Fixes the Connect bug
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5624 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -378,7 +378,7 @@ NodeManager::FindNodeId(media_node_id *nodeid, port_id port)
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}
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}
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media_output *output;
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media_output *output;
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for (rn->outputlist.Rewind(); rn->outputlist.GetNext(&output); ) {
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for (rn->outputlist.Rewind(); rn->outputlist.GetNext(&output); ) {
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if (output->source.port == port || output->destination.port == port) {
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if (output->source.port == port) {
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*nodeid = rn->nodeid;
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*nodeid = rn->nodeid;
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TRACE("NodeManager::FindNodeId found output port %ld, node %ld\n", port, *nodeid);
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TRACE("NodeManager::FindNodeId found output port %ld, node %ld\n", port, *nodeid);
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return B_OK;
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return B_OK;
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@ -386,7 +386,7 @@ NodeManager::FindNodeId(media_node_id *nodeid, port_id port)
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}
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}
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media_input *input;
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media_input *input;
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for (rn->inputlist.Rewind(); rn->inputlist.GetNext(&input); ) {
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for (rn->inputlist.Rewind(); rn->inputlist.GetNext(&input); ) {
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if (input->source.port == port || input->destination.port == port) {
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if (input->destination.port == port) {
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*nodeid = rn->nodeid;
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*nodeid = rn->nodeid;
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TRACE("NodeManager::FindNodeId found input port %ld, node %ld\n", port, *nodeid);
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TRACE("NodeManager::FindNodeId found input port %ld, node %ld\n", port, *nodeid);
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return B_OK;
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return B_OK;
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