Reworked and cleaned the khash; completely removed the new_hash_table
implementation that was buggy, not very flexible, and incomplete. Changed some variable types, and function names. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2110 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -5,70 +5,40 @@
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#ifndef _KERNEL_KHASH_H
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#define _KERNEL_KHASH_H
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#include <pools.h>
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typedef struct hash_entry hash_entry;
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typedef struct new_hash_table new_hash_table;
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typedef struct hash_index hash_index;
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struct hash_entry {
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hash_entry *next;
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int hash;
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const void *key;
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ssize_t klen;
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const void *val;
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};
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struct hash_index {
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new_hash_table *nh;
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hash_entry *this_idx;
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hash_entry *next;
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int index;
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};
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struct new_hash_table {
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hash_entry **array;
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hash_index iterator;
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int count;
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int max;
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struct pool_ctl *pool;
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};
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new_hash_table *hash_make(void);
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void *hash_get(new_hash_table *, const void *, ssize_t);
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void hash_set(new_hash_table *, const void *, ssize_t , const void *);
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struct hash_iterator {
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void *ptr;
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// can be allocated on the stack
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typedef struct hash_iterator {
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void *current;
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int bucket;
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};
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} hash_iterator;
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void *hash_init(unsigned int table_size, int next_ptr_offset,
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int compare_func(void *a, const void *key),
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unsigned int hash_func(void *a, const void *key, unsigned int range));
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int hash_uninit(void *_hash_table);
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int hash_insert(void *_hash_table, void *_elem);
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int hash_remove(void *_hash_table, void *_elem);
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void *hash_find(void *_hash_table, void *e);
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void *hash_lookup(void *_hash_table, const void *key);
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struct hash_iterator *hash_open(void *_hash_table, struct hash_iterator *i);
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void hash_close(void *_hash_table, struct hash_iterator *i, bool free_iterator);
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void *hash_next(void *_hash_table, struct hash_iterator *i);
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void hash_rewind(void *_hash_table, struct hash_iterator *i);
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typedef struct hash_table hash_table;
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struct hash_table *hash_init(uint32 table_size, int next_ptr_offset,
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int compare_func(void *element, const void *key),
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uint32 hash_func(void *element, const void *key, uint32 range));
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int hash_uninit(struct hash_table *table);
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status_t hash_insert(struct hash_table *table, void *_element);
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status_t hash_remove(struct hash_table *table, void *_element);
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void *hash_find(struct hash_table *table, void *e);
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void *hash_lookup(struct hash_table *table, const void *key);
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struct hash_iterator *hash_open(struct hash_table *table, struct hash_iterator *i);
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void hash_close(struct hash_table *table, struct hash_iterator *i, bool free_iterator);
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void *hash_next(struct hash_table *table, struct hash_iterator *i);
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void hash_rewind(struct hash_table *table, struct hash_iterator *i);
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/* function ptrs must look like this:
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// hash function should calculate hash on either e or key,
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// depending on which one is not NULL
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unsigned int hash_func(void *e, const void *key, unsigned int range);
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// compare function should compare the element with
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// the key, returning 0 if equal, other if not
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// NOTE: compare func can be null, in which case the hash
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// code will compare the key pointer with the target
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int compare_func(void *e, const void *key);
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*/
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*
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* uint32 hash_func(void *e, const void *key, uint32 range);
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* hash function should calculate hash on either e or key,
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* depending on which one is not NULL
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* int compare_func(void *e, const void *key);
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* compare function should compare the element with
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* the key, returning 0 if equal, other if not
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* NOTE: compare func can be null, in which case the hash
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* code will compare the key pointer with the target
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* ToDo: check this!
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*/
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unsigned int hash_hash_str( const char *str );
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#endif
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uint32 hash_hash_string(const char *str);
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#endif /* _KERNEL_KHASH_H */
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