* The AllocationGroup now has a field for its number of blocks, as well as public
getter methods. * Fixed allocation problem of an incomplete last allocation group, as reported by Robert Szeleney. * Minor cleanup, slightly improved comments, renamed private methods to have a leading '_'. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16507 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
067c811fe8
commit
f41837b49f
@ -1,6 +1,6 @@
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/* BlockAllocator - block bitmap handling and allocation policies
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*
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* Copyright 2001-2005, Axel Dörfler, axeld@pinc-software.de.
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* Copyright 2001-2006, Axel Dörfler, axeld@pinc-software.de.
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* This file may be used under the terms of the MIT License.
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*/
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@ -85,11 +85,19 @@ class AllocationGroup {
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status_t Allocate(Transaction &transaction, uint16 start, int32 length);
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status_t Free(Transaction &transaction, uint16 start, int32 length);
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uint32 fNumBits;
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int32 fStart;
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int32 fFirstFree, fLargest, fLargestFirst;
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uint32 NumBits() const { return fNumBits; }
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uint32 NumBlocks() const { return fNumBlocks; }
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int32 Start() const { return fStart; }
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private:
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friend class BlockAllocator;
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uint32 fNumBits;
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uint32 fNumBlocks;
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int32 fStart;
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int32 fFirstFree, fLargest, fLargestFirst;
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// ToDo: fLargest & fLargestFirst are not maintained (and therefore used) yet!
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int32 fFreeBits;
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int32 fFreeBits;
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};
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@ -99,43 +107,45 @@ AllocationBlock::AllocationBlock(Volume *volume)
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}
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status_t
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status_t
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AllocationBlock::SetTo(AllocationGroup &group, uint16 block)
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{
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// 8 blocks per byte
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fNumBits = fVolume->BlockSize() << 3;
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// the last group may have less bits in the last block
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if ((block + 1) * fNumBits > group.fNumBits)
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fNumBits = group.fNumBits % fNumBits;
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// the last group may have less bits than the others
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if ((block + 1) * fNumBits > group.NumBits())
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fNumBits = group.NumBits() % fNumBits;
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#ifdef DEBUG
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fWritable = false;
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#endif
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return CachedBlock::SetTo(group.fStart + block) != NULL ? B_OK : B_ERROR;
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return CachedBlock::SetTo(group.Start() + block) != NULL ? B_OK : B_ERROR;
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}
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status_t
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status_t
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AllocationBlock::SetToWritable(Transaction &transaction, AllocationGroup &group, uint16 block)
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{
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// 8 blocks per byte
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fNumBits = fVolume->BlockSize() << 3;
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// the last group may have less bits in the last block
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if ((block + 1) * fNumBits > group.fNumBits)
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fNumBits = group.fNumBits % fNumBits;
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if ((block + 1) * fNumBits > group.NumBits())
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fNumBits = group.NumBits() % fNumBits;
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#ifdef DEBUG
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fWritable = true;
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#endif
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return CachedBlock::SetToWritable(transaction, group.fStart + block) != NULL ? B_OK : B_ERROR;
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return CachedBlock::SetToWritable(transaction, group.Start() + block) != NULL
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? B_OK : B_ERROR;
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}
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bool
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bool
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AllocationBlock::IsUsed(uint16 block)
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{
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if (block > fNumBits)
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return true;
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// the block bitmap is accessed in 32-bit blocks
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return Block(block >> 5) & HOST_ENDIAN_TO_BFS_INT32(1UL << (block % 32));
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}
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@ -205,6 +215,11 @@ AllocationBlock::Free(uint16 start, uint16 numBlocks)
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// #pragma mark -
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/** The allocation groups are created and initialized in
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* BlockAllocator::Initialize() and BlockAllocator::InitializeAndClearBitmap()
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* respectively.
