smal update to overlay engine register defines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14183 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -691,7 +691,7 @@
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#define ENBES_VID1_SIZE 0x00000244
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#define ENBES_VID1_SIZE 0x00000244
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#define ENBES_VID1Y_ADDR2 0x00000248
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#define ENBES_VID1Y_ADDR2 0x00000248
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#define ENBES_VID1_ZOOM 0x0000024c
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#define ENBES_VID1_ZOOM 0x0000024c
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#define ENBES_VID1_MICTL 0x00000250
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#define ENBES_VID1_MINI_CTL 0x00000250
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#define ENBES_VID1Y_ADDR0 0x00000254
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#define ENBES_VID1Y_ADDR0 0x00000254
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#define ENBES_VID1_FIFO 0x00000258
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#define ENBES_VID1_FIFO 0x00000258
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#define ENBES_VID1Y_ADDR3 0x0000025c
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#define ENBES_VID1Y_ADDR3 0x0000025c
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@ -728,67 +728,6 @@
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#define ENBES_VID1V_ADDR3 0x000002fc
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#define ENBES_VID1V_ADDR3 0x000002fc
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//end via new.
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//end via new.
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/* Nvidia BES (Back End Scaler) registers (< NV10, including NV03, so RIVA128(ZX)) */
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#define ENBES_NV04_INTE 0x00680140
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#define ENBES_NV04_ISCALVH 0x00680200
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#define ENBES_NV04_CTRL_V 0x00680204
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#define ENBES_NV04_CTRL_H 0x00680208
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#define ENBES_NV04_OE_STATE 0x00680224
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#define ENBES_NV04_SU_STATE 0x00680228
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#define ENBES_NV04_RM_STATE 0x0068022c
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#define ENBES_NV04_DSTREF 0x00680230
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#define ENBES_NV04_DSTSIZE 0x00680234
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#define ENBES_NV04_FIFOTHRS 0x00680238
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#define ENBES_NV04_FIFOBURL 0x0068023c
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#define ENBES_NV04_COLKEY 0x00680240
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#define ENBES_NV04_GENCTRL 0x00680244
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#define ENBES_NV04_RED_AMP 0x00680280
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#define ENBES_NV04_GRN_AMP 0x00680284
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#define ENBES_NV04_BLU_AMP 0x00680288
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#define ENBES_NV04_SAT 0x0068028c
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/* buffer 0 */
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#define ENBES_NV04_0BUFADR 0x0068020c
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#define ENBES_NV04_0SRCPTCH 0x00680214
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#define ENBES_NV04_0OFFSET 0x0068021c
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/* buffer 1 */
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#define ENBES_NV04_1BUFADR 0x00680210
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#define ENBES_NV04_1SRCPTCH 0x00680218
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#define ENBES_NV04_1OFFSET 0x00680220
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/* Nvidia BES (Back End Scaler) registers (>= NV10) */
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#define ENBES_NV10_INTE 0x00008140
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#define ENBES_NV10_BUFSEL 0x00008700
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#define ENBES_NV10_GENCTRL 0x00008704
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#define ENBES_NV10_COLKEY 0x00008b00
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/* buffer 0 */
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#define ENBES_NV10_0BUFADR 0x00008900
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#define ENBES_NV10_0MEMMASK 0x00008908
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#define ENBES_NV10_0BRICON 0x00008910
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#define ENBES_NV10_0SAT 0x00008918
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#define ENBES_NV10_0OFFSET 0x00008920
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#define ENBES_NV10_0SRCSIZE 0x00008928
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#define ENBES_NV10_0SRCREF 0x00008930
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#define ENBES_NV10_0ISCALH 0x00008938
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#define ENBES_NV10_0ISCALV 0x00008940
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#define ENBES_NV10_0DSTREF 0x00008948
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#define ENBES_NV10_0DSTSIZE 0x00008950
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#define ENBES_NV10_0SRCPTCH 0x00008958
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/* buffer 1 */
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#define ENBES_NV10_1BUFADR 0x00008904
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#define ENBES_NV10_1MEMMASK 0x0000890c
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#define ENBES_NV10_1BRICON 0x00008914
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#define ENBES_NV10_1SAT 0x0000891c
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#define ENBES_NV10_1OFFSET 0x00008924
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#define ENBES_NV10_1SRCSIZE 0x0000892c
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#define ENBES_NV10_1SRCREF 0x00008934
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#define ENBES_NV10_1ISCALH 0x0000893c
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#define ENBES_NV10_1ISCALV 0x00008944
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#define ENBES_NV10_1DSTREF 0x0000894c
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#define ENBES_NV10_1DSTSIZE 0x00008954
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#define ENBES_NV10_1SRCPTCH 0x0000895c
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/* Nvidia MPEG2 hardware decoder (GeForce4MX only) */
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#define ENBES_DEC_GENCTRL 0x00001588
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//old:
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//old:
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/*MAVEN registers (<= G400) */
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/*MAVEN registers (<= G400) */
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#define ENMAV_PGM 0x3E
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#define ENMAV_PGM 0x3E
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