moved acc function SCREEN_TO_SCREEN_TRANSPARENT_BLIT into engine directly. Also executing now if requested, although this function is completely untested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16058 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -10,53 +10,8 @@
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#define MODULE_BIT 0x40000000
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// apsed, TODO ?? change interface of gx00_acc_* and use MGA pseudo DMA
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#include "acc_std.h"
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void SCREEN_TO_SCREEN_SCALED_FILTERED_BLIT(engine_token *et, scaled_blit_params *list, uint32 count) {
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int i;
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/*do each blit*/
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i=0;
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while (count--)
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{
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gx00_acc_video_blit
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(
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list[i].src_left,
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list[i].src_top,
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list[i].src_width,
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list[i].src_height,
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list[i].dest_left,
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list[i].dest_top,
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list[i].dest_width,
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list[i].dest_height
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);
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i++;
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}
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}
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void SCREEN_TO_SCREEN_TRANSPARENT_BLIT(engine_token *et, uint32 transparent_colour, blit_params *list, uint32 count) {
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int i;
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/*do each blit*/
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i=0;
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while (count--)
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{
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gx00_acc_transparent_blit
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(
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list[i].src_left,
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list[i].src_top,
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list[i].dest_left,
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list[i].dest_top,
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list[i].width,
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list[i].height,
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transparent_colour
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);
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i++;
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}
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}
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void FILL_RECTANGLE(engine_token *et, uint32 colorIndex, fill_rect_params *list, uint32 count) {
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int i;
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@ -45,11 +45,8 @@ void WAIT_ENGINE_IDLE(void);
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status_t GET_SYNC_TOKEN(engine_token *et, sync_token *st);
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status_t SYNC_TO_TOKEN(sync_token *st);
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void SCREEN_TO_SCREEN_TRANSPARENT_BLIT(engine_token *et, uint32 transparent_colour, blit_params *list, uint32 count);
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void SCREEN_TO_SCREEN_SCALED_FILTERED_BLIT(engine_token *et, scaled_blit_params *list, uint32 count);
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void FILL_RECTANGLE(engine_token *et, uint32 color, fill_rect_params *list, uint32 count);
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void INVERT_RECTANGLE(engine_token *et, fill_rect_params *list, uint32 count);
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void FILL_SPAN(engine_token *et, uint32 color, uint16 *list, uint32 count);
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/* video_overlay */
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@ -223,14 +223,16 @@ void SCREEN_TO_SCREEN_BLIT(engine_token *et, blit_params *list, uint32 count)
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while (count--)
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{
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/* find where the top and bottom are */
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t_end = t_start = list[i].src_left + (offset * list[i].src_top) + si->engine.src_dst;
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t_end = t_start =
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list[i].src_left + (offset * list[i].src_top) + si->engine.src_dst;
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t_end += list[i].width;
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b_end = b_start = list[i].src_left + (offset * (list[i].src_top + list[i].height)) + si->engine.src_dst;
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b_end = b_start =
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list[i].src_left + (offset * (list[i].src_top + list[i].height)) + si->engine.src_dst;
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b_end += list[i].width;
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/* sgnzero bit _must_ be '0' before accessing SGN! */
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ACCW(DWGCTL,0x00000000);
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ACCW(DWGCTL, 0x00000000);
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/*find which quadrant */
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switch((list[i].dest_top > list[i].src_top) | ((list[i].dest_left > list[i].src_left) << 1))
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@ -267,79 +269,101 @@ void SCREEN_TO_SCREEN_BLIT(engine_token *et, blit_params *list, uint32 count)
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ACCW(FXBNDRY,((list[i].dest_left + list[i].width) << 16) | list[i].dest_left);
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/* start the blit */
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ACCGO(DWGCTL,0x040C4018); // atype RSTR
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ACCGO(DWGCTL, 0x040c4018); // atype RSTR
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i++;
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}
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}
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/* screen to screen tranparent blit - not sure what uses this.
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* Engine function bitblit, paragraph 4.5.7.2 */
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status_t gx00_acc_transparent_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h,uint32 colour)
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//WARNING:
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//yet untested function!!
