Mesa 9.0.1: Build cleanup

* Try to keep each renderer designed
  the same.
* swrast will build... swpipe won't
  build until we have an llvm build
  package. (should in a few days once
  llvm 3.2 is released)
This commit is contained in:
Alexander von Gluck IV 2012-12-19 18:17:59 -06:00
parent e685ddf799
commit ecbdee63cf
4 changed files with 103 additions and 27 deletions

View File

@ -230,13 +230,9 @@ if $(TARGET_ARCH) = x86 {
# Mesa
if $(TARGET_ARCH) = x86 {
local glslObject ;
local galliumObjects ;
local zipFile ;
if $(HAIKU_GCC_VERSION[1]) >= 4 {
HAIKU_MESA_FILE = mesa-9.0-x86-gcc4-2012-11-17.zip ;
glslObject = lib.haiku/libglsl.a ;
galliumObjects = lib.haiku/libgallium.a ;
HAIKU_MESA_FILE = mesa-9.0.1-x86-gcc4-2012-12-19.zip ;
} else {
HAIKU_MESA_FILE = mesa-7.8.2-x86-gcc2-2012-01-17.zip ;
}
@ -256,10 +252,14 @@ if $(TARGET_ARCH) = x86 {
: $(zipFile)
: extracted-mesa ] ;
HAIKU_MESA_LIBS =
$(HAIKU_MESA_DIR)/lib.haiku/libmesa.a
$(HAIKU_MESA_DIR)/lib.haiku/libglsl.a ;
HAIKU_MESA_HEADERS = [ FDirName $(HAIKU_MESA_DIR) include ] ;
Depends $(HAIKU_MESA_HEADERS_DEPENDENCY) : $(HAIKU_GLU_HEADERS_DEPENDENCY) ;
Depends $(HAIKU_MESA_LIBS) : $(HAIKU_GLU_LIBS) ;
Depends $(HAIKU_GLAPI_LIBS) : $(HAIKU_GLU_LIBS) ;
EnableBuildFeatures mesa ;
} else {

