Added console_module_info structure to be used by console modules like
frame buffer console and VGA text. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11351 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,15 +1,33 @@
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/*
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** Copyright 2001-2002, Travis Geiselbrecht. All rights reserved.
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** Distributed under the terms of the NewOS License.
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*/
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/*
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* Copyright 2005, Axel Dörfler, axeld@pinc-software.de. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Copyright 2001-2002, Travis Geiselbrecht. All rights reserved.
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* Distributed under the terms of the NewOS License.
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*/
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#ifndef _KERNEL_CONSOLE_H
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#define _KERNEL_CONSOLE_H
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#include <module.h>
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#include <stdio.h>
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struct kernel_args;
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int con_init(struct kernel_args *ka);
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typedef struct {
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module_info info;
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status_t (*get_size)(int32 *_width, int32 *_height);
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void (*move_cursor)(int32 x, int32 y);
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void (*put_glyph)(int32 x, int32 y, uint8 glyph, uint8 attr);
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void (*fill_glyph)(int32 x, int32 y, int32 width, int32 height, uint8 glyph, uint8 attr);
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void (*blit)(int32 srcx, int32 srcy, int32 width, int32 height, int32 destx, int32 desty);
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void (*clear)(uint8 attr);
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} console_module_info;
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int con_init(struct kernel_args *args);
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void kprintf(const char *fmt, ...) __PRINTFLIKE(1,2);
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void kprintf_xy(int x, int y, const char *fmt, ...) __PRINTFLIKE(3,4);
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