Improved OkToProceed(), removed unused file
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16900 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,319 +0,0 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2005, Haiku
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: ClientFontList.cpp
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// Author: DarkWyrm (bpmagic@columbus.rr.com)
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// Description: Maintainer object for the list of font families and styles which is
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// kept on the client side.
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//------------------------------------------------------------------------------
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#include "ClientFontList.h"
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#include <File.h>
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#include <Message.h>
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#include <String.h>
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#include <stdio.h>
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#include <string.h>
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#include <String.h>
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#include <PortLink.h>
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#include <ServerProtocol.h>
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#include <ServerConfig.h>
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//#define DEBUG_CLIENT_FONT_LIST
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#ifdef DEBUG_CLIENT_FONT_LIST
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# define STRACE(x) printf x
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#else
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# define STRACE(x) ;
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#endif
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class FontListFamily {
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public:
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FontListFamily(void);
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~FontListFamily(void);
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BString name;
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BList *styles;
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int32 flags;
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};
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FontListFamily::FontListFamily(void)
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{
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styles = new BList(0);
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flags = 0;
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}
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FontListFamily::~FontListFamily(void)
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{
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for (int32 i = styles->CountItems(); i-- > 0; ) {
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delete (BString *)styles->ItemAt(i);
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}
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delete styles;
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}
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ClientFontList::ClientFontList(void)
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{
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STRACE(("ClientFontList()\n"));
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familylist = new BList(0);
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fontlock = create_sem(1, "fontlist_sem");
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}
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ClientFontList::~ClientFontList(void)
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{
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STRACE(("~ClientFontList()\n"));
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acquire_sem(fontlock);
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for (int32 i = familylist->CountItems(); i-- > 0; ) {
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delete (font_family *)familylist->ItemAt(i);
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}
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delete familylist;
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delete_sem(fontlock);
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}
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bool
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ClientFontList::Update(bool checkOnly)
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{
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STRACE(("ClientFontList::Update(%s) - %s\n", checkOnly ? "true" : "false",
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SERVER_FONT_LIST));
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// Open the font list kept in font list
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acquire_sem(fontlock);
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// ToDo: can't we use BPrivate::AppServerLink here?
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// We're going to ask the server whether the list has changed
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port_id port = find_port(SERVER_PORT_NAME);
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bool needsUpdate = true;
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BPrivate::PortLink link(port);
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if (port >= B_OK) {
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link.StartMessage(AS_QUERY_FONTS_CHANGED);
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int32 code;
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if (link.FlushWithReply(code) == B_OK)
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needsUpdate = code == SERVER_TRUE;
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} else {
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STRACE(("ClientFontList::Update(): Couldn't find app_server port\n"));
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}
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if (checkOnly || !needsUpdate) {
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release_sem(fontlock);
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return needsUpdate;
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}
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BFile file(SERVER_FONT_LIST,B_READ_ONLY);
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BMessage fontMessage;
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if (file.InitCheck() == B_OK
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&& fontMessage.Unflatten(&file) == B_OK) {
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#ifdef DEBUG_CLIENT_FONT_LIST
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printf("Font message contents:\n");
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fontmsg.PrintToStream();
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#endif
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// Empty the font list
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FontListFamily *family;
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while ((family = (FontListFamily *)familylist->RemoveItem(0L)) != NULL) {
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STRACE(("Removing %s from list\n", family->name.String()));
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delete family;
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}
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STRACE(("\n"));
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// Repopulate with new listings
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int32 familyIndex = 0;
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BMessage familyMessage;
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while (fontMessage.FindMessage("family", familyIndex++, &familyMessage) == B_OK) {
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family = new FontListFamily();
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familylist->AddItem(family);
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familyMessage.FindString("name", &family->name);
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STRACE(("Adding %s to list\n", family->name.String()));
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int32 styleIndex = 0;
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// populate family with styles
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BString string;
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while (familyMessage.FindString("styles", styleIndex++, &string) == B_OK) {
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STRACE(("\tAdding %s\n", string.String()));
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family->styles->AddItem(new BString(string));
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}
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if (familyMessage.FindBool("tuned")) {
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STRACE(("Family %s has tuned fonts\n", family->name.String()));
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family->flags |= B_HAS_TUNED_FONT;
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}
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if (familyMessage.FindBool("fixed")) {
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STRACE(("Family %s is fixed-width\n", family->name.String()));
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family->flags |= B_IS_FIXED;
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}
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familyMessage.MakeEmpty();
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}
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link.StartMessage(AS_UPDATED_CLIENT_FONTLIST);
