& state);
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bool _HandleStart(const direct_buffer_state& state);
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bool _HandleModify(const direct_buffer_state& state);
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sem_id fSem;
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sem_id fAcknowledgeSem;
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area_id fBufferArea;
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direct_buffer_state fPreviousState;
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int32 fTransition;
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};
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@ -3483,78 +3483,25 @@ ServerWindow::HandleDirectConnection(int32 bufferState, int32 driverState)
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if (fDirectWindowData == NULL)
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return;
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if (!fDirectWindowData->SetState((direct_buffer_state)bufferState,
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(direct_driver_state)driverState))
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return;
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if ((bufferState & B_DIRECT_MODE_MASK) != B_DIRECT_STOP) {
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// TODO: Locking ?
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RenderingBuffer *buffer = fDesktop->HWInterface()->FrontBuffer();
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fDirectWindowData->buffer_info->bits = buffer->Bits();
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fDirectWindowData->buffer_info->pci_bits = NULL; // TODO
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fDirectWindowData->buffer_info->bytes_per_row = buffer->BytesPerRow();
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switch (buffer->ColorSpace()) {
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case B_RGB32:
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case B_RGBA32:
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case B_RGB32_BIG:
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case B_RGBA32_BIG:
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fDirectWindowData->buffer_info->bits_per_pixel = 32;
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break;
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case B_RGB24:
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case B_RGB24_BIG:
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fDirectWindowData->buffer_info->bits_per_pixel = 24;
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break;
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case B_RGB16:
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case B_RGB16_BIG:
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case B_RGB15:
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case B_RGB15_BIG:
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fDirectWindowData->buffer_info->bits_per_pixel = 16;
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break;
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case B_CMAP8:
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case B_GRAY8:
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fDirectWindowData->buffer_info->bits_per_pixel = 8;
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break;
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default:
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syslog(LOG_ERR,
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"unknown colorspace in HandleDirectConnection()!\n");
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fDirectWindowData->buffer_info->bits_per_pixel = 0;
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break;
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if (fDesktop->LockSingleWindow()) {
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if (!fDirectWindowData->SetState((direct_buffer_state)bufferState,
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(direct_driver_state)driverState,
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fDesktop->HWInterface()->FrontBuffer(), fWindow->Frame(),
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fWindow->VisibleContentRegion())) {
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fDesktop->UnlockSingleWindow();
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return;
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}
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fDirectWindowData->buffer_info->pixel_format = buffer->ColorSpace();
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fDirectWindowData->buffer_info->layout = B_BUFFER_NONINTERLEAVED;
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fDirectWindowData->buffer_info->orientation = B_BUFFER_TOP_TO_BOTTOM;
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// TODO
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fDirectWindowData->buffer_info->window_bounds
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= to_clipping_rect(fWindow->Frame());
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status_t status = fDirectWindowData->SyncronizeWithClient();
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// TODO: Review this
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const int32 kMaxClipRectsCount = (DIRECT_BUFFER_INFO_AREA_SIZE
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- sizeof(direct_buffer_info)) / sizeof(clipping_rect);
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// We just want the region inside the window, border excluded.
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BRegion clipRegion = fWindow->VisibleContentRegion();
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fDirectWindowData->buffer_info->clip_list_count
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= min_c(clipRegion.CountRects(), kMaxClipRectsCount);
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fDirectWindowData->buffer_info->clip_bounds = clipRegion.FrameInt();
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for (uint32 i = 0; i < fDirectWindowData->buffer_info->clip_list_count;
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i++) {
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fDirectWindowData->buffer_info->clip_list[i]
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= clipRegion.RectAtInt(i);
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if (status != B_OK) {
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// The client application didn't release the semaphore
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// within the given timeout. Or something else went wrong.
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// Deleting this member should make it crash.
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delete fDirectWindowData;
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fDirectWindowData = NULL;
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}
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}
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status_t status = fDirectWindowData->SyncronizeWithClient();
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if (status != B_OK) {
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// The client application didn't release the semaphore
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// within the given timeout. Or something else went wrong.
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// Deleting this member should make it crash.
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delete fDirectWindowData;
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fDirectWindowData = NULL;
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fDesktop->UnlockSingleWindow();
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}
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}
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@ -214,7 +214,6 @@ Window::SetClipping(BRegion* stillAvailableOnScreen)
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fVisibleContentRegionValid = false;
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fEffectiveDrawingRegionValid = false;
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// TODO: review this!
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fWindow->HandleDirectConnection(B_DIRECT_MODIFY | B_CLIPPING_MODIFIED);
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}
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