* The AllocationGroup now has a field for its number of blocks, as well as public

getter methods.
* Fixed allocation problem of an incomplete last allocation group, as reported by
  Robert Szeleney.
* Minor cleanup, slightly improved comments, renamed private methods to have a
  leading '_'.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16507 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2006-02-26 17:38:33 +00:00
parent 067c811fe8
commit f41837b49f
2 changed files with 87 additions and 53 deletions

View File

@ -1,6 +1,6 @@
/* BlockAllocator - block bitmap handling and allocation policies
*
* Copyright 2001-2005, Axel Dörfler, axeld@pinc-software.de.
* Copyright 2001-2006, Axel Dörfler, axeld@pinc-software.de.
* This file may be used under the terms of the MIT License.
*/
@ -85,11 +85,19 @@ class AllocationGroup {
status_t Allocate(Transaction &transaction, uint16 start, int32 length);
status_t Free(Transaction &transaction, uint16 start, int32 length);
uint32 fNumBits;
int32 fStart;
int32 fFirstFree, fLargest, fLargestFirst;
uint32 NumBits() const { return fNumBits; }
uint32 NumBlocks() const { return fNumBlocks; }
int32 Start() const { return fStart; }
private:
friend class BlockAllocator;
uint32 fNumBits;
uint32 fNumBlocks;
int32 fStart;
int32 fFirstFree, fLargest, fLargestFirst;
// ToDo: fLargest & fLargestFirst are not maintained (and therefore used) yet!
int32 fFreeBits;
int32 fFreeBits;
};
@ -99,43 +107,45 @@ AllocationBlock::AllocationBlock(Volume *volume)
}
status_t
status_t
AllocationBlock::SetTo(AllocationGroup &group, uint16 block)
{
// 8 blocks per byte
fNumBits = fVolume->BlockSize() << 3;
// the last group may have less bits in the last block
if ((block + 1) * fNumBits > group.fNumBits)
fNumBits = group.fNumBits % fNumBits;
// the last group may have less bits than the others
if ((block + 1) * fNumBits > group.NumBits())
fNumBits = group.NumBits() % fNumBits;
#ifdef DEBUG
fWritable = false;
#endif
return CachedBlock::SetTo(group.fStart + block) != NULL ? B_OK : B_ERROR;
return CachedBlock::SetTo(group.Start() + block) != NULL ? B_OK : B_ERROR;
}
status_t
status_t
AllocationBlock::SetToWritable(Transaction &transaction, AllocationGroup &group, uint16 block)
{
// 8 blocks per byte
fNumBits = fVolume->BlockSize() << 3;
// the last group may have less bits in the last block
if ((block + 1) * fNumBits > group.fNumBits)
fNumBits = group.fNumBits % fNumBits;
if ((block + 1) * fNumBits > group.NumBits())
fNumBits = group.NumBits() % fNumBits;
#ifdef DEBUG
fWritable = true;
#endif
return CachedBlock::SetToWritable(transaction, group.fStart + block) != NULL ? B_OK : B_ERROR;
return CachedBlock::SetToWritable(transaction, group.Start() + block) != NULL
? B_OK : B_ERROR;
}
bool
bool
AllocationBlock::IsUsed(uint16 block)
{
if (block > fNumBits)
return true;
// the block bitmap is accessed in 32-bit blocks
return Block(block >> 5) & HOST_ENDIAN_TO_BFS_INT32(1UL << (block % 32));
}
@ -205,6 +215,11 @@ AllocationBlock::Free(uint16 start, uint16 numBlocks)
// #pragma mark -
/** The allocation groups are created and initialized in
* BlockAllocator::Initialize() and BlockAllocator::InitializeAndClearBitmap()
* respectively.
*/
AllocationGroup::AllocationGroup()
:
fFirstFree(-1),
@ -215,7 +230,7 @@ AllocationGroup::AllocationGroup()
}
void
void
AllocationGroup::AddFreeRange(int32 start, int32 blocks)
{
//D(if (blocks > 512)
@ -350,7 +365,7 @@ BlockAllocator::~BlockAllocator()
}
status_t
status_t
BlockAllocator::Initialize(bool full)
{
if (fLock.InitCheck() < B_OK)
@ -368,16 +383,16 @@ BlockAllocator::Initialize(bool full)
fLock.Lock();
// the lock will be released by the initialize() function
thread_id id = spawn_kernel_thread((thread_func)BlockAllocator::initialize,
thread_id id = spawn_kernel_thread((thread_func)BlockAllocator::_Initialize,
"bfs block allocator", B_LOW_PRIORITY, (void *)this);
if (id < B_OK)
return initialize(this);
return _Initialize(this);
return resume_thread(id);
}
status_t
status_t
BlockAllocator::InitializeAndClearBitmap(Transaction &transaction)
{
status_t status = Initialize(false);
@ -403,7 +418,13 @@ BlockAllocator::InitializeAndClearBitmap(Transaction &transaction)
return B_ERROR;
