* I misunderstood what means 24 bits B_AUDIO_INT (more than 2 years ago!): as audio data is left justified in a 32 bits container, we don't care much and convert as usual
32 bits data * Echo audio driver doesn't support 24 bits in a 32 bits container as proposed by the media kit. We just manage 24 bits as 32 bits samples. * The main benefit of this change is that the hda driver is now working with 24 bits samples (and 192khz). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27362 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -204,6 +204,9 @@ echo_stream_set_audioparms(echo_stream *stream, uint8 channels,
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PRINT((" status: %s \n", pStatusStrs[status]));
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PRINT((" status: %s \n", pStatusStrs[status]));
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return B_ERROR;
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return B_ERROR;
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}
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}
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if (bitsPerSample == 24)
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bitsPerSample = 32;
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if ((stream->channels == channels) &&
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if ((stream->channels == channels) &&
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(stream->bitsPerSample == bitsPerSample) &&
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(stream->bitsPerSample == bitsPerSample) &&
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@ -263,8 +263,7 @@ MixerCore::ApplyOutputFormat()
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fResampler = new Resampler * [fMixBufferChannelCount];
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fResampler = new Resampler * [fMixBufferChannelCount];
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for (int i = 0; i < fMixBufferChannelCount; i++)
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for (int i = 0; i < fMixBufferChannelCount; i++)
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fResampler[i] = new Resampler(media_raw_audio_format::B_AUDIO_FLOAT,
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fResampler[i] = new Resampler(media_raw_audio_format::B_AUDIO_FLOAT,
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format.format,
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format.format);
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format.valid_bits);
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TRACE("MixerCore::OutputFormatChanged:\n");
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TRACE("MixerCore::OutputFormatChanged:\n");
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TRACE(" fMixBufferFrameRate %ld\n", fMixBufferFrameRate);
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TRACE(" fMixBufferFrameRate %ld\n", fMixBufferFrameRate);
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@ -67,7 +67,7 @@ MixerInput::MixerInput(MixerCore *core, const media_input &input, float mixFrame
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// create resamplers
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// create resamplers
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fResampler = new Resampler * [fInputChannelCount];
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fResampler = new Resampler * [fInputChannelCount];
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for (int i = 0; i < fInputChannelCount; i++)
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for (int i = 0; i < fInputChannelCount; i++)
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fResampler[i] = new Resampler(fInput.format.u.raw_audio.format, media_raw_audio_format::B_AUDIO_FLOAT, 0);
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fResampler[i] = new Resampler(fInput.format.u.raw_audio.format, media_raw_audio_format::B_AUDIO_FLOAT);
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// fMixerChannelInfo and fMixerChannelCount will be initialized by UpdateInputChannelDestinations()
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// fMixerChannelInfo and fMixerChannelCount will be initialized by UpdateInputChannelDestinations()
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SetMixBufferFormat((int32)mixFrameRate, mixFrameCount);
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SetMixBufferFormat((int32)mixFrameRate, mixFrameCount);
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@ -13,7 +13,7 @@
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#include "Resampler.h"
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#include "Resampler.h"
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#include "MixerDebug.h"
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#include "MixerDebug.h"
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Resampler::Resampler(uint32 src_format, uint32 dst_format, int16 dst_valid_bits)
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Resampler::Resampler(uint32 src_format, uint32 dst_format)
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: fFunc(0)
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: fFunc(0)
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{
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{
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if (dst_format == media_raw_audio_format::B_AUDIO_FLOAT) {
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if (dst_format == media_raw_audio_format::B_AUDIO_FLOAT) {
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@ -43,11 +43,7 @@ Resampler::Resampler(uint32 src_format, uint32 dst_format, int16 dst_valid_bits)
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switch (dst_format) {
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switch (dst_format) {
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// float=>float already handled above
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// float=>float already handled above
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case media_raw_audio_format::B_AUDIO_INT:
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case media_raw_audio_format::B_AUDIO_INT:
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fFunc = &Resampler::float_to_int32_32;
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fFunc = &Resampler::float_to_int32;
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if (dst_valid_bits == 24)
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fFunc = &Resampler::float_to_int32_24;
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else if (dst_valid_bits == 20)
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fFunc = &Resampler::float_to_int32_20;
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return;
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return;
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case media_raw_audio_format::B_AUDIO_SHORT:
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case media_raw_audio_format::B_AUDIO_SHORT:
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fFunc = &Resampler::float_to_int16;
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fFunc = &Resampler::float_to_int16;
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@ -308,7 +304,7 @@ Resampler::uint8_to_float(const void *_src, int32 src_sample_offset, int32 src_s
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}
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}
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void
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void
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Resampler::float_to_int32_32(const void *_src, int32 src_sample_offset, int32 src_sample_count,
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Resampler::float_to_int32(const void *_src, int32 src_sample_offset, int32 src_sample_count,
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void *_dst, int32 dst_sample_offset, int32 dst_sample_count, float _gain)
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void *_dst, int32 dst_sample_offset, int32 dst_sample_count, float _gain)
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{
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{
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register const char * src = (const char *) _src;
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register const char * src = (const char *) _src;
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@ -372,136 +368,6 @@ Resampler::float_to_int32_32(const void *_src, int32 src_sample_offset, int32 sr
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}
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}
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void
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Resampler::float_to_int32_24(const void *_src, int32 src_sample_offset, int32 src_sample_count,
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void *_dst, int32 dst_sample_offset, int32 dst_sample_count, float _gain)
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{
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register const char * src = (const char *) _src;
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register char * dst = (char *) _dst;
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register int32 count = dst_sample_count;
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register float gain = _gain * 8388607.0;
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if (src_sample_count == dst_sample_count) {
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// optimized case for no resampling
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while (count--) {
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register float sample = *(const float *)src * gain;
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if (sample > 8388607.0f)
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*(int32 *)dst = 8388607L;
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else if (sample < -8388607.0f)
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*(int32 *)dst = -8388607L;
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else
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*(int32 *)dst = (int32)sample;
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src += src_sample_offset;
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dst += dst_sample_offset;
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}
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return;
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}
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register float delta = float(src_sample_count) / float(dst_sample_count);
