Implemented basic server side support for BDirectWindow. It doesn't fill the direct_buffer_info struct correctly, it just sends B_DIRECT_START/STOP messages on show/hide for now. Tested with dw_info
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14347 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -23,6 +23,7 @@
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#include <new>
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#include <AppDefs.h>
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#include <DirectWindow.h>
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#include <GraphicsDefs.h>
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#include <Message.h>
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#include <PortLink.h>
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@ -74,6 +75,47 @@
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# define DTRACE(x) ;
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#endif
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struct dw_data {
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sem_id direct_sem;
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sem_id direct_sem_ack;
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area_id direct_area;
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direct_buffer_info *direct_info;
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dw_data() :
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direct_sem(-1),
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direct_sem_ack(-1),
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direct_area(-1)
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{
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direct_area = create_area("direct area", (void **)&direct_info,
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B_ANY_ADDRESS, B_PAGE_SIZE, B_NO_LOCK, B_READ_WRITE);
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direct_sem = create_sem(1, "direct sem");
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direct_sem_ack = create_sem(1, "direct sem ack");
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}
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~dw_data()
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{
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if (direct_area >= 0)
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delete_area(direct_area);
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if (direct_sem >= 0)
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delete_sem(direct_sem);
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if (direct_sem_ack >= 0)
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delete_sem(direct_sem_ack);
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}
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bool IsValid() const
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{
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return (direct_area >= 0) && (direct_sem >= 0) && (direct_sem_ack >= 0);
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}
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};
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// TODO: Copied from DirectWindow.cpp: Move to a common header
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struct dw_sync_data {
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area_id area;
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sem_id disableSem;
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sem_id disableSemAck;
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};
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/*!
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\brief Constructor
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@ -93,7 +135,8 @@ ServerWindow::ServerWindow(const char *title, ServerApp *app,
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fClientLooperPort(looperPort),
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fClientViewsWithInvalidCoords(B_VIEW_RESIZED),
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fHandlerToken(handlerID),
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fCurrentLayer(NULL)
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fCurrentLayer(NULL),
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fDirectWindowData(NULL)
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{
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STRACE(("ServerWindow(%s)::ServerWindow()\n", title));
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@ -116,6 +159,7 @@ ServerWindow::~ServerWindow()
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BPrivate::gDefaultTokens.RemoveToken(fServerToken);
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delete fDirectWindowData;
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STRACE(("#ServerWindow(%p) will exit NOW\n", this));
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}
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@ -220,6 +264,9 @@ ServerWindow::Show()
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rootLayer->ShowWinBorder(fWinBorder);
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rootLayer->Unlock();
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}
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if (fDirectWindowData != NULL)
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_HandleDirectConnection(B_DIRECT_START);
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}
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//! Hides the window's WinBorder
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@ -237,6 +284,9 @@ ServerWindow::Hide()
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rootLayer->HideWinBorder(fWinBorder);
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rootLayer->Unlock();
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}
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if (fDirectWindowData != NULL)
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_HandleDirectConnection(B_DIRECT_STOP);
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}
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@ -1569,6 +1619,30 @@ myRootLayer->Unlock();
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break;
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}
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case AS_DW_GET_SYNC_DATA:
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{
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// TODO: Use token or get rid of it.
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int32 serverToken;
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link.Read<int32>(&serverToken);
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if (_EnableDirectWindowMode() == B_OK) {
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fLink.StartMessage(SERVER_TRUE);
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struct dw_sync_data syncData = {
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fDirectWindowData->direct_area,
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fDirectWindowData->direct_sem,
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fDirectWindowData->direct_sem_ack
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};
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fLink.Attach(&syncData, sizeof(syncData));
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} else
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fLink.StartMessage(SERVER_FALSE);
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fLink.Flush();
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break;
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}
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default:
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_DispatchGraphicsMessage(code, link);
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break;
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@ -2281,6 +2355,56 @@ ServerWindow::MakeWinBorder(BRect frame, const char* name,
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workspace, this, gDesktop->GetDisplayDriver());
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}
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status_t
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ServerWindow::_EnableDirectWindowMode()
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{
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if (fDirectWindowData != NULL)
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return B_ERROR; // already in direct window mode
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fDirectWindowData = new (nothrow) dw_data;
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if (fDirectWindowData == NULL)
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return B_NO_MEMORY;
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if (!fDirectWindowData->IsValid()) {
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delete fDirectWindowData;
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fDirectWindowData = NULL;
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return B_ERROR;
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}
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return B_OK;
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}
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void
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ServerWindow::_HandleDirectConnection(direct_buffer_state state)
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{
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if (fDirectWindowData == NULL)
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return;
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fDirectWindowData->direct_info->buffer_state = state;
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if ((state & B_DIRECT_MODE_MASK) != B_DIRECT_STOP) {
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// TODO: Fill these correctly
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fDirectWindowData->direct_info->bits = NULL;
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fDirectWindowData->direct_info->pci_bits = NULL;
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fDirectWindowData->direct_info->clip_list_count = 0;
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}
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// Releasing this sem causes the client to call BDirectWindow::DirectConnected()
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release_sem(fDirectWindowData->direct_sem);
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// TODO: Waiting 3 seconds in this thread could cause weird things: test
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status_t status = acquire_sem_etc(fDirectWindowData->direct_sem_ack, 1, B_TIMEOUT, 3000000);
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if (status == B_TIMED_OUT) {
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// The client application didn't release the semaphore
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// within the given timeout. Deleting this member should make it crash.
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delete fDirectWindowData;
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fDirectWindowData = NULL;
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}
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}
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status_t
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ServerWindow::PictureToRegion(ServerPicture *picture, BRegion ®ion,
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bool inverse, BPoint where)
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@ -13,6 +13,7 @@
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#define _SERVERWIN_H_
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#include <DirectWindow.h> // for direct_buffer_state
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#include <GraphicsDefs.h>
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#include <PortLink.h>
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#include <Locker.h>
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@ -38,6 +39,7 @@ class Workspace;
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class RootLayer;
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class Layer;
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class ServerPicture;
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struct dw_data;
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struct window_info;
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#define AS_UPDATE_DECORATOR 'asud'
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@ -115,6 +117,9 @@ private:
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virtual void _PrepareQuit();
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virtual void _GetLooperName(char* name, size_t size);
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status_t _EnableDirectWindowMode();
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void _HandleDirectConnection(direct_buffer_state state);
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// TODO: Move me elsewhere
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status_t PictureToRegion(ServerPicture *picture,
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BRegion &,
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@ -139,6 +144,8 @@ private:
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int32 fHandlerToken;
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Layer* fCurrentLayer;
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dw_data* fDirectWindowData;
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};
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#endif // _SERVERWIN_H_
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