// the last allocation group may contain less blocks than the others
fGroups[i].fNumBits = i == fNumGroups - 1 ? fVolume->NumBlocks() - i * numBits : numBits;
if (i == fNumGroups - 1) {
fGroups[i].fNumBits = volume->NumBlocks() - i * numBits;
fGroups[i].fNumBlocks = fGroups[i].fNumBits >> (blockShift + 3);
} else {
fGroups[i].fNumBits = numBits;
fGroups[i].fNumBlocks = blocks;
}
fGroups[i].fStart = offset;
fGroups[i].fFirstFree = fGroups[i].fLargestFirst = 0;
fGroups[i].fFreeBits = fGroups[i].fLargest = fGroups[i].fNumBits;
@ -425,8 +446,8 @@ BlockAllocator::InitializeAndClearBitmap(Transaction &transaction)
}
status_t
BlockAllocator::initialize(BlockAllocator *allocator)
status_t
BlockAllocator::_Initialize(BlockAllocator *allocator)
{
// The lock must already be held at this point
@ -447,11 +468,18 @@ BlockAllocator::initialize(BlockAllocator *allocator)
int32 num = allocator->fNumGroups;
for (int32 i = 0; i < num; i++) {
if (read_pos(volume->Device(), offset << blockShift, buffer, blocks << blockShift) < B_OK)
if (read_pos(volume->Device(), offset << blockShift, buffer,
blocks << blockShift) < B_OK)
break;
// the last allocation group may contain less blocks than the others
groups[i].fNumBits = i == num - 1 ? volume->NumBlocks() - i * numBits : numBits;
if (i == num - 1) {
groups[i].fNumBits = volume->NumBlocks() - i * numBits;
groups[i].fNumBlocks = groups[i].fNumBits >> (blockShift + 3);
} else {
groups[i].fNumBits = numBits;
groups[i].fNumBlocks = blocks;
}
groups[i].fStart = offset;
// finds all free ranges in this allocation group
@ -525,7 +553,7 @@ BlockAllocator::AllocateBlocks(Transaction &transaction, int32 group, uint16 sta
for (int32 i = 0; i < fNumGroups * 2; i++, group++, start = 0) {
group = group % fNumGroups;
if (start >= fGroups[group].fNumBits || fGroups[group].IsFull())
if (start >= fGroups[group].NumBits() || fGroups[group].IsFull())
continue;
if (i >= fNumGroups) {
@ -553,12 +581,13 @@ BlockAllocator::AllocateBlocks(Transaction &transaction, int32 group, uint16 sta
uint32 block = start / (fVolume->BlockSize() << 3);
int32 range = 0, rangeStart = 0;
for (; block < fBlocksPerGroup; block++) {
for (; block < fGroups[group].NumBlocks(); block++) {
if (cached.SetTo(fGroups[group], block) < B_OK)
RETURN_ERROR(B_ERROR);
// find a block large enough to hold the allocation
for (uint32 bit = start % cached.NumBlockBits(); bit < cached.NumBlockBits(); bit++) {
for (uint32 bit = start % cached.NumBlockBits();
bit < cached.NumBlockBits(); bit++) {
if (!cached.IsUsed(bit)) {
if (range == 0) {
// start new range
@ -577,6 +606,10 @@ BlockAllocator::AllocateBlocks(Transaction &transaction, int32 group, uint16 sta
}
}
// ToDo: we could also remember a "largest free block that fits the minimal
// requirement" in the group, and use that - this would avoid the need
// for a second run
// if we found a suitable block, mark the blocks as in use, and write
// the updated block bitmap back to disk
if (range >= numBlocks) {
@ -610,7 +643,7 @@ BlockAllocator::AllocateBlocks(Transaction &transaction, int32 group, uint16 sta
}
status_t
status_t
BlockAllocator::AllocateForInode(Transaction &transaction, const block_run *parent,
mode_t type, block_run &run)
{
@ -628,7 +661,7 @@ BlockAllocator::AllocateForInode(Transaction &transaction, const block_run *pare
}
status_t
status_t
BlockAllocator::Allocate(Transaction &transaction, Inode *inode, off_t numBlocks,
block_run &run, uint16 minimum)
{
@ -636,8 +669,8 @@ BlockAllocator::Allocate(Transaction &transaction, Inode *inode, off_t numBlocks
return B_ERROR;
// one block_run can't hold more data than there is in one allocation group
if (numBlocks > fGroups[0].fNumBits)
numBlocks = fGroups[0].fNumBits;
if (numBlocks > fGroups[0].NumBits())
numBlocks = fGroups[0].NumBits();
// since block_run.length is uint16, the largest number of blocks that
// can be covered by a block_run is 65535
@ -686,7 +719,7 @@ BlockAllocator::Allocate(Transaction &transaction, Inode *inode, off_t numBlocks
}
status_t
status_t
BlockAllocator::Free(Transaction &transaction, block_run run)
{
Locker lock(fLock);
@ -700,8 +733,8 @@ BlockAllocator::Free(Transaction &transaction, block_run run)