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register float current = 0.0f;
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if (delta < 1.0) {
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// upsample
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while (count--) {
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register float sample = *(const float *)src * gain;
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if (sample > 8388607.0f)
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*(int32 *)dst = 8388607L;
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else if (sample < -8388607.0f)
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*(int32 *)dst = -8388607L;
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else
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*(int32 *)dst = (int32)sample;
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dst += dst_sample_offset;
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current += delta;
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if (current >= 1.0f) {
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current -= 1.0f;
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src += src_sample_offset;
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}
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}
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} else {
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// downsample
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while (count--) {
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register float sample = *(const float *)src * gain;
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if (sample > 8388607.0f)
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*(int32 *)dst = 8388607L;
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else if (sample < -8388607.0f)
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*(int32 *)dst = -8388607L;
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else
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*(int32 *)dst = (int32)sample;
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dst += dst_sample_offset;
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current += delta;
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register int32 skipcount = (int32)current;
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current -= skipcount;
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src += skipcount * src_sample_offset;
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}
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}
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}
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void
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Resampler::float_to_int32_20(const void *_src, int32 src_sample_offset, int32 src_sample_count,
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void *_dst, int32 dst_sample_offset, int32 dst_sample_count, float _gain)
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{
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register const char * src = (const char *) _src;
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register char * dst = (char *) _dst;
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register int32 count = dst_sample_count;
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register float gain = _gain * 524287.0;
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if (src_sample_count == dst_sample_count) {
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// optimized case for no resampling
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while (count--) {
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register float sample = *(const float *)src * gain;
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if (sample > 524287.0f)
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*(int32 *)dst = 524287L;
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else if (sample < -524287.0f)
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*(int32 *)dst = -524287L;
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else
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*(int32 *)dst = (int32)sample;
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src += src_sample_offset;
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dst += dst_sample_offset;
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}
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return;
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}
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register float delta = float(src_sample_count) / float(dst_sample_count);
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register float current = 0.0f;
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if (delta < 1.0) {
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// upsample
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while (count--) {
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register float sample = *(const float *)src * gain;
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if (sample > 524287.0f)
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*(int32 *)dst = 524287L;
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else if (sample < -524287.0f)
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*(int32 *)dst = -524287L;
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else
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*(int32 *)dst = (int32)sample;
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dst += dst_sample_offset;
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current += delta;
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if (current >= 1.0f) {
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current -= 1.0f;
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src += src_sample_offset;
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}
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}
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} else {
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// downsample
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while (count--) {
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register float sample = *(const float *)src * gain;
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if (sample > 524287.0f)
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*(int32 *)dst = 524287L;
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else if (sample < -524287.0f)
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*(int32 *)dst = -524287L;
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else
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*(int32 *)dst = (int32)sample;
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dst += dst_sample_offset;
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current += delta;
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register int32 skipcount = (int32)current;
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current -= skipcount;
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src += skipcount * src_sample_offset;
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}
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}
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}
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void
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void
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Resampler::float_to_int16(const void *_src, int32 src_sample_offset, int32 src_sample_count,
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Resampler::float_to_int16(const void *_src, int32 src_sample_offset, int32 src_sample_count,
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void *_dst, int32 dst_sample_offset, int32 dst_sample_count, float _gain)
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void *_dst, int32 dst_sample_offset, int32 dst_sample_count, float _gain)
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@ -14,7 +14,7 @@
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class Resampler
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class Resampler
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{
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{
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public:
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public:
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Resampler(uint32 sourceformat, uint32 destformat, int16 dst_valid_bits);
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Resampler(uint32 sourceformat, uint32 destformat);
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virtual ~Resampler();
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virtual ~Resampler();
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status_t InitCheck();
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status_t InitCheck();
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@ -33,11 +33,7 @@ protected:
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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virtual void uint8_to_float (const void *src, int32 src_sample_offset, int32 src_sample_count,
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virtual void uint8_to_float (const void *src, int32 src_sample_offset, int32 src_sample_count,
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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virtual void float_to_int32_32 (const void *src, int32 src_sample_offset, int32 src_sample_count,
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virtual void float_to_int32 (const void *src, int32 src_sample_offset, int32 src_sample_count,
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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virtual void float_to_int32_24 (const void *src, int32 src_sample_offset, int32 src_sample_count,
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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virtual void float_to_int32_20 (const void *src, int32 src_sample_offset, int32 src_sample_count,
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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virtual void float_to_int16 (const void *src, int32 src_sample_offset, int32 src_sample_count,
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virtual void float_to_int16 (const void *src, int32 src_sample_offset, int32 src_sample_count,
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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void *dst, int32 dst_sample_offset, int32 dst_sample_count, float gain);
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