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link.Flush();
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}
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release_sem(fontlock);
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return false;
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}
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int32
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ClientFontList::CountFamilies(void)
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{
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STRACE(("ClientFontList::CountFamilies\n"));
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acquire_sem(fontlock);
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int32 count = familylist->CountItems();
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release_sem(fontlock);
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return count;
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}
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status_t
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ClientFontList::GetFamily(int32 index, font_family *name, uint32 *flags)
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{
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STRACE(("ClientFontList::GetFamily(%ld)\n",index));
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if (!name) {
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STRACE(("ClientFontList::GetFamily: NULL font_family parameter\n"));
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return B_BAD_VALUE;
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}
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acquire_sem(fontlock);
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FontListFamily *family = (FontListFamily *)familylist->ItemAt(index);
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if (family == NULL) {
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STRACE(("ClientFontList::GetFamily: index not found\n"));
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return B_ERROR;
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}
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// ToDo: respect size of "name"
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strcpy(*name, family->name.String());
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release_sem(fontlock);
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return B_OK;
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}
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int32
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ClientFontList::CountStyles(font_family f)
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{
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acquire_sem(fontlock);
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FontListFamily *family = NULL;
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int32 i, count = familylist->CountItems();
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bool found = false;
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for (i = 0; i < count; i++) {
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family = (FontListFamily *)familylist->ItemAt(i);
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if (!family)
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continue;
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if (family->name.ICompare(f) == 0) {
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found = true;
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break;
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}
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}
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count = found ? family->styles->CountItems() : 0;
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release_sem(fontlock);
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return count;
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}
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status_t
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ClientFontList::GetStyle(font_family fontFamily, int32 index, font_style *name,
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uint32 *flags, uint16 *face)
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{
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if (!name || !*name || !fontFamily)
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return B_ERROR;
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acquire_sem(fontlock);
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FontListFamily *family = NULL;
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BString *style;
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int32 i, count = familylist->CountItems();
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bool found = false;
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for (i = 0; i < count; i++) {
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family = (FontListFamily *)familylist->ItemAt(i);
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if (!family)
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continue;
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if (family->name.ICompare(fontFamily) == 0) {
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found = true;
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break;
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}
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}
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if (!found) {
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release_sem(fontlock);
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return B_ERROR;
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}
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style = (BString *)family->styles->ItemAt(index);
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if (!style) {
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release_sem(fontlock);
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return B_ERROR;
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}
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strcpy(*name, style->String());
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if (flags)
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*flags = family->flags;
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if (face) {
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if (!style->ICompare("Roman")
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|| !style->ICompare("Regular")
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|| !style->ICompare("Normal")
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|| !style->ICompare("Light")
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|| !style->ICompare("Medium")
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|| !style->ICompare("Plain")) {
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*face |= B_REGULAR_FACE;
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STRACE(("GetStyle: %s Roman face\n", style->String()));
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} else if (!style->ICompare("Bold")) {
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*face |= B_BOLD_FACE;
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STRACE(("GetStyle: %s Bold face\n"));
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} else if (!style->ICompare("Italic")) {
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*face|=B_ITALIC_FACE;
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STRACE(("GetStyle: %s Italic face\n"));
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} else if (!style->ICompare("Bold Italic")) {
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*face|=B_ITALIC_FACE | B_BOLD_FACE;
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STRACE(("GetStyle: %s Bold Italic face\n"));
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} else {
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STRACE(("GetStyle: %s Unknown face %s\n", style->String()));
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}
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}
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release_sem(fontlock);
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return B_OK;
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}
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@ -7,7 +7,6 @@
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* Stefano Ceccherini (burton666@libero.it)
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*/
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#include <stdio.h>
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#include <string.h>
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#include <Debug.h>
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@ -1880,12 +1879,10 @@ BMenu::OkToProceed(BMenuItem* item)
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BPoint where;
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ulong buttons;
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GetMouse(&where, &buttons, false);
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ConvertToScreen(&where);
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// Quit if user releases the mouse button or moves
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// the pointer over another item
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// TODO: For some reason, this doesn't work
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if (buttons == 0 /*|| HitTestItems(where) != item*/)
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// TODO: Something's wrong: I should use ConvertToScreen() here
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if (buttons == 0 || HitTestItems(/*ConvertToScreen(*/where/*)*/) != item)
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proceed = false;
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return proceed;
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