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*/
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AllocationGroup::AllocationGroup()
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:
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fFirstFree(-1),
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@ -215,7 +230,7 @@ AllocationGroup::AllocationGroup()
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}
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void
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void
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AllocationGroup::AddFreeRange(int32 start, int32 blocks)
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{
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//D(if (blocks > 512)
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@ -350,7 +365,7 @@ BlockAllocator::~BlockAllocator()
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}
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status_t
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status_t
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BlockAllocator::Initialize(bool full)
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{
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if (fLock.InitCheck() < B_OK)
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@ -368,16 +383,16 @@ BlockAllocator::Initialize(bool full)
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fLock.Lock();
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// the lock will be released by the initialize() function
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thread_id id = spawn_kernel_thread((thread_func)BlockAllocator::initialize,
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thread_id id = spawn_kernel_thread((thread_func)BlockAllocator::_Initialize,
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"bfs block allocator", B_LOW_PRIORITY, (void *)this);
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if (id < B_OK)
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return initialize(this);
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return _Initialize(this);
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return resume_thread(id);
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}
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status_t
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status_t
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BlockAllocator::InitializeAndClearBitmap(Transaction &transaction)
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{
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status_t status = Initialize(false);
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@ -403,7 +418,13 @@ BlockAllocator::InitializeAndClearBitmap(Transaction &transaction)
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return B_ERROR;
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// the last allocation group may contain less blocks than the others
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fGroups[i].fNumBits = i == fNumGroups - 1 ? fVolume->NumBlocks() - i * numBits : numBits;
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if (i == fNumGroups - 1) {
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fGroups[i].fNumBits = volume->NumBlocks() - i * numBits;
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fGroups[i].fNumBlocks = fGroups[i].fNumBits >> (blockShift + 3);
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} else {
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fGroups[i].fNumBits = numBits;
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fGroups[i].fNumBlocks = blocks;
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}
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fGroups[i].fStart = offset;
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fGroups[i].fFirstFree = fGroups[i].fLargestFirst = 0;
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fGroups[i].fFreeBits = fGroups[i].fLargest = fGroups[i].fNumBits;
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@ -425,8 +446,8 @@ BlockAllocator::InitializeAndClearBitmap(Transaction &transaction)
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}
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status_t
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BlockAllocator::initialize(BlockAllocator *allocator)
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status_t
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BlockAllocator::_Initialize(BlockAllocator *allocator)
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{
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// The lock must already be held at this point
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@ -447,11 +468,18 @@ BlockAllocator::initialize(BlockAllocator *allocator)
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int32 num = allocator->fNumGroups;
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for (int32 i = 0; i < num; i++) {
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if (read_pos(volume->Device(), offset << blockShift, buffer, blocks << blockShift) < B_OK)
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if (read_pos(volume->Device(), offset << blockShift, buffer,
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blocks << blockShift) < B_OK)
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break;
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// the last allocation group may contain less blocks than the others
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groups[i].fNumBits = i == num - 1 ? volume->NumBlocks() - i * numBits : numBits;
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if (i == num - 1) {
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groups[i].fNumBits = volume->NumBlocks() - i * numBits;
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groups[i].fNumBlocks = groups[i].fNumBits >> (blockShift + 3);
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} else {
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groups[i].fNumBits = numBits;
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groups[i].fNumBlocks = blocks;
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}
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groups[i].fStart = offset;
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// finds all free ranges in this allocation group
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@ -525,7 +553,7 @@ BlockAllocator::AllocateBlocks(Transaction &transaction, int32 group, uint16 sta
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for (int32 i = 0; i < fNumGroups * 2; i++, group++, start = 0) {
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group = group % fNumGroups;
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if (start >= fGroups[group].fNumBits || fGroups[group].IsFull())
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if (start >= fGroups[group].NumBits() || fGroups[group].IsFull())
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continue;
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if (i >= fNumGroups) {
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@ -553,12 +581,13 @@ BlockAllocator::AllocateBlocks(Transaction &transaction, int32 group, uint16 sta
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uint32 block = start / (fVolume->BlockSize() << 3);
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int32 range = 0, rangeStart = 0;
