* Made TraceEntryIterator available in the kernel.
* Fixed TraceEntryIterator::Current(): If fEntry was NULL, it would return 0x4. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26955 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -63,6 +63,7 @@ class TraceOutput {
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bigtime_t fLastEntryTime;
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};
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class TraceEntry {
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public:
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TraceEntry();
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@ -89,6 +90,7 @@ class TraceEntry {
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}
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};
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class AbstractTraceEntry : public TraceEntry {
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public:
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AbstractTraceEntry();
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@ -108,6 +110,7 @@ class AbstractTraceEntry : public TraceEntry {
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bigtime_t fTime;
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};
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class LazyTraceOutput : public TraceOutput {
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public:
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LazyTraceOutput(char* buffer, size_t bufferSize, uint32 flags)
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@ -126,6 +129,7 @@ public:
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}
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};
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class TraceFilter {
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public:
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virtual ~TraceFilter();
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@ -145,11 +149,52 @@ public:
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};
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};
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class WrapperTraceFilter : public TraceFilter {
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public:
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virtual void Init(TraceFilter* filter, int direction, bool continued) = 0;
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};
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class TraceEntryIterator {
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public:
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TraceEntryIterator()
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:
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fEntry(NULL),
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fIndex(0)
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{
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}
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void Reset()
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{
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fEntry = NULL;
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fIndex = 0;
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}
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int32 Index() const
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{
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return fIndex;
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}
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TraceEntry* Current() const
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{
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return fEntry != NULL ? TraceEntry::FromTraceEntry(fEntry) : NULL;
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}
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TraceEntry* Next();
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TraceEntry* Previous();
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TraceEntry* MoveTo(int32 index);
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private:
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trace_entry* _NextNonBufferEntry(trace_entry* entry);
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trace_entry* _PreviousNonBufferEntry(trace_entry* entry);
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private:
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trace_entry* fEntry;
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int32 fIndex;
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};
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#endif // __cplusplus
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#ifdef __cplusplus
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@ -697,119 +697,97 @@ TraceFilterParser TraceFilterParser::sParser;
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#if ENABLE_TRACING
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class TraceEntryIterator {
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public:
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TraceEntryIterator()
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:
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fEntry(NULL),
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fIndex(0)
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{
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TraceEntry*
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TraceEntryIterator::Next()
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{
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if (fIndex == 0) {
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fEntry = _NextNonBufferEntry(sFirstEntry);
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fIndex = 1;
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} else if (fEntry != NULL) {
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fEntry = _NextNonBufferEntry(next_entry(fEntry));
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fIndex++;
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}
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void Reset()
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{
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return Current();
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}
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TraceEntry*
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TraceEntryIterator::Previous()
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{
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if (fIndex == (int32)sEntries + 1)
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fEntry = sAfterLastEntry;
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if (fEntry != NULL) {
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fEntry = _PreviousNonBufferEntry(previous_entry(fEntry));
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fIndex--;
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}
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return Current();
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}
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TraceEntry*
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TraceEntryIterator::MoveTo(int32 index)
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{
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if (index == fIndex)
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return Current();
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if (index <= 0 || index > (int32)sEntries) {
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fIndex = (index <= 0 ? 0 : sEntries + 1);
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fEntry = NULL;
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return NULL;
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}
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// get the shortest iteration path
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int32 distance = index - fIndex;
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int32 direction = distance < 0 ? -1 : 1;
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distance *= direction;
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if (index < distance) {
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distance = index;
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direction = 1;
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fEntry = NULL;
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fIndex = 0;
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}
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int32 Index() const
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{
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return fIndex;
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if ((int32)sEntries + 1 - fIndex < distance) {
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distance = sEntries + 1 - fIndex;
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direction = -1;
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fEntry = NULL;
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fIndex = sEntries + 1;
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}
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TraceEntry* Current() const
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{
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return TraceEntry::FromTraceEntry(fEntry);
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// iterate to the index
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if (direction < 0) {
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while (fIndex != index)
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Previous();
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} else {
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while (fIndex != index)
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Next();
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}
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TraceEntry* Next()
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{
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if (fIndex == 0) {
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fEntry = _NextNonBufferEntry(sFirstEntry);
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fIndex = 1;
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} else if (fEntry != NULL) {
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fEntry = _NextNonBufferEntry(next_entry(fEntry));
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fIndex++;
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}
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return Current();
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}
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return Current();
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}
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TraceEntry* Previous()
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{
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if (fIndex == (int32)sEntries + 1)
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fEntry = sAfterLastEntry;
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trace_entry*
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TraceEntryIterator::_NextNonBufferEntry(trace_entry* entry)
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{
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while (entry != NULL && (entry->flags & BUFFER_ENTRY) != 0)
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entry = next_entry(entry);
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if (fEntry != NULL) {
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fEntry = _PreviousNonBufferEntry(previous_entry(fEntry));
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fIndex--;
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}
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return entry;
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}
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return Current();
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}
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TraceEntry* MoveTo(int32 index)
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{
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if (index == fIndex)
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return Current();
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trace_entry*
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TraceEntryIterator::_PreviousNonBufferEntry(trace_entry* entry)
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{
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while (entry != NULL && (entry->flags & BUFFER_ENTRY) != 0)
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entry = previous_entry(entry);
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if (index <= 0 || index > (int32)sEntries) {
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fIndex = (index <= 0 ? 0 : sEntries + 1);
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fEntry = NULL;
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return NULL;
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}
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// get the shortest iteration path
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int32 distance = index - fIndex;
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int32 direction = distance < 0 ? -1 : 1;
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distance *= direction;
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if (index < distance) {
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distance = index;
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direction = 1;
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fEntry = NULL;
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fIndex = 0;
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}
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if ((int32)sEntries + 1 - fIndex < distance) {
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distance = sEntries + 1 - fIndex;
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direction = -1;
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fEntry = NULL;
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fIndex = sEntries + 1;
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}
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// iterate to the index
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if (direction < 0) {
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while (fIndex != index)
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Previous();
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} else {
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while (fIndex != index)
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Next();
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}
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return Current();
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}
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private:
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trace_entry* _NextNonBufferEntry(trace_entry* entry)
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{
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while (entry != NULL && (entry->flags & BUFFER_ENTRY) != 0)
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entry = next_entry(entry);
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return entry;
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}
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trace_entry* _PreviousNonBufferEntry(trace_entry* entry)
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{
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while (entry != NULL && (entry->flags & BUFFER_ENTRY) != 0)
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entry = previous_entry(entry);
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return entry;
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}
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private:
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trace_entry* fEntry;
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int32 fIndex;
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};
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return entry;
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}
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int
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