Small fix for the last commit. Next thing is color conversion using a subset of what is in Bitmap.cpp. Maybe the conversion functions should be put into a conversion class that can be used by the app_server too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16574 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1148,7 +1148,7 @@ DrawingEngine::ReadBitmap(ServerBitmap *bitmap, bool drawCursor, BRect bounds)
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bounds = bounds & clip;
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uint32 width = (bounds.IntegerWidth() + 1) * 4;
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uint32 height = bounds.IntegerHeight() + 1;
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uint32 height = bounds.IntegerHeight();
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uint32 srcBytesPerRow = buffer->BytesPerRow();
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uint32 dstBytesPerRow = bitmap->BytesPerRow();
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uint8 *dst = (uint8 *)bitmap->Bits();
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