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for (; block < fBlocksPerGroup; block++) {
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for (; block < fGroups[group].NumBlocks(); block++) {
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if (cached.SetTo(fGroups[group], block) < B_OK)
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RETURN_ERROR(B_ERROR);
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// find a block large enough to hold the allocation
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for (uint32 bit = start % cached.NumBlockBits(); bit < cached.NumBlockBits(); bit++) {
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for (uint32 bit = start % cached.NumBlockBits();
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bit < cached.NumBlockBits(); bit++) {
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if (!cached.IsUsed(bit)) {
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if (range == 0) {
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// start new range
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@ -577,6 +606,10 @@ BlockAllocator::AllocateBlocks(Transaction &transaction, int32 group, uint16 sta
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}
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}
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// ToDo: we could also remember a "largest free block that fits the minimal
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// requirement" in the group, and use that - this would avoid the need
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// for a second run
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// if we found a suitable block, mark the blocks as in use, and write
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// the updated block bitmap back to disk
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if (range >= numBlocks) {
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@ -610,7 +643,7 @@ BlockAllocator::AllocateBlocks(Transaction &transaction, int32 group, uint16 sta
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}
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status_t
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status_t
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BlockAllocator::AllocateForInode(Transaction &transaction, const block_run *parent,
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mode_t type, block_run &run)
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{
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@ -628,7 +661,7 @@ BlockAllocator::AllocateForInode(Transaction &transaction, const block_run *pare
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}
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status_t
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status_t
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BlockAllocator::Allocate(Transaction &transaction, Inode *inode, off_t numBlocks,
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block_run &run, uint16 minimum)
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{
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@ -636,8 +669,8 @@ BlockAllocator::Allocate(Transaction &transaction, Inode *inode, off_t numBlocks
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return B_ERROR;
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// one block_run can't hold more data than there is in one allocation group
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if (numBlocks > fGroups[0].fNumBits)
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numBlocks = fGroups[0].fNumBits;
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if (numBlocks > fGroups[0].NumBits())
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numBlocks = fGroups[0].NumBits();
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// since block_run.length is uint16, the largest number of blocks that
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// can be covered by a block_run is 65535
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@ -686,7 +719,7 @@ BlockAllocator::Allocate(Transaction &transaction, Inode *inode, off_t numBlocks
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}
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status_t
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status_t
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BlockAllocator::Free(Transaction &transaction, block_run run)
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{
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Locker lock(fLock);
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@ -700,8 +733,8 @@ BlockAllocator::Free(Transaction &transaction, block_run run)
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// doesn't use Volume::IsValidBlockRun() here because it can check better
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// against the group size (the last group may have a different length)
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if (group < 0 || group >= fNumGroups
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|| start > fGroups[group].fNumBits
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|| uint32(start + length) > fGroups[group].fNumBits
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|| start > fGroups[group].NumBits()
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|| uint32(start + length) > fGroups[group].NumBits()
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|| length == 0) {
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FATAL(("tried to free an invalid block_run (%ld, %u, %u)\n", group, start, length));
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DEBUGGER(("tried to free invalid block_run"));
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@ -732,7 +765,7 @@ BlockAllocator::Free(Transaction &transaction, block_run run)
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}
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size_t
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size_t
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BlockAllocator::BitmapSize() const
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{
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return fVolume->BlockSize() * fNumGroups * fBlocksPerGroup;
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@ -744,8 +777,8 @@ BlockAllocator::BitmapSize() const
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// the "chkbfs" command
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bool
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BlockAllocator::IsValidCheckControl(check_control *control)
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bool
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BlockAllocator::_IsValidCheckControl(check_control *control)
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{
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if (control == NULL
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|| control->magic != BFS_IOCTL_CHECK_MAGIC) {
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@ -757,10 +790,10 @@ BlockAllocator::IsValidCheckControl(check_control *control)
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}
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status_t
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status_t
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BlockAllocator::StartChecking(check_control *control)
