HaikuDepot: Hide up/down rating votes UI
These are not implemented yet at all.
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@ -890,31 +890,31 @@ public:
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fPackageVersionView->SetHighColor(kLightBlack);
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// TODO: User rating IDs to identify which rating to vote up or down
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BMessage* voteUpMessage = new BMessage(MSG_VOTE_UP);
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voteUpMessage->AddInt32("rating id", -1);
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BMessage* voteDownMessage = new BMessage(MSG_VOTE_DOWN);
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voteDownMessage->AddInt32("rating id", -1);
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fVoteUpIconView = new BitmapButton("vote up icon", voteUpMessage);
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fUpVoteCountView = new BStringView("up vote count", "");
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fVoteDownIconView = new BitmapButton("vote down icon", voteDownMessage);
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fDownVoteCountView = new BStringView("up vote count", "");
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fVoteUpIconView->SetBitmap(
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voteUpIcon->Bitmap(SharedBitmap::SIZE_16));
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fVoteDownIconView->SetBitmap(
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voteDownIcon->Bitmap(SharedBitmap::SIZE_16));
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fUpVoteCountView->SetFont(&versionFont);
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fUpVoteCountView->SetHighColor(kLightBlack);
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fDownVoteCountView->SetFont(&versionFont);
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fDownVoteCountView->SetHighColor(kLightBlack);
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BString voteCountLabel;
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voteCountLabel.SetToFormat("%" B_PRId32, rating.UpVotes());
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fUpVoteCountView->SetText(voteCountLabel);
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voteCountLabel.SetToFormat("%" B_PRId32, rating.DownVotes());
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fDownVoteCountView->SetText(voteCountLabel);
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// BMessage* voteUpMessage = new BMessage(MSG_VOTE_UP);
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// voteUpMessage->AddInt32("rating id", -1);
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// BMessage* voteDownMessage = new BMessage(MSG_VOTE_DOWN);
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// voteDownMessage->AddInt32("rating id", -1);
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//
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// fVoteUpIconView = new BitmapButton("vote up icon", voteUpMessage);
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// fUpVoteCountView = new BStringView("up vote count", "");
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// fVoteDownIconView = new BitmapButton("vote down icon", voteDownMessage);
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// fDownVoteCountView = new BStringView("up vote count", "");
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//
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// fVoteUpIconView->SetBitmap(
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// voteUpIcon->Bitmap(SharedBitmap::SIZE_16));
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// fVoteDownIconView->SetBitmap(
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// voteDownIcon->Bitmap(SharedBitmap::SIZE_16));
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//
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// fUpVoteCountView->SetFont(&versionFont);
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// fUpVoteCountView->SetHighColor(kLightBlack);
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// fDownVoteCountView->SetFont(&versionFont);
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// fDownVoteCountView->SetHighColor(kLightBlack);
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//
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// BString voteCountLabel;
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// voteCountLabel.SetToFormat("%" B_PRId32, rating.UpVotes());
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// fUpVoteCountView->SetText(voteCountLabel);
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// voteCountLabel.SetToFormat("%" B_PRId32, rating.DownVotes());
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// fDownVoteCountView->SetText(voteCountLabel);
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fTextView = new TextView("rating text");
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fTextView->SetViewColor(ViewColor());
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@ -934,13 +934,13 @@ public:
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.AddGlue(0.1f)
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.Add(fPackageVersionView)
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.AddGlue(5.0f)
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.AddGroup(B_HORIZONTAL, 0.0f, 0.0f)
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.Add(fVoteUpIconView)
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.Add(fUpVoteCountView)
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.AddStrut(B_USE_HALF_ITEM_SPACING)
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.Add(fVoteDownIconView)
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.Add(fDownVoteCountView)
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.End()
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// .AddGroup(B_HORIZONTAL, 0.0f, 0.0f)
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// .Add(fVoteUpIconView)
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// .Add(fUpVoteCountView)
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// .AddStrut(B_USE_HALF_ITEM_SPACING)
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// .Add(fVoteDownIconView)
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// .Add(fDownVoteCountView)
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// .End()
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.End()
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.Add(fTextView)
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.End()
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@ -955,10 +955,10 @@ private:
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BStringView* fRatingLabelView;
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BStringView* fPackageVersionView;
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BitmapView* fVoteUpIconView;
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BStringView* fUpVoteCountView;
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BitmapView* fVoteDownIconView;
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BStringView* fDownVoteCountView;
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// BitmapView* fVoteUpIconView;
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// BStringView* fUpVoteCountView;
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// BitmapView* fVoteDownIconView;
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// BStringView* fDownVoteCountView;
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TextView* fTextView;
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};
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