// doesn't use Volume::IsValidBlockRun() here because it can check better
// against the group size (the last group may have a different length)
if (group < 0 || group >= fNumGroups
|| start > fGroups[group].fNumBits
|| uint32(start + length) > fGroups[group].fNumBits
|| start > fGroups[group].NumBits()
|| uint32(start + length) > fGroups[group].NumBits()
|| length == 0) {
FATAL(("tried to free an invalid block_run (%ld, %u, %u)\n", group, start, length));
DEBUGGER(("tried to free invalid block_run"));
@ -732,7 +765,7 @@ BlockAllocator::Free(Transaction &transaction, block_run run)
}
size_t
size_t
BlockAllocator::BitmapSize() const
{
return fVolume->BlockSize() * fNumGroups * fBlocksPerGroup;
@ -744,8 +777,8 @@ BlockAllocator::BitmapSize() const
// the "chkbfs" command
bool
BlockAllocator::IsValidCheckControl(check_control *control)
bool
BlockAllocator::_IsValidCheckControl(check_control *control)
{
if (control == NULL
|| control->magic != BFS_IOCTL_CHECK_MAGIC) {
@ -757,10 +790,10 @@ BlockAllocator::IsValidCheckControl(check_control *control)
}
status_t
status_t
BlockAllocator::StartChecking(check_control *control)
{
if (!IsValidCheckControl(control))
if (!_IsValidCheckControl(control))
return B_BAD_VALUE;
status_t status = fLock.Lock();
@ -785,8 +818,9 @@ BlockAllocator::StartChecking(check_control *control)
// initialize bitmap
memset(fCheckBitmap, 0, size);
for (int32 block = fVolume->Log().Start() + fVolume->Log().Length(); block-- > 0;)
SetCheckBitmapAt(block);
for (int32 block = fVolume->Log().Start() + fVolume->Log().Length(); block-- > 0;) {
_SetCheckBitmapAt(block);
}
cookie->stack.Push(fVolume->Root());
cookie->stack.Push(fVolume->Indices());
@ -802,7 +836,7 @@ BlockAllocator::StartChecking(check_control *control)
}
status_t
status_t
BlockAllocator::StopChecking(check_control *control)
{
check_cookie *cookie;
@ -886,7 +920,7 @@ BlockAllocator::StopChecking(check_control *control)
status_t
BlockAllocator::CheckNextNode(check_control *control)
{
if (!IsValidCheckControl(control))
if (!_IsValidCheckControl(control))
return B_BAD_VALUE;
check_cookie *cookie = (check_cookie *)control->cookie;
@ -1046,7 +1080,7 @@ BlockAllocator::CheckNextNode(check_control *control)
bool
BlockAllocator::CheckBitmapIsUsedAt(off_t block) const
BlockAllocator::_CheckBitmapIsUsedAt(off_t block) const
{
size_t size = BitmapSize();
uint32 index = block / 32; // 32bit resolution
@ -1058,7 +1092,7 @@ BlockAllocator::CheckBitmapIsUsedAt(off_t block) const
void
BlockAllocator::SetCheckBitmapAt(off_t block)
BlockAllocator::_SetCheckBitmapAt(off_t block)
{
size_t size = BitmapSize();
uint32 index = block / 32; // 32bit resolution
@ -1125,7 +1159,7 @@ BlockAllocator::CheckBlockRun(block_run run, const char *type, check_control *co
// Set the block in the check bitmap as well, but have a look if it
// is already allocated first
uint32 offset = pos + block * bitsPerBlock;
if (CheckBitmapIsUsedAt(firstGroupBlock + offset)) {
if (_CheckBitmapIsUsedAt(firstGroupBlock + offset)) {
if (firstSet == -1) {
firstSet = firstGroupBlock + offset;
control->errors |= BFS_BLOCKS_ALREADY_SET;
@ -1137,7 +1171,7 @@ BlockAllocator::CheckBlockRun(block_run run, const char *type, check_control *co
type, run.AllocationGroup(), run.Start(), run.Length(), firstSet, firstGroupBlock + offset - 1));
firstSet = -1;
}
SetCheckBitmapAt(firstGroupBlock + offset);
_SetCheckBitmapAt(firstGroupBlock + offset);
}
}
length++;

View File

@ -1,6 +1,6 @@
/* BlockAllocator - block bitmap handling and allocation policies
*
* Copyright 2001-2004, Axel Dörfler, axeld@pinc-software.de.
* Copyright 2001-2006, Axel Dörfler, axeld@pinc-software.de.
* This file may be used under the terms of the MIT License.
*/
#ifndef BLOCK_ALLOCATOR_H
@ -47,11 +47,11 @@ class BlockAllocator {
size_t BitmapSize() const;
private:
bool IsValidCheckControl(check_control *control);
bool CheckBitmapIsUsedAt(off_t block) const;
void SetCheckBitmapAt(off_t block);
bool _IsValidCheckControl(check_control *control);
bool _CheckBitmapIsUsedAt(off_t block) const;
void _SetCheckBitmapAt(off_t block);
static status_t initialize(BlockAllocator *);
static status_t _Initialize(BlockAllocator *);
Volume *fVolume;
Semaphore fLock;