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{
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if (!IsValidCheckControl(control))
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if (!_IsValidCheckControl(control))
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return B_BAD_VALUE;
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status_t status = fLock.Lock();
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@ -785,8 +818,9 @@ BlockAllocator::StartChecking(check_control *control)
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// initialize bitmap
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memset(fCheckBitmap, 0, size);
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for (int32 block = fVolume->Log().Start() + fVolume->Log().Length(); block-- > 0;)
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SetCheckBitmapAt(block);
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for (int32 block = fVolume->Log().Start() + fVolume->Log().Length(); block-- > 0;) {
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_SetCheckBitmapAt(block);
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}
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cookie->stack.Push(fVolume->Root());
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cookie->stack.Push(fVolume->Indices());
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@ -802,7 +836,7 @@ BlockAllocator::StartChecking(check_control *control)
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}
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status_t
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status_t
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BlockAllocator::StopChecking(check_control *control)
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{
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check_cookie *cookie;
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@ -886,7 +920,7 @@ BlockAllocator::StopChecking(check_control *control)
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status_t
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BlockAllocator::CheckNextNode(check_control *control)
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{
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if (!IsValidCheckControl(control))
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if (!_IsValidCheckControl(control))
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return B_BAD_VALUE;
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check_cookie *cookie = (check_cookie *)control->cookie;
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@ -1046,7 +1080,7 @@ BlockAllocator::CheckNextNode(check_control *control)
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bool
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BlockAllocator::CheckBitmapIsUsedAt(off_t block) const
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BlockAllocator::_CheckBitmapIsUsedAt(off_t block) const
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{
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size_t size = BitmapSize();
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uint32 index = block / 32; // 32bit resolution
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@ -1058,7 +1092,7 @@ BlockAllocator::CheckBitmapIsUsedAt(off_t block) const
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void
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BlockAllocator::SetCheckBitmapAt(off_t block)
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BlockAllocator::_SetCheckBitmapAt(off_t block)
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{
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size_t size = BitmapSize();
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uint32 index = block / 32; // 32bit resolution
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@ -1125,7 +1159,7 @@ BlockAllocator::CheckBlockRun(block_run run, const char *type, check_control *co
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// Set the block in the check bitmap as well, but have a look if it
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// is already allocated first
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uint32 offset = pos + block * bitsPerBlock;
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if (CheckBitmapIsUsedAt(firstGroupBlock + offset)) {
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if (_CheckBitmapIsUsedAt(firstGroupBlock + offset)) {
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if (firstSet == -1) {
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firstSet = firstGroupBlock + offset;
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control->errors |= BFS_BLOCKS_ALREADY_SET;
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@ -1137,7 +1171,7 @@ BlockAllocator::CheckBlockRun(block_run run, const char *type, check_control *co
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type, run.AllocationGroup(), run.Start(), run.Length(), firstSet, firstGroupBlock + offset - 1));
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firstSet = -1;
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}
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SetCheckBitmapAt(firstGroupBlock + offset);
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_SetCheckBitmapAt(firstGroupBlock + offset);
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}
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}
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length++;
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@ -1,6 +1,6 @@
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/* BlockAllocator - block bitmap handling and allocation policies
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*
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* Copyright 2001-2004, Axel Dörfler, axeld@pinc-software.de.
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* Copyright 2001-2006, Axel Dörfler, axeld@pinc-software.de.
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* This file may be used under the terms of the MIT License.
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*/
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#ifndef BLOCK_ALLOCATOR_H
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@ -47,11 +47,11 @@ class BlockAllocator {
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size_t BitmapSize() const;
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private:
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bool IsValidCheckControl(check_control *control);
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bool CheckBitmapIsUsedAt(off_t block) const;
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void SetCheckBitmapAt(off_t block);
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bool _IsValidCheckControl(check_control *control);
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bool _CheckBitmapIsUsedAt(off_t block) const;
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void _SetCheckBitmapAt(off_t block);
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static status_t initialize(BlockAllocator *);
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static status_t _Initialize(BlockAllocator *);
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Volume *fVolume;
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Semaphore fLock;
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