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void SCREEN_TO_SCREEN_TRANSPARENT_BLIT(engine_token *et, uint32 transparent_colour, blit_params *list, uint32 count)
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{
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uint32 t_start,t_end,offset;
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uint32 b_start,b_end;
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int i = 0;
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return B_ERROR;
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/*find where the top,bottom and offset are*/
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/* calc offset 'per line' */
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offset = (si->fbc.bytes_per_row / (si->engine.depth >> 3));
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t_end = t_start = xs + (offset*ys) + si->engine.src_dst;
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t_end += w;
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b_end = b_start = xs + (offset*(ys+h)) + si->engine.src_dst;
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b_end +=w;
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/* sgnzero bit _must_ be '0' before accessing SGN! */
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ACCW(DWGCTL,0x00000000);
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/*find which quadrant */
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switch((yd>ys)|((xd>xs)<<1))
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while (count--)
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{
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case 0: /*L->R,down*/
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ACCW(SGN,0);
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/* find where the top and bottom are */
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t_end = t_start =
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list[i].src_left + (offset * list[i].src_top) + si->engine.src_dst;
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t_end += list[i].width;
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ACCW(AR3,t_start);
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ACCW(AR0,t_end);
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ACCW(AR5,offset);
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b_end = b_start =
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list[i].src_left + (offset * (list[i].src_top + list[i].height)) + si->engine.src_dst;
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b_end += list[i].width;
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ACCW_YDSTLEN(yd,h+1);
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break;
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case 1: /*L->R,up*/
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ACCW(SGN,4);
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/* sgnzero bit _must_ be '0' before accessing SGN! */
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ACCW(DWGCTL, 0x00000000);
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ACCW(AR3,b_start);
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ACCW(AR0,b_end);
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ACCW(AR5,-offset);
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/*find which quadrant */
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switch((list[i].dest_top > list[i].src_top) | ((list[i].dest_left > list[i].src_left) << 1))
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{
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case 0: /*L->R,down*/
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ACCW(SGN, 0);
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ACCW(AR3, t_start);
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ACCW(AR0, t_end);
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ACCW(AR5, offset);
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ACCW_YDSTLEN(list[i].dest_top, list[i].height + 1);
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break;
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case 1: /*L->R,up*/
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ACCW(SGN, 4);
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ACCW(AR3, b_start);
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ACCW(AR0, b_end);
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ACCW(AR5, -offset);
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ACCW_YDSTLEN(list[i].dest_top + list[i].height, list[i].height + 1);
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break;
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case 2: /*R->L,down*/
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ACCW(SGN, 1);
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ACCW(AR3, t_end);
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ACCW(AR0, t_start);
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ACCW(AR5, offset);
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ACCW_YDSTLEN(list[i].dest_top, list[i].height + 1);
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break;
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case 3: /*R->L,up*/
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ACCW(SGN, 5);
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ACCW(AR3, b_end);
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ACCW(AR0, b_start);
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ACCW(AR5, -offset);
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ACCW_YDSTLEN(list[i].dest_top + list[i].height, list[i].height + 1);
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break;
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}
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ACCW(FXBNDRY,((list[i].dest_left + list[i].width) << 16) | list[i].dest_left);
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ACCW_YDSTLEN(yd+h,h+1);
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break;
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case 2: /*R->L,down*/
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ACCW(SGN,1);
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ACCW(AR3,t_end);
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ACCW(AR0,t_start);
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ACCW(AR5,offset);
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ACCW_YDSTLEN(yd,h+1);
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break;
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case 3: /*R->L,up*/
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ACCW(SGN,5);
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ACCW(AR3,b_end);
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ACCW(AR0,b_start);
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ACCW(AR5,-offset);
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ACCW_YDSTLEN(yd+h,h+1);
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break;
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/* start the blit */
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ACCW(FCOL, transparent_colour);
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ACCW(BCOL, 0xffffffff);
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ACCGO(DWGCTL, 0x440c4018); // atype RSTR
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i++;
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}
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}
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/* screen to screen scaled filtered blit - i.e. scale video in memory.
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* Engine function texture mapping for video, paragraphs 4.5.5.5 - 4.5.5.9 */
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//fixme: implement...
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void SCREEN_TO_SCREEN_SCALED_FILTERED_BLIT(engine_token *et, scaled_blit_params *list, uint32 count)
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{
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int i = 0;
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while (count--)
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{
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/*
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list[i].src_left,
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list[i].src_top,
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list[i].src_width,
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list[i].src_height,
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list[i].dest_left,
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list[i].dest_top,
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list[i].dest_width,
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list[i].dest_height
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*/
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i++;
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}
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ACCW(FXBNDRY,((xd+w)<<16)|xd);
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/*do the blit*/
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ACCW(FCOL,colour);
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ACCW(BCOL,0xffffffff);
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ACCGO(DWGCTL,0x440C4018); // atype RSTR
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return B_OK;
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}
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/* rectangle fill.
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@ -427,14 +451,3 @@ status_t gx00_acc_rectangle_invert(uint32 xs,uint32 xe,uint32 ys,uint32 yl,uint3
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return B_OK;
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}
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/* screen to screen scaled filtered blit - i.e. scale video in memory.
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* Engine function texture mapping for video, paragraphs 4.5.5.5 - 4.5.5.9 */
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status_t gx00_acc_video_blit(uint16 xs,uint16 ys,uint16 ws, uint16 hs,
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uint16 xd,uint16 yd,uint16 wd,uint16 hd)
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{
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//fixme: implement. Used for G450/G550 Desktop TVout...
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//fixme: see if MIL1 - G200 support this function as well...
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return B_OK;
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}
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@ -107,6 +107,8 @@ status_t g400_crtc2_dpms(bool display, bool h, bool v);
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status_t check_acc_capability(uint32 feature);
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status_t gx00_acc_init(void);
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void SCREEN_TO_SCREEN_BLIT(engine_token *et, blit_params *list, uint32 count);
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void SCREEN_TO_SCREEN_TRANSPARENT_BLIT(engine_token *et, uint32 transparent_colour, blit_params *list, uint32 count);
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void SCREEN_TO_SCREEN_SCALED_FILTERED_BLIT(engine_token *et, scaled_blit_params *list, uint32 count);
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status_t gx00_acc_rectangle(uint32 xs,uint32 xe,uint32 ys,uint32 yl,uint32 col);
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status_t gx00_acc_rectangle_invert(uint32 xs,uint32 xe,uint32 ys,uint32 yl,uint32 col);
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status_t gx00_acc_transparent_blit(uint16,uint16,uint16, uint16,uint16,uint16, uint32);
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