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@ -15,14 +15,101 @@ local sources =
local HAIKU_SWPIPE_DRIVER = $(HAIKU_MESA_DIR)/lib.haiku/libsoftpipe.a ;
if $(HAIKU_LLVM_PRESENT) {
local llvmLibraries = ;
if $(HAIKU_LLVM_DIR) {
# TODO: Add LLVM OptionalBuildPackage
SubDirC++Flags [ FDefines HAVE_LLVM=0x0302 ] ;
# TODO: This is a hack for now
SubDirSysHdrs /boot/common/include ;
HAIKU_SWPIPE_DRIVER =
HAIKU_LLVM_DIR = /boot/common/lib ;
HAIKU_SWPIPE_DRIVER +=
$(HAIKU_MESA_DIR)/lib.haiku/libllvmpipe.a ;
llvmLibraries =
$(HAIKU_LLVM_DIR)/libLLVMAsmParser.a
$(HAIKU_LLVM_DIR)/libLLVMInstrumentation.a
$(HAIKU_LLVM_DIR)/libLLVMLinker.a
$(HAIKU_LLVM_DIR)/libLLVMArchive.a
$(HAIKU_LLVM_DIR)/libLLVMBitReader.a
$(HAIKU_LLVM_DIR)/libLLVMDebugInfo.a
$(HAIKU_LLVM_DIR)/libLLVMJIT.a
$(HAIKU_LLVM_DIR)/libLLVMipo.a
$(HAIKU_LLVM_DIR)/libLLVMVectorize.a
$(HAIKU_LLVM_DIR)/libLLVMBitWriter.a
$(HAIKU_LLVM_DIR)/libLLVMTableGen.a
$(HAIKU_LLVM_DIR)/libLLVMHexagonCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMHexagonAsmPrinter.a
$(HAIKU_LLVM_DIR)/libLLVMHexagonDesc.a
$(HAIKU_LLVM_DIR)/libLLVMHexagonInfo.a
$(HAIKU_LLVM_DIR)/libLLVMNVPTXCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMNVPTXDesc.a
$(HAIKU_LLVM_DIR)/libLLVMNVPTXInfo.a
$(HAIKU_LLVM_DIR)/libLLVMNVPTXAsmPrinter.a
$(HAIKU_LLVM_DIR)/libLLVMMBlazeCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMMBlazeAsmParser.a
$(HAIKU_LLVM_DIR)/libLLVMMBlazeDisassembler.a
$(HAIKU_LLVM_DIR)/libLLVMMBlazeDesc.a
$(HAIKU_LLVM_DIR)/libLLVMMBlazeInfo.a
$(HAIKU_LLVM_DIR)/libLLVMMBlazeAsmPrinter.a
$(HAIKU_LLVM_DIR)/libLLVMCppBackendCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMCppBackendInfo.a
$(HAIKU_LLVM_DIR)/libLLVMMSP430CodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMMSP430Desc.a
$(HAIKU_LLVM_DIR)/libLLVMMSP430AsmPrinter.a
$(HAIKU_LLVM_DIR)/libLLVMMSP430Info.a
$(HAIKU_LLVM_DIR)/libLLVMXCoreCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMXCoreDesc.a
$(HAIKU_LLVM_DIR)/libLLVMXCoreInfo.a
$(HAIKU_LLVM_DIR)/libLLVMCellSPUCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMCellSPUDesc.a
$(HAIKU_LLVM_DIR)/libLLVMCellSPUInfo.a
$(HAIKU_LLVM_DIR)/libLLVMMipsAsmParser.a
$(HAIKU_LLVM_DIR)/libLLVMMipsCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMMipsDesc.a
$(HAIKU_LLVM_DIR)/libLLVMMipsAsmPrinter.a
$(HAIKU_LLVM_DIR)/libLLVMMipsDisassembler.a
$(HAIKU_LLVM_DIR)/libLLVMMipsInfo.a
$(HAIKU_LLVM_DIR)/libLLVMARMAsmParser.a
$(HAIKU_LLVM_DIR)/libLLVMARMCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMARMDisassembler.a
$(HAIKU_LLVM_DIR)/libLLVMARMDesc.a
$(HAIKU_LLVM_DIR)/libLLVMARMInfo.a
$(HAIKU_LLVM_DIR)/libLLVMARMAsmPrinter.a
$(HAIKU_LLVM_DIR)/libLLVMPowerPCCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMPowerPCDesc.a
$(HAIKU_LLVM_DIR)/libLLVMPowerPCInfo.a
$(HAIKU_LLVM_DIR)/libLLVMPowerPCAsmPrinter.a
$(HAIKU_LLVM_DIR)/libLLVMSparcCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMSparcDesc.a
$(HAIKU_LLVM_DIR)/libLLVMSparcInfo.a
$(HAIKU_LLVM_DIR)/libLLVMX86AsmParser.a
$(HAIKU_LLVM_DIR)/libLLVMX86CodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMSelectionDAG.a
$(HAIKU_LLVM_DIR)/libLLVMAsmPrinter.a
$(HAIKU_LLVM_DIR)/libLLVMX86Disassembler.a
$(HAIKU_LLVM_DIR)/libLLVMX86Desc.a
$(HAIKU_LLVM_DIR)/libLLVMX86Info.a
$(HAIKU_LLVM_DIR)/libLLVMX86AsmPrinter.a
$(HAIKU_LLVM_DIR)/libLLVMX86Utils.a
$(HAIKU_LLVM_DIR)/libLLVMMCDisassembler.a
$(HAIKU_LLVM_DIR)/libLLVMMCParser.a
$(HAIKU_LLVM_DIR)/libLLVMInterpreter.a
$(HAIKU_LLVM_DIR)/libLLVMCodeGen.a
$(HAIKU_LLVM_DIR)/libLLVMScalarOpts.a
$(HAIKU_LLVM_DIR)/libLLVMInstCombine.a
$(HAIKU_LLVM_DIR)/libLLVMTransformUtils.a
$(HAIKU_LLVM_DIR)/libLLVMipa.a
$(HAIKU_LLVM_DIR)/libLLVMAnalysis.a
$(HAIKU_LLVM_DIR)/libLLVMMCJIT.a
$(HAIKU_LLVM_DIR)/libLLVMRuntimeDyld.a
$(HAIKU_LLVM_DIR)/libLLVMExecutionEngine.a
$(HAIKU_LLVM_DIR)/libLLVMTarget.a
$(HAIKU_LLVM_DIR)/libLLVMMC.a
$(HAIKU_LLVM_DIR)/libLLVMObject.a
$(HAIKU_LLVM_DIR)/libLLVMCore.a
$(HAIKU_LLVM_DIR)/libLLVMSupport.a ;
}
UsePrivateHeaders interface ;
@ -34,7 +121,9 @@ AddResources Software\ Renderer : SoftwareRenderer.rdef ;
Addon Software\ Renderer :
$(sources)
: libGL.so
$(HAIKU_MESA_DIR)/lib.haiku/libmesagallium.a
$(HAIKU_SWPIPE_DRIVER)
be translation $(TARGET_LIBSUPC++)
$(HAIKU_MESA_LIBS)
$(HAIKU_MESA_DIR)/lib.haiku/libgallium.a
$(llvmLibraries)
be translation stdc++ $(TARGET_LIBSUPC++)
;

View File

@ -8,20 +8,8 @@ if $(TARGET_PLATFORM) != haiku {
}
{
local defines ;
defines = BEOS_THREADS GNU_ASSEMBLER ;
if $(TARGET_ARCH) = x86 {
defines += USE_X86_ASM USE_MMX_ASM USE_3DNOW_ASM USE_SSE_ASM ;
} else if $(TARGET_ARCH) = ppc {
# Not yet supported, as current Mesa3D PPC assembly is Linux-dependent!
# defines += USE_PPC_ASM ;
} else if $(TARGET_ARCH) = sparc {
defines += USE_SPARC_ASM ;
}
}
local defines = BEOS_THREADS GNU_ASSEMBLER ;
SubDirC++Flags [ FDefines $(defines) ] ;
local sources = MesaSoftwareRenderer.cpp ;
@ -40,7 +28,6 @@ AddResources Software\ Rasterizer : MesaSoftwareRenderer.rdef ;
Addon Software\ Rasterizer :
MesaSoftwareRenderer.cpp
:
$(HAIKU_MESA_DIR)/lib.haiku/libmesa.a
$(HAIKU_MESA_DIR)/lib.haiku/libglsl.a
$(HAIKU_MESA_LIBS)
libGL.so be $(TARGET_LIBSUPC++)
;

View File

@ -49,6 +49,6 @@ AddResources Legacy\ Software\ Rasterizer : MesaSoftwareRenderer.rdef ;
Addon Legacy\ Software\ Rasterizer :
MesaSoftwareRenderer.cpp
:
$(HAIKU_MESA_DIR)/lib.haiku/lib.haiku/libmesa.a
$(HAIKU_MESA_LIBS)
libGL.so be $(TARGET_LIBSUPC++)
;