second step, all unused stuff is actually removed from DisplayDriver.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11984 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -138,43 +138,22 @@ class DisplayDriver {
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const BRect &dest,
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const DrawData *d);
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/* virtual void DrawBitmap( ServerBitmap *bitmap,
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const BRect &source,
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const BRect &dest,
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const DrawData *d);*/
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virtual void CopyRegionList( BList* list,
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BList* pList,
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int32 rCount,
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BRegion* clipReg);
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/* virtual void FillArc( const BRect &r,
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const float &angle,
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const float &span,
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const RGBColor &color);*/
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virtual void FillArc( const BRect &r,
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const float &angle,
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const float &span,
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const DrawData *d);
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/* virtual void FillBezier( BPoint *pts,
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const RGBColor &color);*/
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virtual void FillBezier( BPoint *pts,
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const DrawData *d);
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/* virtual void FillEllipse( const BRect &r,
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const RGBColor &color);*/
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virtual void FillEllipse( const BRect &r,
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const DrawData *d);
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/* virtual void FillPolygon( BPoint *ptlist,
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int32 numpts,
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const BRect &bounds,
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const RGBColor &color);*/
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virtual void FillPolygon( BPoint *ptlist,
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int32 numpts,
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const BRect &bounds,
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@ -186,17 +165,9 @@ class DisplayDriver {
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virtual void FillRect( const BRect &r,
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const DrawData *d);
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/* virtual void FillRegion( BRegion &r,
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const RGBColor &color);*/
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virtual void FillRegion( BRegion &r,
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const DrawData *d);
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/* virtual void FillRoundRect( const BRect &r,
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const float &xrad,
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const float &yrad,
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const RGBColor &color);*/
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virtual void FillRoundRect( const BRect &r,
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const float &xrad,
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const float &yrad,
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@ -209,33 +180,18 @@ class DisplayDriver {
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const BPoint *ptlist,
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const DrawData *d);
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/* virtual void FillTriangle( BPoint *pts,
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const BRect &bounds,
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const RGBColor &color);*/
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virtual void FillTriangle( BPoint *pts,
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const BRect &bounds,
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const DrawData *d);
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/* virtual void StrokeArc( const BRect &r,
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const float &angle,
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const float &span,
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const RGBColor &color);*/
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virtual void StrokeArc( const BRect &r,
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const float &angle,
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const float &span,
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const DrawData *d);
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/* virtual void StrokeBezier( BPoint *pts,
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const RGBColor &color);*/
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virtual void StrokeBezier( BPoint *pts,
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const DrawData *d);
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/* virtual void StrokeEllipse( const BRect &r,
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const RGBColor &color);*/
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virtual void StrokeEllipse( const BRect &r,
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const DrawData *d);
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@ -255,12 +211,6 @@ class DisplayDriver {
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virtual void StrokePoint( const BPoint &pt,
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const DrawData *d);
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/* virtual void StrokePolygon( BPoint *ptlist,
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int32 numpts,
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const BRect &bounds,
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const RGBColor &color,
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bool is_closed=true);*/
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virtual void StrokePolygon( BPoint *ptlist,
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int32 numpts,
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const BRect &bounds,
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@ -274,17 +224,9 @@ class DisplayDriver {
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virtual void StrokeRect( const BRect &r,
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const DrawData *d);
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/* virtual void StrokeRegion( BRegion &r,
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const RGBColor &color);*/
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virtual void StrokeRegion( BRegion &r,
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const DrawData *d);
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/* virtual void StrokeRoundRect(const BRect &r,
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const float &xrad,
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const float &yrad,
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const RGBColor &color);*/
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virtual void StrokeRoundRect(const BRect &r,
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const float &xrad,
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const float &yrad,
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@ -297,10 +239,6 @@ class DisplayDriver {
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const BPoint *ptlist,
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const DrawData *d);
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/* virtual void StrokeTriangle( BPoint *pts,
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const BRect &bounds,
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const RGBColor &color);*/
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virtual void StrokeTriangle( BPoint *pts,
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const BRect &bounds,
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const DrawData *d);
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@ -504,11 +442,6 @@ friend CursorHandler;
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int fLineThickness;
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BLocker *_locker;
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// bool _is_cursor_hidden;
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// bool _is_cursor_obscured;
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// ServerCursor *_cursor;
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// UtilityBitmap *_cursorsave;
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uint32 fDPMSState;
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uint32 fDPMSCaps;
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@ -517,7 +450,6 @@ friend CursorHandler;
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CursorHandler fCursorHandler;
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// BRect oldcursorframe, cursorframe, saveframe;
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DrawData fDrawData;
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};
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